biome-knowledge-patch

biome-knowledge-patch is a skill for Claude Code, Codex from Nevaberry/nevaberry-plugins. It costs 8 tokens per session (1,985 once invoked), scanned A, original, MIT.

A reference guide for choosing current Biome settings and commands. Biome is a tool that formats and checks code, including linting for common problems.

In plain words
What is it for?
Use it when changing Biome configuration or interpreting diagnostics, including in monorepos, which are repositories containing multiple related projects.
Why use it?
It reduces errors caused by relying on outdated configuration, command, formatter, or analyzer behavior.

Skill for Claude CodeCodex

Part of the knowledge-patch plugin — 57 skills, 1 hook shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/nevaberry/nevaberry-plugins/biome-knowledge-patch
Any agent
npx skills add Nevaberry/nevaberry-plugins --skill biome-knowledge-patch
Clone the repo
git clone --depth 1 https://github.com/Nevaberry/nevaberry-plugins

Made for: Claude Code, Codex.

Or install knowledge-patch, the plugin that ships this one along with the rest of its 57 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for biome-knowledge-patch

README.md
[![agentmods](https://agentmods.dev/badge/skills/nevaberry/nevaberry-plugins/biome-knowledge-patch.svg)](https://agentmods.dev/skills/nevaberry/nevaberry-plugins/biome-knowledge-patch)
Your own site
<a href="https://agentmods.dev/skills/nevaberry/nevaberry-plugins/biome-knowledge-patch"><img src="https://agentmods.dev/badge/skills/nevaberry/nevaberry-plugins/biome-knowledge-patch.svg" alt="Measured on agentmods" height="20"></a>
Per session 8 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,985 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00008 $0.01985
Opus 5 $0.00004 $0.00992
Sonnet 5 $0.00002 $0.00397
Haiku 4.5 $0.00001 $0.00198

Measured 4d ago against content hash 97805093492e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

biome-knowledge-patch scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/knowledge-patch/patches-claude/biome-knowledge-patch/SKILL.md · 225 lines

How it starts

The opening of the file, as written. The whole thing — 225 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Biome Knowledge Patch

Use this skill when selecting current Biome configuration, CLI, formatter, analyzer, language, editor, or plugin behavior. Read the reference matching the task before editing configuration or interpreting diagnostics.

Reference map

Reference Topics
CLI, editors, and reporters Command selection, reporters, exit behavior, watch mode, daemon logging, LSP, editor actions, JavaScript API
Configuration and migration Configuration discovery and inheritance, monorepos, includes, overrides, VCS ignores, ESLint/Prettier migration
Formatting, assists, and suppressions Formatter settings, import organization, assists, safe/unsafe fixes, suppressions, sorting
GritQL search and plugins Structural search, custom definitions, lint plugins, languages, scoped plugins, rewrites
Languages and frameworks CSS, GraphQL, HTML, SVG, JSON dialects, JSX/TypeScript syntax, React, Vue, Svelte, Astro
Linting and project analysis Domains, module graph and type inference, rule configuration, promotions, new rules, framework-aware analysis

Work from the effective configuration

  1. Locate the configuration selected for the working directory or editor workspace.
  2. Determine whether the file belongs to a nested package configuration.
  3. Resolve extends, ordered include patterns, the first matching override, and any editor-only inline configuration.
  4. Determine which language tools, linter domains, individual rules, and assist actions are active.
  5. Run the narrowest suitable command and inspect its exit status and reporter output.

Handle configuration roots and inheritance

Every configuration is a root unless it explicitly opts out. A nested package must set "root": false or use "extends": "//"; the latter inherits the monorepo root and implies root: false.

Read the full file on GitHub · 225 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 225 lines · 8 tokens per session scan A 97805093492e

Subscribe to this mod's changes

biome-knowledge-patch is a skill published in the GitHub repository Nevaberry/nevaberry-plugins (24 stars, last pushed 8d ago), licensed MIT. It adds 8 tokens to every session and 1,985 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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