managing-app-versions

managing-app-versions is a skill for Claude Code from ofcskn/mobile-automation-plugin. It costs 95 tokens per session (769 once invoked), scanned A, original, MIT.

A version manager for mobile apps on iOS and Android. It keeps the app version and build numbers in one file and synchronizes them with supported project files.

In plain words
What is it for?
Use it to create patch, minor, or major releases, increase only a build number, and synchronize version values in Expo or bare React Native projects.
Why use it?
It prevents version values from becoming inconsistent and enforces platform rules such as increasing build numbers for releases and TestFlight uploads.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the automobileapp plugin — 11 skills, 17 commands shipped together

Good fit Use it to create patch, minor, or major releases, increase only a build number, and synchronize version values in Expo or bare React Native projects.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ofcskn/mobile-automation-plugin/managing-app-versions
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ofcskn/mobile-automation-plugin --skill managing-app-versions
Clone the repo
git clone --depth 1 https://github.com/ofcskn/mobile-automation-plugin

Made for: Claude Code.

Or install automobileapp, the plugin that ships this one along with the rest of its 11 skills, 17 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for managing-app-versions

README.md
[![agentmods](https://agentmods.dev/badge/skills/ofcskn/mobile-automation-plugin/managing-app-versions.svg)](https://agentmods.dev/skills/ofcskn/mobile-automation-plugin/managing-app-versions)
Your own site
<a href="https://agentmods.dev/skills/ofcskn/mobile-automation-plugin/managing-app-versions"><img src="https://agentmods.dev/badge/skills/ofcskn/mobile-automation-plugin/managing-app-versions.svg" alt="Measured on agentmods" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 769 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00095 $0.00769
Opus 5 $0.00048 $0.00385
Sonnet 5 $0.00019 $0.00154
Haiku 4.5 $0.00010 $0.00077

Measured 7d ago against content hash 46fb0b83138b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

managing-app-versions scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/bump-version.js, scripts/sync-build-numbers.js), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/managing-app-versions/SKILL.md · 77 lines

How it starts

The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Managing App Versions

When to use

Request Action
"bump version" / "patch release" bump-version.js {appId} patch
"minor release" bump-version.js {appId} minor
"major release" bump-version.js {appId} major
"new build only" bump-version.js {appId} build
"sync native files" sync-build-numbers.js {appId} --project-root /path

Steps

  1. Read .msd/versions/{appId}/version.json — confirm current values
  2. Run: node skills/managing-app-versions/scripts/bump-version.js {appId} {type}
  3. Run: node skills/managing-app-versions/scripts/sync-build-numbers.js {appId} --project-root /path/to/app
  4. Show the user the new version numbers
  5. Suggest commit message: chore: bump version to {semver} (build {build})

Rules

  • Android versionCode is monotonically increasing. Never decrement it. The script enforces this.
  • iOS CFBundleVersion must increase per TestFlight upload. CFBundleShortVersionString can stay.
  • Expo projects: sync-build-numbers.js writes ONLY to app.json. Do not touch native files.
  • Bare RN: sync-build-numbers.js writes to ios/*/Info.plist and android/app/build.gradle.
  • Always commit version.json and all platform files together in one atomic commit.

Per-platform versioning

iOS and Android can be bumped independently using an optional third argument:

node bump-version.js <appId> <patch|minor|major|build> [ios|android|both]
Command Effect
bump-version.js {appId} patch bump both platforms (default)
bump-version.js {appId} patch both explicit both — same as default
bump-version.js {appId} patch ios bump iOS only; Android unchanged
bump-version.js {appId} patch android bump Android only; iOS unchanged

When platforms diverge, the top-level semver in version.json reflects the most recently bumped platform. Each platform block also carries its own semver field for independent tracking:

{
  "semver": "1.0.1",
  "ios": {
    "semver": "1.0.1",
    "CFBundleShortVersionString": "1.0.1",
    "CFBundleVersion": "3"
  },
  "android": {
    "semver": "1.0.0",
    "versionName": "1.0.0",
    "versionCode": 2
  }
}

Read the full file on GitHub · 77 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 77 lines · 95 tokens per session scan A 46fb0b83138b

Subscribe to this mod's changes

managing-app-versions is a skill published in the GitHub repository ofcskn/mobile-automation-plugin (2 stars, last pushed 2mo ago), licensed MIT. It adds 95 tokens to every session and 769 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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