SurfSense: Skill for Claude Code

.agents/skills/illustration-isometric-mono/SKILL.md

illustration-isometric-mono is a skill for Claude Code, Codex from MODSetter/SurfSense. It costs 0 tokens per session (5,481 once invoked), scanned A, original, Apache-2.0.

An illustration skill for creating green, true-isometric SVG scenes of developer and design workspaces on a single platform.

In plain words
What is it for?
Use it for product illustrations showing development stacks, pipelines, studios, or data-centre-like scenes.
Why use it?
It provides a defined visual style for technical and workflow subjects without requiring you to draw each scene from scratch.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is MODSetter/SurfSense's own configuration. It tells Claude Code and Codex how to work on SurfSense itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything SurfSense configures →

About the project

SurfSense is an open-source desktop application that uses an AI agent to research, transform, and edit documents while keeping their index on the user's machine. It is intended for people working with documents they cannot upload, with a choice of local or remote models and no account required.

MODSetter/SurfSense · 16,789 stars · on GitHub · surfsense.com

Reuse

Borrowing it

Nothing to install: this file belongs to MODSetter/SurfSense. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/MODSetter/SurfSense/main/.agents/skills/illustration-isometric-mono/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/MODSetter/SurfSense

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for illustration-isometric-mono

README.md
[![agentmods](https://agentmods.dev/badge/skills/modsetter/surfsense/illustration-isometric-mono/github.svg)](https://agentmods.dev/skills/modsetter/surfsense/illustration-isometric-mono)
Your own site
<a href="https://agentmods.dev/skills/modsetter/surfsense/illustration-isometric-mono"><img src="https://agentmods.dev/badge/skills/modsetter/surfsense/illustration-isometric-mono/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for illustration-isometric-mono

Your own site · 80×15
<a href="https://agentmods.dev/skills/modsetter/surfsense/illustration-isometric-mono"><img src="https://agentmods.dev/badge/skills/modsetter/surfsense/illustration-isometric-mono.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,481 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.05481
Opus 5.5 $0.00000 $0.02192
Sonnet 5.5 $0.00000 $0.01096
Haiku 4.5 $0.00000 $0.00548

Measured 21d ago against content hash 1b1ba763b6eb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

illustration-isometric-mono scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 21d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

.agents/skills/illustration-isometric-mono/SKILL.md · 175 lines

How it starts

The opening of the file, as written. The whole thing — 175 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Illustration: Isometric mono

A small world on a slab: seven to ten developer or design objects arranged on one rounded platform, drawn in true isometric with a single green ramp, every edge inked and every face shaded by its orientation. It reads as a precise, technical, calm product illustration, and suits infrastructure, tooling and workflow subjects: dev stacks, pipelines, studios, data centres.

Boundary: there are no people here. For a character acting out a tech moment use illustration-flat-with-black or illustration-outlined-cartoon; for one hero object with a hard offset shadow and floating extras use illustration-teal-spot; for chunky navy-extruded pop geometry use illustration-bold-pop.

Extracted from a set of 42 original design-and-coding cards in 14 styles; the three cards in examples/ are this style's shipped cards. Design Studio and CI Pipeline both scored 8.5 on their first judged round; both were built on the kit that ships in scripts/iso.mjs.

The look in one sentence

Every surface is a flat face of a true-isometric solid, filled from one green ramp by the direction it faces and outlined in 0.9 deep green, standing on a single bevelled off-white slab with soft green light pooled around it.

Palette

Role Hex Where it goes
Card background #ffffff No background rect; the slab floats on white
Outline #0f3d30 Every visible edge (0.9), insets and panels (0.5–0.55), tiny parts (0.35–0.45)
Off-white #fbf8f1 Slab top, top faces of light and mid objects, label plates, paper
Pale mint #c9f3d6 Slab chamfer, lit LEDs, highlighted code lines, trackpads, tape
Mint #8de8a6 Left (+y) faces of light objects, slab band, code lines, leaf faces
Mid green #5cc58a Right (+x) faces of light objects, left faces of mid objects, glows, detail lines
Deep green #2f9e6c Right faces of mid objects, keys, shadow starts, fine ribs, slab bottom bevel
Very deep #0b4a3a Screens, keyboards' wells, rack units, mug interiors, terminal cards

Read the full file on GitHub · 175 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 21d ago First seen · 175 lines · 0 tokens per session scan A 1b1ba763b6eb

Subscribe to this mod's changes

illustration-isometric-mono is a skill published in the GitHub repository MODSetter/SurfSense (16,789 stars, last pushed today), licensed Apache-2.0. It costs nothing until one of its globs matches a file; then it loads 5,481 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-17.

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