create-vibe-feature

create-vibe-feature is a skill for Claude Code, Codex from mistralai/mistral-vibe. It costs 68 tokens per session (1,064 once invoked), scanned A, original, Apache-2.0.

Development guidance for adding features to Mistral Vibe, a Python command-line tool. It maps different kinds of work to the project's architecture documents and source directories.

In plain words
What is it for?
It is for implementing or modifying Vibe's engine, terminal interface, setup, sessions, skills, hooks, connectors, tools, configuration, and tests.
Why use it?
Feature changes can break module boundaries or conflict with existing architectural decisions when contributors do not know where responsibilities belong.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; mentions AGENTS.md; $skill-name invocation.

Good fit It is for implementing or modifying Vibe's engine, terminal interface, setup, sessions, skills, hooks, connectors, tools, configuration, and tests.

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Install with agentmods
npx agentmods add skills/mistralai/mistral-vibe/create-vibe-feature
About the project

Mistral Vibe is a command-line coding assistant that lets users converse with a codebase and use natural language to explore or change projects. Developers use it for file editing, code searching, version-control tasks, and shell commands through Mistral’s models. Its catalogue add-ons provide skills and instructions for customizing the assistant’s workflows.

mistralai/mistral-vibe · 4,935 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mistralai/mistral-vibe --skill create-vibe-feature
Clone the repo
git clone --depth 1 https://github.com/mistralai/mistral-vibe

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for create-vibe-feature

README.md
[![agentmods](https://agentmods.dev/badge/skills/mistralai/mistral-vibe/create-vibe-feature/github.svg)](https://agentmods.dev/skills/mistralai/mistral-vibe/create-vibe-feature)
Your own site
<a href="https://agentmods.dev/skills/mistralai/mistral-vibe/create-vibe-feature"><img src="https://agentmods.dev/badge/skills/mistralai/mistral-vibe/create-vibe-feature/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for create-vibe-feature

Your own site · 80×15
<a href="https://agentmods.dev/skills/mistralai/mistral-vibe/create-vibe-feature"><img src="https://agentmods.dev/badge/skills/mistralai/mistral-vibe/create-vibe-feature.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,064 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.01064
Opus 5 $0.00034 $0.00532
Sonnet 5 $0.00014 $0.00213
Haiku 4.5 $0.00007 $0.00106

Measured 12d ago against content hash e461e1a32077, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

create-vibe-feature scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.vibe/skills/create-vibe-feature/SKILL.md · 81 lines

How it starts

The opening of the file, as written. The whole thing — 81 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Create Vibe Feature

Use this skill when implementing Vibe feature work. Keep changes scoped, architecture-aware, and consistent with nearby code.

App Areas

Area Role Path
Core engine Agent loop, domain events, tools, LLM backends, config, sessions, skills, hooks, telemetry types, shared models vibe/core/
Textual CLI Interactive terminal UX, widgets, slash commands, manual shell commands, voice UI, local user affordances vibe/cli/
ACP bridge Agent Client Protocol session, tool, terminal, title, and content translation vibe/acp/
Setup First-run, auth, onboarding, trusted folders, update prompts vibe/setup/
Tests Unit, integration, e2e, Textual snapshots, stubs and fixtures tests/

Architecture Routing

Before implementation, read the matching ADRs:

  • Architecture principles, module boundaries, startup/runtime speed, simple changes: docs/adr/0001-architecture-principles.md
  • Core engine vs delivery surfaces: docs/adr/0002-core-engine-and-delivery-surfaces.md
  • Agent loop orchestration, streaming, events, cancellation, responsiveness: docs/adr/0003-event-driven-agent-loop.md
  • Tool contracts, permissions, output, UI metadata, adapters: docs/adr/0004-typed-permissioned-tools.md
  • Config models, layering, defaults, migrations, reloads: docs/adr/0005-layered-configuration.md
  • Session logging, resume, rewind, transcript metadata, migrations: docs/adr/0006-local-sessions.md
  • Skills, agents, subagents, hooks, MCP, connectors, custom tools, discovery: docs/adr/0007-extension-mechanisms.md
  • Feature work, telemetry events, analytics properties, instrumentation verification: docs/adr/0008-feature-instrumentation.md

If a change fits the current code but conflicts with ADR direction, flag it to the user before implementing.

Workflow

  1. Read README.md, AGENTS.md, and the nearest relevant source files before editing.
  2. Identify the owning area. Keep UI behavior in vibe/cli, ACP translation in vibe/acp, setup flow in vibe/setup, and reusable engine behavior in vibe/core.
  3. Study one or two existing features with the same shape before adding new files. Match naming, model placement, port/adapters, tests, and error patterns.
  4. Prefer a small change in the owning module. Add a port or abstraction only when it protects a meaningful boundary or makes replacement/testing easier.
  5. For feature work, plan telemetry with instrument-feature-analytics before writing tracking code.
  6. Keep startup and interactive latency in mind. Avoid eager imports, broad scans, and network or subprocess work unless the configured feature needs them.
  7. Update docs or built-in skill guidance when the feature changes user-visible CLI behavior, config, commands, agents, persistence, or discovery.

Read the full file on GitHub · 81 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 81 lines · 68 tokens per session scan A e461e1a32077

Subscribe to this mod's changes

create-vibe-feature is a skill published in the GitHub repository mistralai/mistral-vibe (4,935 stars, last pushed today), licensed Apache-2.0. It adds 68 tokens to every session and 1,064 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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