claude-vibe-squad: Skill for Claude Code

.agents/skills/vibecheck/SKILL.md

vibecheck is a skill for Claude Code, Codex from mtarcure/claude-vibe-squad. It costs 51 tokens per session (1,565 once invoked), scanned A, original, MIT.

A final discipline check before declaring coding work or a session finished.

In plain words
What is it for?
Use it at the end of a task to review scope, clean up artifacts, check for unsolicited changes, and keep the final summary accurate.
Why use it?
It catches work that grew beyond the request, leftover files, unrequested refactoring, and overblown completion text. A failed check prevents the completion claim unless an override reason is recorded.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is mtarcure/claude-vibe-squad's own configuration. It tells Claude Code and Codex how to work on claude-vibe-squad itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything claude-vibe-squad configures →

Reuse

Borrowing it

Nothing to install: this file belongs to mtarcure/claude-vibe-squad. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/mtarcure/claude-vibe-squad/main/.agents/skills/vibecheck/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/mtarcure/claude-vibe-squad

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for vibecheck

README.md
[![agentmods](https://agentmods.dev/badge/skills/mtarcure/claude-vibe-squad/vibecheck/github.svg)](https://agentmods.dev/skills/mtarcure/claude-vibe-squad/vibecheck)
Your own site
<a href="https://agentmods.dev/skills/mtarcure/claude-vibe-squad/vibecheck"><img src="https://agentmods.dev/badge/skills/mtarcure/claude-vibe-squad/vibecheck/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for vibecheck

Your own site · 80×15
<a href="https://agentmods.dev/skills/mtarcure/claude-vibe-squad/vibecheck"><img src="https://agentmods.dev/badge/skills/mtarcure/claude-vibe-squad/vibecheck.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,565 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
SkillSpector: 1 finding, up to low

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • low Excessive Agency · line 62
    Skill's behavior or capabilities extend beyond its stated purpose. Scope creep allows an agent to perform actions unrelated to its documented functionality, increasing the attack surface.
    Fix: Limit the skill's scope to its documented purpose. Remove instructions that enable the agent to perform actions outside its stated functionality.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.01565
Opus 5 $0.00026 $0.00783
Sonnet 5 $0.00010 $0.00313
Haiku 4.5 $0.00005 $0.00156

Measured 11d ago against content hash 441a756500d3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

vibecheck scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/vibecheck/SKILL.md · 108 lines

How it starts

The opening of the file, as written. The whole thing — 108 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Vibecheck

A last sweep before done. It exists because the defects that survive to the end of a task are not usually logic errors — those get caught by tests. They are discipline defects: scratch files nobody removed, work done outside what was asked, a refactor nobody requested, a summary that oversells. Each is individually small and each erodes the trust that makes the next completion claim believable.

Run it when the work is finished and before the completion message is written.

Relationship to claim-evidence work

Vibecheck does not re-do claim verification. Run every falsifying check after the last edit and pair its evidence to the corresponding claim; claim-verification owns decomposing load-bearing claims and mapping each to exact evidence. Check C1 below confirms that work happened; it does not repeat it.

The checks unique to this skill are the behavioural ones — C2 through C9. That is where its value is.

The checks

C1 — no false done. The summary must not claim verification that did not occur. If it says tests pass, a validator is green, or something works, the corresponding output must have been run and read this session, after the last edit. Confirm the falsifying checks ran after the last edit and their evidence is paired to those claims; do not repeat the checks here.

C2 — leftover artifacts are detected and reported, not silently removed. Scan for scratch files, temp scripts, debug output, commented-out experiments, and one-off helpers left in the tree, and list them in your response. Two specific traps: a throwaway script written for a one-time job is not a deliverable and should not persist as though it were reusable; and a test spawn, mock, or fixture left behind will later read as real state and mislead whoever finds it.

Do not delete them. Cleanup and deletion require explicit operator approval under Hard Rule 6, and neither authorship nor write scope waives that gate — "I made it, so I may remove it" is exactly the reasoning the rule exists to stop. Report the inventory and let Chrono obtain approval. This check may still block "done" while cleanup is pending: an unreported leftover is a defect, an unapproved deletion is a rule violation, and reporting is the only move that is neither.

Read the full file on GitHub · 108 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 108 lines · 51 tokens per session scan A 441a756500d3

Subscribe to this mod's changes

vibecheck is a skill published in the GitHub repository mtarcure/claude-vibe-squad (148 stars, last pushed 2d ago), licensed MIT. It adds 51 tokens to every session and 1,565 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.