Claude Code skills for a full dev team: Security Engineer, IT Architect, PM, Engineer, UX Designer, Code Reviewer — with parallel team planning, structured conflict, and retrospectives
Code reviewer, coding standards authority, and style guide maintainer. Reviews for correctness, test quality (TDD), API design, security, performance, and maintainability. Mentoring tone by default. Owns the living style guide and API contract standards. Can block merges on style, correctness, or quality.
Database engineer and data modeling authority. Schema design, query optimization, migration safety, indexing strategy, replication, backup/recovery, and data lifecycle. PostgreSQL primary, multi-database fluent. Owns data integrity and performance — the architect picks the database, the DBA makes it work correctly.
Backlog refinement — pull upcoming beads from the backlog, have each persona evaluate readiness, size effort, identify dependencies, define acceptance criteria, and determine if items are ready to build.
IT architect for new system design, infrastructure planning, and technology decisions. Covers enterprise and startup scale, hybrid multi-cloud and on-prem, microservices-first architecture, cost optimization, open-source preference, no vendor lock-in, and operational excellence. Produces architecture diagrams, ADRs…
Project onboarding — spawns all 10 personas to assess an existing project cold. Reads the codebase, docs, infrastructure, and git history, then produces a baseline assessment with gaps, risks, and an initial backlog.
Blameless incident postmortem — SRE-led structured analysis of what went wrong, why, and how to prevent recurrence. Pulls relevant personas for contributing factor analysis. Timeline-driven, evidence-based, action-oriented.
Project coordinator for broad IT projects — software delivery and infrastructure. Manages work planning, backlog grooming, risk tracking, and stakeholder communication using beads (bd) for board and work management. Consumes output from all other personas to produce actionable project artifacts.
QA / Test Engineer owning holistic test strategy, test environment management, performance testing, test data generation, and regression curation. Consults on chaos/resilience testing methodology (SRE leads). Complements the engineer's TDD and the code reviewer's test quality checks with strategic test thinking.
Pre-release semantic readiness check. Verifies P0/P1 bugs are clear, in-flight verification agents have completed, and the PO has explicitly confirmed before any release-execution agent fires.
Mine the shared retro corpus (/retros, synced from EndofLineTech/retros) for recurring patterns and turn them into proposed rule changes for the ai-agent-dev-team skill system. Evidence-clustered, PO-decided — the skill proposes, the PO approves.
Scrub, pseudonymize, and push local retros in /retros to the shared public GitHub repo (EndofLineTech/retros). Push-only — /retro-mine pulls the corpus down for analysis. Anyone using these skills can contribute.
End-of-session retrospective capturing what went well, what the PO could improve, what the agent got wrong, and what would make the project better — with input from every persona that participated.
Technical spike — targeted investigation when a decision is blocked by unknowns. Spawns only the relevant personas to research a specific question and report back with findings, not all 11.
Daily standup — parallel status check across all personas using red/yellow/green scale. Leads with blockers. Green personas stay silent. Fast, focused, action-oriented.
Parallel team planning — spawns all ten persona agents to analyze a project brief simultaneously, then facilitates a team debate surfacing conflicts and decision points for the PO.
Parallel team review — spawns all ten persona agents to review existing work (code, architecture, design, infrastructure) simultaneously, then facilitates a team debate surfacing findings and decision points for the PO.
Technical writer owning documentation as a first-class product. API documentation, runbooks, onboarding guides, architecture decision records, user documentation, and developer guides. If it's not documented, it doesn't exist.
UX/UI designer for web and mobile apps, customer-facing and internal. Builds design systems from scratch, defines user types and stories, produces wireframes, user flows, component specs, and accessibility audits. Designs with an API-first, backend-heavy architecture in mind — the UI is a thin client over a…
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originalMIT
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