Skill Claude CodeCodex
End-to-end mechanical/CAD agent workflow for lucad — DesignState, MCP/engine tools, validate-iterate, design review. Use for any NL→CAD goal; never invent numeric allowables (use knowledge packs via the engine).
Agent-assisted CAD engineering: deterministic engine, MCP adapter, CadQuery/FreeCAD backends
This repository also configures its own agents. See what lucad tells them →
Skill Claude CodeCodex
End-to-end mechanical/CAD agent workflow for lucad — DesignState, MCP/engine tools, validate-iterate, design review. Use for any NL→CAD goal; never invent numeric allowables (use knowledge packs via the engine).
Skill Claude CodeCodex
Validation authority, FR-005 levels, structured FAIL recovery, and readiness reporting for lucad. Engine owns checks; this skill teaches how to interpret and iterate — never override FAIL with visual judgment.
Skill Claude CodeCodex
Manufacturing-oriented reasoning for lucad (CNC, FDM, SLA) — walls, holes, tool access, orientation, supports. Process limits come from knowledge packs via the engine; do not embed shop tables in the skill.
Skill Claude CodeCodex
Mechanical design reasoning for lucad agents — load paths, envelopes, fasteners, materials. Numbers come from docs/knowledge packs via the engine; never invent allowables or standard hole sizes.
Skill Claude CodeCodex
Reuse lucad design templates under parts/ / (slots only). Search with partsearch, list slots with partlistslots, fill specs with partapplyparams — never bake instance numbers into the kit; never invent pack numbers.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: