SportIQ-MCP: Skill for Claude Code

.agents/skills/monte-carlo-bracket/SKILL.md

monte-carlo-bracket is a skill for Claude Code from Ninjabeam20/SportIQ-MCP. It costs 60 tokens per session (888 once invoked), scanned A, original, MIT.

A football simulation guide for the 2026 World Cup, covering the 48-team group stage, advancement to the knockout rounds, team ratings, and a goal-scoring probability model. Monte Carlo means repeatedly simulating possible tournaments to estimate likely outcomes.

In plain words
What is it for?
Use it to simulate group standings, identify teams advancing to the Round of 32, calculate match and tournament probabilities, and model the knockout bracket.
Why use it?
The 2026 tournament uses a different format from the older 32-team World Cup. This guide keeps the group, best-third-place, bracket, tie-break, rating, and match-simulation rules consistent.

Skill for Claude Code

Written for Claude Code: when-to-use in frontmatter. Also seen: installed under .agents/ (shared by several agents).

This is Ninjabeam20/SportIQ-MCP's own configuration. It tells Claude Code how to work on SportIQ-MCP itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything SportIQ-MCP configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Ninjabeam20/SportIQ-MCP. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Ninjabeam20/SportIQ-MCP/main/.agents/skills/monte-carlo-bracket/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Ninjabeam20/SportIQ-MCP

Made for: Claude Code.

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README.md
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Per session 60 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 888 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00060 $0.00888
Opus 5 $0.00030 $0.00444
Sonnet 5 $0.00012 $0.00178
Haiku 4.5 $0.00006 $0.00089

Measured 12d ago against content hash f75a0f3ab920, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

monte-carlo-bracket scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/monte-carlo-bracket/SKILL.md · 58 lines

How it starts

The opening of the file, as written. The whole thing — 58 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Monte Carlo Bracket Skill

WC 2026 format (do NOT use the old 32-team bracket)

  • 48 teams, 12 groups (A–L) of 4.
  • Group stage: 4-team round-robin, 3/1/0 points. Equal-points cohorts use available FIFA fields: head-to-head points → head-to-head GD → head-to-head goals → overall GD → overall GF. Missing conduct/latest-ranking data falls back visibly to model rating, then RNG only for equal ratings.
  • Advancement: top 2 of each group (24) + 8 best third-placed teams = 32 → Round of 32.
  • Knockout: R32 → R16 → QF → SF → Final (single elimination).
  • Encoded in football/data/wc2026.json, elo_seed.json, and wc2026_bracket.json (official R32 template, fixed tree, and all 495 best-third group combinations from Annex C).

Match engine (poisson_xg.py)

  • lambdas_from_elo(elo_home, elo_away, home_advantage): supremacy = (elo_home + adv - elo_away) * 0.004; split around avg_total_goals=2.6; clamp to >= 0.05.
  • scoreline_matrix / outcome_probabilities: independent Poisson grid (truncated at 10 goals); tril = home win, diagonal = draw, triu = away win.
  • Home advantage at the World Cup is 0 (neutral venues) except for the hosts if you choose to model it.

Elo (elo.py)

  • expected_score(Ra, Rb, H) = 1 / (1 + 10^(-((Ra+H)-Rb)/400)). Used for the knockout shootout coin flip on a drawn tie.

Sims

  • group_sim.simulate_group_once(rng, teams, ratings) -> ranked standings (composed by the bracket sim).
  • group_sim.simulate_group_stage(...) -> all 12 groups, contextual best thirds, per-team p_auto_advance, p_best_third_advance, combined p_advance, and fallback counts.
  • bracket_sim.simulate_tournament(groups, ratings, n_iter, seed) -> per-team {reach_r32..win} + champion.

Fixture conditioning preserves provider match_id, stage, and explicit winner. Deduplicate by ID, otherwise stage class + pairing; never let a same-pair knockout overwrite its group result. Level knockout scores lock only with an explicit penalty winner.

Read the full file on GitHub · 58 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 58 lines · 60 tokens per session scan A f75a0f3ab920

Subscribe to this mod's changes

monte-carlo-bracket is a skill published in the GitHub repository Ninjabeam20/SportIQ-MCP (10 stars, last pushed yesterday), licensed MIT. It adds 60 tokens to every session and 888 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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