Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/mohitmishra786/low-level-dev-skillsnpx agentmods add skills/mohitmishra786/low-level-dev-skills/linux-kernel-modulesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/mohitmishra786/low-level-dev-skills/linux-kernel-modules)<a href="https://agentmods.dev/skills/mohitmishra786/low-level-dev-skills/linux-kernel-modules"><img src="https://agentmods.dev/badge/skills/mohitmishra786/low-level-dev-skills/linux-kernel-modules/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/mohitmishra786/low-level-dev-skills/linux-kernel-modules"><img src="https://agentmods.dev/badge/skills/mohitmishra786/low-level-dev-skills/linux-kernel-modules.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk warn
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00096 | $0.02833 |
| Opus 5 | $0.00048 | $0.01417 |
| Sonnet 5 | $0.00019 | $0.00567 |
| Haiku 4.5 | $0.00010 | $0.00283 |
Grade B, and why
linux-kernel-modules scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Asks for rootmediumPrivilege escalation
A mod that escalates privileges can change anything on the machine, not only the project.
sudo insmod hello.ko How it starts
The opening of the file, as written. The whole thing — 399 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Linux Kernel Modules
Purpose
Guide agents through writing loadable Linux kernel modules (LKMs): the Kbuild build system, module parameters, /proc and sysfs interfaces, character device implementation, kernel debugging with KGDB and ftrace, and module signing for Secure Boot.
Triggers
- "How do I write a Linux kernel module?"
- "How do I add parameters to my kernel module?"
- "How do I create a /proc or sysfs entry?"
- "How do I implement a character device driver?"
- "How do I debug a kernel module with KGDB?"
- "How do I sign a kernel module for Secure Boot?"
Workflow
1. Minimal kernel module
// hello.c — minimal loadable kernel module
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/init.h>
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Your Name");
MODULE_DESCRIPTION("Minimal hello world module");
MODULE_VERSION("1.0");
static int __init hello_init(void)
{
printk(KERN_INFO "hello: module loaded\n");
return 0; // non-zero = load failure
}
static void __exit hello_exit(void)
{
printk(KERN_INFO "hello: module unloaded\n");
}
module_init(hello_init);
module_exit(hello_exit);
# Makefile — must be exactly this structure for Kbuild
obj-m := hello.o
KDIR := /lib/modules/$(shell uname -r)/build
all:
$(MAKE) -C $(KDIR) M=$(PWD) modules
clean:
$(MAKE) -C $(KDIR) M=$(PWD) clean
# Build
make
# Load
sudo insmod hello.ko
# Check it loaded
lsmod | grep hello
dmesg | tail -5 # see printk output
# Unload
sudo rmmod hello
# Show module info
modinfo hello.ko
2. Module parameters
#include <linux/moduleparam.h>
static int count = 1;
static char *name = "world";
// module_param(variable, type, permissions)
// permissions: 0 = no sysfs entry, S_IRUGO = readable, S_IWUSR = writable
module_param(count, int, S_IRUGO | S_IWUSR);
MODULE_PARM_DESC(count, "Number of times to print (default: 1)");
module_param(name, charp, S_IRUGO);
MODULE_PARM_DESC(name, "Name to greet (default: world)");
static int __init hello_init(void)
{
int i;
for (i = 0; i < count; i++)
printk(KERN_INFO "hello: Hello, %s!\n", name);
return 0;
}
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 399 lines · 96 tokens per session scan B e80e4ca568e2
linux-kernel-modules is a skill published in the GitHub repository mohitmishra786/low-level-dev-skills (203 stars, last pushed 2mo ago), licensed MIT. It adds 96 tokens to every session and 2,833 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it B with 1 finding (asks for root). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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