okhp3-replit-build-in-public

okhp3-replit-build-in-public is a skill for Claude Code, Codex from OKHP3/skillz. It costs 105 tokens per session (2,573 once invoked), scanned A, original, MIT.

A playbook for preparing a Replit Designathon submission, including a judge-friendly project board, public deployments, handoffs between work sessions, and readable Git commit history. A designathon is a judged software-building competition, and building in public means sharing the work and progress openly.

In plain words
What is it for?
It is for selecting showcase artifacts, arranging a Replit canvas, publishing to Replit and GitHub Pages, handing work between sessions, and maintaining disciplined commits.
Why use it?
It helps organise a project so judges can find the important parts quickly and so progress remains understandable across multiple sessions. It also separates this presentation work from the actual feature implementation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit It is for selecting showcase artifacts, arranging a Replit canvas, publishing to Replit and GitHub Pages, handing work between sessions, and maintaining disciplined commits.

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Install with agentmods
npx agentmods add skills/okhp3/skillz/okhp3-replit-build-in-public
View source ↗ OKHP3/skillz
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OKHP3/skillz --skill okhp3-replit-build-in-public
Clone the repo
git clone --depth 1 https://github.com/OKHP3/skillz

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for okhp3-replit-build-in-public

README.md
[![agentmods](https://agentmods.dev/badge/skills/okhp3/skillz/okhp3-replit-build-in-public/github.svg)](https://agentmods.dev/skills/okhp3/skillz/okhp3-replit-build-in-public)
Your own site
<a href="https://agentmods.dev/skills/okhp3/skillz/okhp3-replit-build-in-public"><img src="https://agentmods.dev/badge/skills/okhp3/skillz/okhp3-replit-build-in-public/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for okhp3-replit-build-in-public

Your own site · 80×15
<a href="https://agentmods.dev/skills/okhp3/skillz/okhp3-replit-build-in-public"><img src="https://agentmods.dev/badge/skills/okhp3/skillz/okhp3-replit-build-in-public.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 105 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,573 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00105 $0.02573
Opus 5 $0.00053 $0.01287
Sonnet 5 $0.00021 $0.00515
Haiku 4.5 $0.00011 $0.00257

Measured 6d ago against content hash 25536aa8c55c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

okhp3-replit-build-in-public scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/okhp3-replit-build-in-public/SKILL.md · 254 lines

How it starts

The opening of the file, as written. The whole thing — 254 lines — stays where its author put it; the contents beside it link to each section on GitHub.

okhp3-replit-build-in-public

OverKill Hill P³ · overkillhill.com · github.com/OKHP3

Building in public on Replit is not just about shipping code — it is about making your process visible. This skill covers the full arc: how to organise what you have built so judges can evaluate it quickly, how to deploy it to two public surfaces, how to maintain narrative continuity across many build sessions, and how to make your commit history a readable story.


Scope

In scope Out of scope
Canvas as a judge showcase board Canvas callback mechanics — read the canvas skill
Artifact selection for judges GitHub Pages mechanics — read okhp3-vite-github-pages
Dual deployment setup Replit deployment mechanics — read the deployment skill
Session handoff conventions Multi-artifact monorepo rules — read okhp3-replit-multi-artifact
Commit-message discipline Individual artifact build instructions

The two modes of the canvas

Building mode — the canvas is a work surface. Iframes are scattered, some are building, labels are missing. This is fine during development; judges never see it.

Judging mode — the canvas is a showcase board. Every iframe is live, zones are labeled and numbered, a focusCanvasShapes call navigates judges to the layout automatically.

Switch to judging mode before every public review. The canvas is the first thing a judge sees in the Replit workspace.


Canvas organisation for judges

Hero row

The top strip of the board. Place your three primary deliverables here — the live interactive artifact (game, app, tool), the portfolio/pitch deck, and the showcase video. These are the artifacts judges interact with directly.

y = 100
x positions: 0, (w1 + 80), (w1 + 80 + w2 + 80), ...

Section label above the hero row:

y = 20, h = 60, color = grey
text = "SYSTEM ARTIFACTS — live app · portfolio deck · cinematic video"

Read the full file on GitHub · 254 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 254 lines · 105 tokens per session scan A 25536aa8c55c

Subscribe to this mod's changes

okhp3-replit-build-in-public is a skill published in the GitHub repository OKHP3/skillz (3 stars, last pushed today), licensed MIT. It adds 105 tokens to every session and 2,573 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.

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