development-estimation

development-estimation is a skill for Claude Code, Codex from NickCrew/Claude-Cortex. It costs 32 tokens per session (344 once invoked), scanned A, original, MIT.

A structured method for estimating development time, effort, or complexity. It breaks work into parts, records assumptions and risks, and gives a confidence range instead of pretending the estimate is exact.

In plain words
What is it for?
Use it to estimate features or projects, prepare effort breakdowns, and communicate uncertainty and validation needs.
Why use it?
It makes estimates easier to explain and exposes dependencies or unknowns that can cause delays. This supports more realistic planning.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to estimate features or projects, prepare effort breakdowns, and communicate uncertainty and validation needs.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nickcrew/claude-cortex/development-estimation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add NickCrew/Claude-Cortex --skill development-estimation
Clone the repo
git clone --depth 1 https://github.com/NickCrew/Claude-Cortex

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for development-estimation

README.md
[![agentmods](https://agentmods.dev/badge/skills/nickcrew/claude-cortex/development-estimation.svg)](https://agentmods.dev/skills/nickcrew/claude-cortex/development-estimation)
Your own site
<a href="https://agentmods.dev/skills/nickcrew/claude-cortex/development-estimation"><img src="https://agentmods.dev/badge/skills/nickcrew/claude-cortex/development-estimation.svg" alt="Measured on agentmods" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 344 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00344
Opus 5 $0.00016 $0.00172
Sonnet 5 $0.00006 $0.00069
Haiku 4.5 $0.00003 $0.00034

Measured 4d ago against content hash e3341870d87c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

development-estimation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/development-estimation/SKILL.md · 56 lines

What it actually says

Development Estimation

Overview

Create consistent, defensible estimates by breaking scope into components, identifying risks, and providing confidence intervals.

When to Use

  • Estimating feature or project scope
  • Providing effort or complexity estimates
  • Delivering risk-aware breakdowns

Avoid when:

  • The task is trivial or a rough gut-check is sufficient
  • Requirements are unknown and need discovery first

Quick Reference

Task Load reference
Estimation workflow skills/development-estimation/references/estimate.md

Workflow

  1. Define scope and estimation type (time/effort/complexity).
  2. Load the estimation reference for structure.
  3. Break into components and dependencies.
  4. Add risks and confidence intervals.
  5. Deliver estimate with assumptions.

Output

  • Estimate with breakdown and confidence interval
  • Assumptions, risks, and validation notes

Common Mistakes

  • Estimating without clear scope
  • Ignoring risk and dependency factors
  • Overstating precision beyond available data
Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 56 lines · 32 tokens per session scan A e3341870d87c

Subscribe to this mod's changes

development-estimation is a skill published in the GitHub repository NickCrew/Claude-Cortex (38 stars, last pushed 2mo ago), licensed MIT. It adds 32 tokens to every session and 344 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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