Hermes Agent is an AI assistant that learns from its use by creating and improving skills, retaining knowledge, searching past conversations, and adapting to its users. It is for people who want to run an agent through a terminal or messaging platforms while connecting it to different AI models and scheduled tasks.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add NousResearch/hermes-agent --skill scrollcraftgit clone --depth 1 https://github.com/NousResearch/hermes-agentWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/nousresearch/hermes-agent/scrollcraft)<a href="https://agentmods.dev/skills/nousresearch/hermes-agent/scrollcraft"><img src="https://agentmods.dev/badge/skills/nousresearch/hermes-agent/scrollcraft/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/nousresearch/hermes-agent/scrollcraft"><img src="https://agentmods.dev/badge/skills/nousresearch/hermes-agent/scrollcraft.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00013 | $0.03025 |
| Opus 5.5 | $0.00005 | $0.01210 |
| Sonnet 5.5 | $0.00003 | $0.00605 |
| Haiku 4.5 | $0.00001 | $0.00302 |
Grade A, and why
scrollcraft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 243 lines — stays where its author put it; the contents beside it link to each section on GitHub.
scrollcraft
Scroll is the only input every visitor already knows. This skill treats it as a timeline: the wheel is a scrubber, the page is a film with real text on top, and each section behaves differently enough that the visitor keeps going.
What you produce: an interview brief, a page grammar, a customer-journey map, a feeling curve with one engineered peak, a scroll score, one signature move, assets, one real HTML page on a token-driven design floor, and a strip of screenshots proving it holds up at every scroll position.
Use for: "scrollytelling", "scroll animation site", "a site where scrolling plays a video", "Apple-style landing page", "3D scroll world", "make my brand a scroll experience", "this looks like a template", or any request for a site that should feel like an experience rather than a document.
What this is not
It is not "generate a flythrough and drop text on it." That produces one device applied to a whole page, recognisable at a glance. Four spine rules:
- Variety is the product. At least four device families, never the same device twice in a row. Read references/devices.md.
- The world is photographic unless the brand is genuinely illustrated. Clay/low-poly diorama is banned as a default. Read references/worlds.md.
- No continuous chain unless the brief is literally "one continuous journey" (then see references/worldflight.md).
- A different world is not a different page. Structure is a separate axis; decide it deliberately. Read references/uniqueness.md.
Step 0: The interview
Always ask the user in chat before building anything. Real questions, asked and answered in the conversation, written down — not a brief inferred from the brand name. Eight questions in one pass:
- Vibe in three to five words, plus up to three references from any medium (film, album cover, shop, magazine, game — not "sites you like").
- The scroll journey, section by section, in their words.
- The energy curve — where calm, where intense.
- How should someone feel while scrolling, stage by stage, and what is the ONE moment they should remember? Becomes the feeling curve and the peak. See references/feel.md.
- One thing this site should do that no site they have seen does — the seed of the signature move.
- How far from premium-minimal? Offer the range in references/uniqueness.md §5: brutalist, maximalist, playful, retro, dense, editorial, premium-minimal.
- One unbroken world, or distinct scenes? The biggest structural fork, and it is their call.
- What assets do they already have? Footage, photos, product shots, brand kit. "Nothing" is fine and means a fully generated world.
What ships with it
21 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- engine/scrollcraft.css 19 KB
- engine/scrollcraft.js 55 KB runs code
- LICENSE.txt 1.0 KB
- references/assets.md 13 KB
- references/device-diag.html 8.9 KB
- references/devices.md 21 KB
- references/feel.md 13 KB
- references/taste.md 15 KB
- references/template.html 6.3 KB
- references/uniqueness.md 23 KB
- references/verify.md 23 KB
- references/worldflight.md 16 KB
- references/worlds.md 7.9 KB
- scripts/doctor.mjs 7.0 KB runs code
- scripts/encode.sh 3.1 KB runs code
- scripts/kie.mjs 7.6 KB runs code
- scripts/serve.mjs 2.0 KB runs code
- scripts/shoot.mjs 32 KB runs code
- scripts/workspace.mjs 3.6 KB runs code
- scripts/worldflight-assert.mjs 13 KB runs code
- templates/FINGERPRINTS.md 2.4 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 243 lines · 13 tokens per session scan A c148e88bb7bb
scrollcraft is a skill published in the GitHub repository NousResearch/hermes-agent (254,120 stars, last pushed today), licensed MIT. It adds 13 tokens to every session and 3,025 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-15.
Other skills, from other repositories
taste
Mandatory preflight for web frontend visual design. If available, call readskill for bundled:taste before the first frontend create or edit tool call whenever creating or visually styling a human-viewed web page, component, app, dashboard, or interactive report. Do not load it for non-visual frontend logic or…
ui-animation
Builds, reviews, and measures UI motion, including springs, gestures, scroll effects, curve fitting from recordings, and sparse interface sound. Use when asked to "add animation", "match this easing", "reverse engineer this motion", "add a click sound", or find animation opportunities.
ui-design
Designs and builds React/Next/Tailwind UI, audits visual and interaction defects, and stress-tests components with worst-case data. Use when asked to "build a landing page", "extract our design system", "add dark mode", "make this responsive", "remove UI slop", "audit this component", "stress-test this component"…
typography-audit
Audits font loading, type scales, measure, spacing, OpenType, and rendered punctuation with 78 scoped rules. Use when asked to "audit typography", "fix the fonts", or "review my type system". For a new visual direction use ui-design Direction; for general UI defects use ui-design Audit.
frontend-design
Guidance for distinctive, intentional visual design when building or reshaping UI, HTML/React artifacts, dashboards, charts, and visual reports. Use before implementation to choose a content-specific structure, typography, and visual system that does not read as a templated default.
motion-system
Define the app's motion language before animating anything -- a small set of durations, easings, and named moves that every animation draws from, so the app feels designed instead of decorated. Use before writing the first animation in a project, or when existing motion feels scattered.