scrollcraft

scrollcraft is a skill for Claude Code, Codex from NousResearch/hermes-agent. It costs 13 tokens per session (3,025 once invoked), scanned A, original, MIT.

A workflow for creating landing pages where scrolling controls a changing visual timeline, often called scrollytelling. It plans the page structure and journey, then produces an HTML page and screenshots at different scroll positions.

In plain words
What is it for?
Use it for scroll-driven marketing pages, animated brand sites, and interactive landing pages. It covers the page brief, content structure, visual assets, implementation, and screenshot checks.
Why use it?
It helps avoid making a page that applies one repeated animation everywhere or works only at one scroll position. It provides a structured way to design and check an experience-led landing page.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for scroll-driven marketing pages, animated brand sites, and interactive landing pages. It covers the page brief, content structure, visual assets, implementation, and screenshot checks.

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Install with agentmods
npx agentmods add skills/nousresearch/hermes-agent/scrollcraft
About the project

Hermes Agent is an AI assistant that learns from its use by creating and improving skills, retaining knowledge, searching past conversations, and adapting to its users. It is for people who want to run an agent through a terminal or messaging platforms while connecting it to different AI models and scheduled tasks.

NousResearch/hermes-agent · 254,120 stars · on GitHub · hermes-agent.nousresearch.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add NousResearch/hermes-agent --skill scrollcraft
Clone the repo
git clone --depth 1 https://github.com/NousResearch/hermes-agent

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for scrollcraft

README.md
[![agentmods](https://agentmods.dev/badge/skills/nousresearch/hermes-agent/scrollcraft/github.svg)](https://agentmods.dev/skills/nousresearch/hermes-agent/scrollcraft)
Your own site
<a href="https://agentmods.dev/skills/nousresearch/hermes-agent/scrollcraft"><img src="https://agentmods.dev/badge/skills/nousresearch/hermes-agent/scrollcraft/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for scrollcraft

Your own site · 80×15
<a href="https://agentmods.dev/skills/nousresearch/hermes-agent/scrollcraft"><img src="https://agentmods.dev/badge/skills/nousresearch/hermes-agent/scrollcraft.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 13 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,025 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00013 $0.03025
Opus 5.5 $0.00005 $0.01210
Sonnet 5.5 $0.00003 $0.00605
Haiku 4.5 $0.00001 $0.00302

Measured 1mo ago against content hash c148e88bb7bb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

scrollcraft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 8 executable files (engine/scrollcraft.js, scripts/doctor.mjs, scripts/encode.sh, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

optional-skills/web-development/scrollcraft/SKILL.md · 243 lines

How it starts

The opening of the file, as written. The whole thing — 243 lines — stays where its author put it; the contents beside it link to each section on GitHub.

scrollcraft

Scroll is the only input every visitor already knows. This skill treats it as a timeline: the wheel is a scrubber, the page is a film with real text on top, and each section behaves differently enough that the visitor keeps going.

What you produce: an interview brief, a page grammar, a customer-journey map, a feeling curve with one engineered peak, a scroll score, one signature move, assets, one real HTML page on a token-driven design floor, and a strip of screenshots proving it holds up at every scroll position.

Use for: "scrollytelling", "scroll animation site", "a site where scrolling plays a video", "Apple-style landing page", "3D scroll world", "make my brand a scroll experience", "this looks like a template", or any request for a site that should feel like an experience rather than a document.

What this is not

It is not "generate a flythrough and drop text on it." That produces one device applied to a whole page, recognisable at a glance. Four spine rules:

  1. Variety is the product. At least four device families, never the same device twice in a row. Read references/devices.md.
  2. The world is photographic unless the brand is genuinely illustrated. Clay/low-poly diorama is banned as a default. Read references/worlds.md.
  3. No continuous chain unless the brief is literally "one continuous journey" (then see references/worldflight.md).
  4. A different world is not a different page. Structure is a separate axis; decide it deliberately. Read references/uniqueness.md.

Step 0: The interview

Always ask the user in chat before building anything. Real questions, asked and answered in the conversation, written down — not a brief inferred from the brand name. Eight questions in one pass:

  1. Vibe in three to five words, plus up to three references from any medium (film, album cover, shop, magazine, game — not "sites you like").
  2. The scroll journey, section by section, in their words.
  3. The energy curve — where calm, where intense.
  4. How should someone feel while scrolling, stage by stage, and what is the ONE moment they should remember? Becomes the feeling curve and the peak. See references/feel.md.
  5. One thing this site should do that no site they have seen does — the seed of the signature move.
  6. How far from premium-minimal? Offer the range in references/uniqueness.md §5: brutalist, maximalist, playful, retro, dense, editorial, premium-minimal.
  7. One unbroken world, or distinct scenes? The biggest structural fork, and it is their call.
  8. What assets do they already have? Footage, photos, product shots, brand kit. "Nothing" is fine and means a fully generated world.

Read the full file on GitHub · 243 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 243 lines · 13 tokens per session scan A c148e88bb7bb

Subscribe to this mod's changes

scrollcraft is a skill published in the GitHub repository NousResearch/hermes-agent (254,120 stars, last pushed today), licensed MIT. It adds 13 tokens to every session and 3,025 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-15.

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