factory-entry

factory-entry is a skill for Claude Code, Codex from nonlinear-xyz/factory-kit. It costs 17 tokens per session (756 once invoked), scanned A, original, MIT.

A focused work-session starter for a single Linear issue, where Linear is a project-management tool for tracking software work. It loads the issue and related project information, checks blockers, and prepares a plan for approval before coding.

In plain words
What is it for?
Use it when starting work on a Linear issue identified by a full key such as NON-45 or by its number. It helps summarize the issue, inspect comments and linked work, identify blockers, and prepare the coding plan.
Why use it?
It brings the relevant issue details into one session and flags unfinished work that may prevent progress. Requiring plan approval gives the team a chance to agree on the approach first.

Skill for Claude CodeCodex

Part of the factory-kit plugin — 37 skills, 8 commands, 12 agents, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/nonlinear-xyz/factory-kit/factory-entry
Any agent
npx skills add nonlinear-xyz/factory-kit --skill factory-entry
Clone the repo
git clone --depth 1 https://github.com/nonlinear-xyz/factory-kit

Made for: Claude Code, Codex.

Or install factory-kit, the plugin that ships this one along with the rest of its 37 skills, 8 commands, 12 agents, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for factory-entry

README.md
[![agentmods](https://agentmods.dev/badge/skills/nonlinear-xyz/factory-kit/factory-entry.svg)](https://agentmods.dev/skills/nonlinear-xyz/factory-kit/factory-entry)
Your own site
<a href="https://agentmods.dev/skills/nonlinear-xyz/factory-kit/factory-entry"><img src="https://agentmods.dev/badge/skills/nonlinear-xyz/factory-kit/factory-entry.svg" alt="Measured on agentmods" height="20"></a>
Per session 17 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 756 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00017 $0.00756
Opus 5 $0.00009 $0.00378
Sonnet 5 $0.00003 $0.00151
Haiku 4.5 $0.00002 $0.00076

Measured 4d ago against content hash 94c2aac9baf4, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

factory-entry scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/factory-entry/SKILL.md · 39 lines

How it starts

The opening of the file, as written. The whole thing — 39 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You're starting a focused work session on a single Linear issue. Load its context, summarize it, and enter plan mode so the user can sign off before you start coding.

Invocation input: the issue identifier. Accept either the full form (NON-45) or just the number (45). If numeric, prepend the team key from the project configuration.

What to do

  1. Read project configuration. Prefer .factory-kit/linear.json; use legacy .claude/linear.json only as a migration fallback. If neither exists, stop and direct the user to the setup-linear workflow. Pull teamKey for ID resolution.

  2. Resolve the identifier. If the invocation input is numeric, construct <teamKey>-<num> (e.g., 45NON-45). If already in KEY-NN form, use it as-is.

  3. Fetch the issue through the connected Linear integration. Include comments and linked sub-issues if available.

  4. Fetch the project through the Linear integration if the issue belongs to one and you haven't loaded it yet this session.

  5. Check blockers. If the issue has open blockedBy relations, list them and warn loudly before proceeding. Ask whether the user wants to continue or pick a different ticket.

  6. Summarize for context (≤ 250 words). Use this shape — bold labels, short lines, omit any section that's empty:

    • Issue: <KEY-N> — title + priority + current state
    • Outcome: one sentence on what "done" observably looks like. If the issue lacks a clear outcome, say so — that's the first thing to fix.
    • Scope: the unchecked acceptance criteria / open checkboxes
    • Encoded constraints: anything in the description or comments that locks an approach — name the underlying force (compliance, perf budget, prior decision), not just the rule
    • Customer voice: if user feedback is quoted in the issue or linked, surface the raw words — don't paraphrase
    • Open design calls: "decide during build" items worth resolving up front
    • Context graph: parent, sub-issues, blockedBy/blocks, linked PRs, design docs — IDs + titles only. This is the issue's place in the wider decision graph; if it looks isolated, flag it as a yellow flag.
  7. Flag issue quality (brief — one line if everything is fine). Linear's house style is: short title with a concrete outcome, body only as long as needed. If the issue is missing a clear outcome, written as a user story, or sitting orphaned with no context links, name it. Don't fix it silently — surface it so the user can decide whether to rewrite before designing the change.

  8. Enter planning mode. Use the host's planning capability when available. Otherwise, present the implementation plan in chat and stop for explicit approval. Do not start coding before approval.

Read the full file on GitHub · 39 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 39 lines · 17 tokens per session scan A 94c2aac9baf4

Subscribe to this mod's changes

factory-entry is a skill published in the GitHub repository nonlinear-xyz/factory-kit (9 stars, last pushed 1mo ago), licensed MIT. It adds 17 tokens to every session and 756 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories