NVIDIA/skills is a catalogue of portable instruction sets that teach coding agents how to use NVIDIA software for robotics, simulation, CUDA, retrieval-augmented generation, and related workflows. Developers install these skills in agents such as Claude Code or Codex, while the catalogue mirrors skills maintained in separate NVIDIA product repositories.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add NVIDIA/skills --skill i4h-workflowgit clone --depth 1 https://github.com/NVIDIA/skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/nvidia/skills/i4h-workflow)<a href="https://agentmods.dev/skills/nvidia/skills/i4h-workflow"><img src="https://agentmods.dev/badge/skills/nvidia/skills/i4h-workflow/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/nvidia/skills/i4h-workflow"><img src="https://agentmods.dev/badge/skills/nvidia/skills/i4h-workflow.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00043 | $0.01358 |
| Opus 5.5 | $0.00017 | $0.00543 |
| Sonnet 5.5 | $0.00009 | $0.00272 |
| Haiku 4.5 | $0.00004 | $0.00136 |
Grade A, and why
i4h-workflow scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 113 lines — stays where its author put it; the contents beside it link to each section on GitHub.
i4h Workflows
Purpose
Orient the user from live repository facts, then hand execution to the narrowest stage skill.
Instructions
- Run the base-checkout resolver.
- Read live support and
DESIGN.md. - Use only current architecture facts in the answer.
- Use the narrowest stage skill for execution.
Resolve the checkout
export I4H_WORKFLOWS_REPO_URL="${I4H_WORKFLOWS_REPO_URL:-https://github.com/isaac-for-healthcare/i4h-workflows}"
I4H_REPO_DIR_NAME="${I4H_WORKFLOWS_REPO_URL%/}"
I4H_REPO_DIR_NAME="${I4H_REPO_DIR_NAME##*/}"
I4H_REPO_DIR_NAME="${I4H_REPO_DIR_NAME##*:}"
I4H_REPO_DIR_NAME="${I4H_REPO_DIR_NAME%.git}"
[ -n "$I4H_REPO_DIR_NAME" ] || { echo "Cannot derive a checkout name from I4H_WORKFLOWS_REPO_URL" >&2; exit 2; }
ROOT="${I4H_WORKFLOWS:-$(git rev-parse --show-toplevel 2>/dev/null)}"
if [ ! -d "$ROOT/workflows/i4h_workflows" ]; then
ROOT="${I4H_WORKFLOWS:-$HOME/$I4H_REPO_DIR_NAME}"
[ -d "$ROOT/workflows/i4h_workflows" ] || git clone "$I4H_WORKFLOWS_REPO_URL" "$ROOT"
fi
export I4H_WORKFLOWS="$ROOT"
cd "$ROOT"
Treat this resolver as part of the skill contract: a hosted copy may run outside the base repository, so never assume the current checkout contains workflows/i4h_workflows. I4H_WORKFLOWS_REPO_URL selects the clone source. When I4H_WORKFLOWS is unset, derive the fallback directory from that URL; set I4H_WORKFLOWS only to reuse or choose a specific destination. Never replace an existing checkout.
Inspect before answering
Read ./DESIGN.md for architecture and skills/i4h-workflow/references/repo-map.md for ownership. Discover current support instead of copying a static table:
./run.sh list
If discovery fails because setup is incomplete, report that limitation and route to i4h-workflow-setup.
Explain the design
Keep the summary precise:
- A Scene owns the simulated world, assets, embodiment, cameras, randomization, adapters, and reset hooks.
- A Task owns one reusable capability. It reads
ctx.scene, writesctx.act, and never advances the simulator. - A Workflow selects one Scene, exposes run-mode-specific
TaskGraphbuilders, and owns goal semantics. A run mode answers how that workflow should run; code and CLI use the shorter termmode. - The Engine schedules graph nodes; the shared
SimulationRunneralone resets, steps, renders, records, retries whole episodes, and prints run summaries. - Online RL is a separate training lifecycle: its trainer owns vectorized stepping and returns a checkpoint to the normal policy Task and
SimulationRunnervalidation path. - Simulator-compatible exported RSL-RL actors may run as in-process Tasks; incompatible foundation-model policy stacks remain remote.
- Remote policy stacks run out of process and communicate over Zenoh; offline dataset tools remain independent of the simulator.
- Python owns behavior. Manifests carry facts across dependency boundaries.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed · +1 lines 821c6288c3eb
- 2mo ago Changed · -14 lines · -6 tokens per session 14515c9343a1
- 2mo ago First seen · 126 lines · 49 tokens per session scan A 05e17615e5f6
i4h-workflow is a skill published in the GitHub repository NVIDIA/skills (3,873 stars, last pushed yesterday), licensed Apache-2.0. It adds 43 tokens to every session and 1,358 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
i4h-workflow compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| i4h-workflowNVIDIA/skills | Skill | 3.9k | yesterday | Apache-2.0 | A | 43 | Claude Code, Codex |
| implementation-task-specmakifbaysal/tasktrooper | Skill | 120 | 16d ago | Apache-2.0 | A | 29 | Claude Code, Codex |
| screen-mockup-htmlmakifbaysal/tasktrooper | Skill | 120 | 16d ago | Apache-2.0 | A | 63 | Claude Code, Codex |
| responsive-layoutmakifbaysal/tasktrooper | Skill | 120 | 16d ago | Apache-2.0 | A | 35 | Claude Code, Codex |
| security-diff-review-methodmakifbaysal/tasktrooper | Skill | 120 | 16d ago | Apache-2.0 | A | 44 | Claude Code, Codex |
| ci-cd-pipeline-authoringmakifbaysal/tasktrooper | Skill | 120 | 16d ago | Apache-2.0 | A | 56 | Claude Code, Codex |
| stepwise-task-executionmakifbaysal/tasktrooper | Skill | 120 | 16d ago | Apache-2.0 | A | 33 | Claude Code, Codex |