pypsa-physical-realism

pypsa-physical-realism is a skill for Claude Code from nimabahrami/pypsa-skills-kit. It costs 138 tokens per session (938 once invoked), scanned A, original, MIT.

A checker for PyPSA energy-system models that compares their structure and settings with basic engineering reality. PyPSA is software for modelling energy systems such as electricity networks and storage.

In plain words
What is it for?
Use it to review network topology, technology parameters, costs, efficiencies, storage losses, and other model settings before making decisions from the results.
Why use it?
A model can solve successfully while containing impossible assumptions, such as machines that produce free energy or links with unrealistic efficiency. The checker reports errors and warnings before results are trusted.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Part of the pypsa-skills plugin — 9 skills shipped together

Good fit Use it to review network topology, technology parameters, costs, efficiencies, storage losses, and other model settings before making decisions from the results.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nimabahrami/pypsa-skills-kit/pypsa-physical-realism
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nimabahrami/pypsa-skills-kit --skill pypsa-physical-realism
Clone the repo
git clone --depth 1 https://github.com/nimabahrami/pypsa-skills-kit

Made for: Claude Code.

Or install pypsa-skills, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for pypsa-physical-realism

README.md
[![agentmods](https://agentmods.dev/badge/skills/nimabahrami/pypsa-skills-kit/pypsa-physical-realism/github.svg)](https://agentmods.dev/skills/nimabahrami/pypsa-skills-kit/pypsa-physical-realism)
Your own site
<a href="https://agentmods.dev/skills/nimabahrami/pypsa-skills-kit/pypsa-physical-realism"><img src="https://agentmods.dev/badge/skills/nimabahrami/pypsa-skills-kit/pypsa-physical-realism/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for pypsa-physical-realism

Your own site · 80×15
<a href="https://agentmods.dev/skills/nimabahrami/pypsa-skills-kit/pypsa-physical-realism"><img src="https://agentmods.dev/badge/skills/nimabahrami/pypsa-skills-kit/pypsa-physical-realism.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 138 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 938 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00138 $0.00938
Opus 5 $0.00069 $0.00469
Sonnet 5 $0.00028 $0.00188
Haiku 4.5 $0.00014 $0.00094

Measured 11d ago against content hash 8f2e8d9b6980, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

pypsa-physical-realism scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/validate_network.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/pypsa-physical-realism/SKILL.md · 52 lines

How it starts

The opening of the file, as written. The whole thing — 52 lines — stays where its author put it; the contents beside it link to each section on GitHub.

PyPSA Physical Realism

Model solves != model right. Skill = linter: deterministic checks -> judgment on rest.

Script first

python scripts/validate_network.py path/to/network.nc   # or CSV folder
python scripts/validate_network.py network.nc --strict   # warnings fail too
  • CHECK: structural invariants + parameter ranges. Exits nonzero on ERROR.
  • REPORT: findings grouped by severity + fix each.
  • input TIME-SERIES forensics (timezone | leap | placeholder profiles) = pypsa-data-pipelines scripts/audit_inputs.py — run both before real decisions.

Script invariants = review checklist

  • no free energy: Link efficiency > 1 only ambient-heat carriers (heat pumps) | Generator efficiency in (0, 1] | no negative standing losses.
  • no free machines: extendable -> capital_cost > 0. ! Overnight-CAPEX-sized capital_cost -> flagged probably-not-annualized (generators + links). committable+extendable -> ERROR on PyPSA 1.0.x | WARN >=1.1.0 (big-M).
  • real inputs cost money: conversion tech (electrolysis | fuel cells | methanation | DAC | ...) with marginal_cost == 0 -> flag. Water, sorbents, stack/catalyst degradation real. Zero-VOM defensible only for wires.
  • topology: no orphan buses | no loads on suspicious carriers | no zero-impedance lines | no bidirectional lossy links (p_min_pu < 0 with efficiency < 1).
  • time accounting: snapshot weighting columns consistent | cyclic storage set on full-year runs.
  • carbon accounting: fossil carriers carry co2_emissions; 0 -> flag. CO2-chain tech (CCS|DAC|synfuels) w/o explicit co2 bus -> flag (! Link carrier co2_emissions NOT counted by GlobalConstraints). >1 heat load carrier per bus -> temperature-mixing flag.
  • range screening: efficiencies | standing losses | costs inside ranges from references files below.

Judgment checks beyond script

  • merged buses hiding congestion relevant to THIS question? -> pypsa-market-design.
  • VERIFY: VRE capacity factors per region. Europe: wind onshore 0.20-0.40 | offshore 0.35-0.55 | solar 0.10-0.22. Wrong cutout year | unit confusion shows here first.
  • post-solve smells: storage round-trips creating energy | shadow prices 0 all hours (load not binding) | single technology absorbs whole expansion (missing p_nom_max | cost typo). Visual form -> pypsa-reporting diagnostic panel.
  • LOPF = MW-only -> optimized dispatch may be AC-infeasible. Post-solve n.pf/n.lpf screens + applicability gate + escalation boundary -> references/power-flow-checks.md.

Read the full file on GitHub · 52 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 52 lines · 0 tokens per session scan A 8f2e8d9b6980

Subscribe to this mod's changes

pypsa-physical-realism is a skill published in the GitHub repository nimabahrami/pypsa-skills-kit (23 stars, last pushed 3mo ago), licensed MIT. It adds 138 tokens to every session and 938 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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