bug-triage

bug-triage is a skill for Claude Code from Donchitos/Claude-Code-Game-Studios. It costs 30 tokens per session (2,429 once invoked), scanned A, original, MIT.

A workflow for reviewing open production and quality-assurance bugs, deciding how serious and urgent each one is, and assigning work to sprints. A sprint is a planned period of development work.

In plain words
What is it for?
Use it at sprint start, after new bugs are filed, or when the backlog grows to review bugs, assign fixes, defer lower-priority work, and identify recurring problems.
Why use it?
It turns a growing bug list into an ordered action list and helps prevent critical issues from being overlooked between sprints.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; names the AskUserQuestion tool.

Good fit Use it at sprint start, after new bugs are filed, or when the backlog grows to review bugs, assign fixes, defer lower-priority work, and identify recurring problems.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/donchitos/claude-code-game-studios/bug-triage
About the project

Claude Code Game Studios is a setup that organizes Claude Code into a coordinated game-development team of specialized AI agents. It supports game projects across design, programming, art, audio, narrative, quality assurance, and production, with skills and workflows for coordinating that work.

Donchitos/Claude-Code-Game-Studios · 26,893 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Donchitos/Claude-Code-Game-Studios --skill bug-triage
Clone the repo
git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bug-triage

README.md
[![agentmods](https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/bug-triage/github.svg)](https://agentmods.dev/skills/donchitos/claude-code-game-studios/bug-triage)
Your own site
<a href="https://agentmods.dev/skills/donchitos/claude-code-game-studios/bug-triage"><img src="https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/bug-triage/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bug-triage

Your own site · 80×15
<a href="https://agentmods.dev/skills/donchitos/claude-code-game-studios/bug-triage"><img src="https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/bug-triage.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 30 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,429 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 7
    Skill selects an external model or provider that may use a different account or billing plan than the operator expects. Undisclosed model switches can cause unexpected cost or quota consumption.
    Fix: Remove the model/provider override or disclose it prominently and require explicit operator approval before invoking an external coding CLI or billed model.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00030 $0.02429
Opus 5.5 $0.00012 $0.00972
Sonnet 5.5 $0.00006 $0.00486
Haiku 4.5 $0.00003 $0.00243

Measured 11d ago against content hash 818f27203a1a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

bug-triage scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

5 near-identical copies found in the catalogue:

.claude/skills/bug-triage/SKILL.md · 269 lines

How it starts

The opening of the file, as written. The whole thing — 269 lines — stays where its author put it; the contents beside it link to each section on GitHub.

!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys automation,workflow

Automation mode: Resolve modes.automation (project.local.yaml → project.yaml → default collaborative). Every AskUserQuestion call and every file write follows .claude/docs/automation-modes.md (collaborative asks always · guided major-only · autonomous logs and proceeds; automation_always_ask categories always prompt).

Bug Triage

This skill processes the open bug backlog into a prioritised, sprint-assigned action list. It distinguishes between severity (how bad is the impact?) and priority (how urgently must we fix it?), detects systemic trends, and ensures no critical bug is lost between sprints.

Output: production/qa/bug-triage-[date].md

When to run:

  • Sprint start — assign open bugs to the new sprint or backlog
  • After /team-qa completes and new bugs have been filed
  • When the bug count crosses 10+ open items

1. Parse Arguments

Modes:

  • /bug-triage sprint — triage against the current sprint; assign fixable bugs to the sprint backlog; defer the rest
  • /bug-triage full — full triage of all bugs regardless of sprint scope
  • /bug-triage trend — trend analysis only (no assignment); read-only report
  • No argument — run sprint mode if a current sprint exists, else full mode

2. Load Bug Backlog

Step 2a — Discover bug files

Glob for bug reports in priority order:

  1. production/qa/bugs/*.md — individual bug report files (preferred format)
  2. production/qa/bugs.md — single consolidated bug log (fallback)
  3. Any production/qa/qa-plan-*.md "Bugs Found" table (last resort)

If no bug files found:

"No bug files found in production/qa/bugs/. If bugs are tracked in a different location, adjust the glob pattern. If no bugs exist yet, there is nothing to triage."

Stop and report. Do not proceed if no bugs exist. Verdict: COMPLETE — no bug files in production/qa/bugs/; nothing to triage.

Read the full file on GitHub · 269 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago Changed 818f27203a1a
  2. 20d ago Changed · +4 lines 88986266997d
  3. 25d ago Changed e1b065920086
  4. 26d ago Changed · +20 lines · -29 tokens per session 519ef56bfbf4
  5. 1mo ago First seen · 245 lines · 59 tokens per session scan A cdafaffc22ab

Subscribe to this mod's changes

bug-triage is a skill published in the GitHub repository Donchitos/Claude-Code-Game-Studios (26,893 stars, last pushed yesterday), licensed MIT. It adds 30 tokens to every session and 2,429 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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