job-preferences

job-preferences is a skill for Claude Code from neonwatty/job-apply-plugin. It costs 28 tokens per session (1,004 once invoked), scanned A, original, MIT.

A routine for saving job-search preferences such as target roles, minimum salary, remote-work choice, time range, and exclusions.

In plain words
What is it for?
Use it to view or update the preferences used when searching for jobs.
Why use it?
It prevents you from repeating the same job-search filters and lets related job-search tools reuse your choices.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions Claude Code; mentions Codex; $skill-name invocation.

Part of the job-apply plugin — 4 skills shipped together

Good fit Use it to view or update the preferences used when searching for jobs.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/neonwatty/job-apply-plugin/job-preferences
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add neonwatty/job-apply-plugin --skill job-preferences
Clone the repo
git clone --depth 1 https://github.com/neonwatty/job-apply-plugin

Made for: Claude Code.

Or install job-apply, the plugin that ships this one along with the rest of its 4 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for job-preferences

README.md
[![agentmods](https://agentmods.dev/badge/skills/neonwatty/job-apply-plugin/job-preferences/github.svg)](https://agentmods.dev/skills/neonwatty/job-apply-plugin/job-preferences)
Your own site
<a href="https://agentmods.dev/skills/neonwatty/job-apply-plugin/job-preferences"><img src="https://agentmods.dev/badge/skills/neonwatty/job-apply-plugin/job-preferences/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for job-preferences

Your own site · 80×15
<a href="https://agentmods.dev/skills/neonwatty/job-apply-plugin/job-preferences"><img src="https://agentmods.dev/badge/skills/neonwatty/job-apply-plugin/job-preferences.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 28 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,004 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Rogue Agent · line 17
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00028 $0.01004
Opus 5 $0.00014 $0.00502
Sonnet 5 $0.00006 $0.00201
Haiku 4.5 $0.00003 $0.00100

Measured 12d ago against content hash 70e238c909b7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

job-preferences scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/job-preferences/SKILL.md · 117 lines

How it starts

The opening of the file, as written. The whole thing — 117 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Job Preferences

A Codex and Claude Code skill for managing persistent job search preferences. Set your target titles, salary floor, remote preference, and exclusion filters once; the bundled job-search skill reuses them automatically.


Workflow

Step 1: Load Profile

Follow the bundled answer-memory skill ($job-apply:answer-memory in Codex; /job-apply:answer-memory in Claude Code). Resolve <plugin-root> as that skill directs, run python3 "<plugin-root>/scripts/job-apply-store.py" init, then load saved preferences with preferences-get. Never read or write persistent Job Apply files directly.

Step 2: Check for Existing Preferences

Use the JSON object returned by preferences-get.

If preferences exist, display them:

Your current job search preferences:

  • Target titles: Staff AI Engineer, Principal ML Engineer
  • Min base salary: $250K
  • Remote preference: Remote only
  • Exclude patterns: junior, associate, intern, entry level
  • Default time range: last week

Would you like to update any of these?

Then wait for the user. If they say no, stop. If they want to update, ask only about the fields they want to change using the host's structured question surface when available, or concise direct questions otherwise.

If no preferences exist, run the full Q&A below.

Step 3: Collect Preferences (full Q&A)

Use the host's structured question surface when available; otherwise ask concise direct questions. Ask no more than 4 questions at a time.

Question batch 1:

  1. Target titles (multi-select + custom)

    • Header: "Titles"
    • Question: "Which job titles are you targeting?"
    • Options: Staff AI Engineer, Principal ML Engineer, Director of AI, Head of ML
    • Multi-select: true
    • The user can add custom titles via "Other"
  2. Min base salary

    • Header: "Salary"
    • Question: "What is your minimum base salary?"
    • Options: $200K, $250K, $300K
    • Multi-select: false

Read the full file on GitHub · 117 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 117 lines · 28 tokens per session scan A 70e238c909b7

Subscribe to this mod's changes

job-preferences is a skill published in the GitHub repository neonwatty/job-apply-plugin (107 stars, last pushed today), licensed MIT. It adds 28 tokens to every session and 1,004 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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