apple-pim: Skill for Claude Code

.claude/skills/swiftui-ui-patterns/SKILL.md

swiftui-ui-patterns is a skill for Claude Code, Codex from omarshahine/apple-pim. It costs 84 tokens per session (1,556 once invoked), scanned A, a copy of swiftui-ui-patterns, MIT.

A guide with examples and patterns for building SwiftUI screens and components. SwiftUI is Apple’s framework for creating app interfaces with Swift code.

In plain words
What is it for?
Use it to build screens, tab bars, navigation flows, sheets, responsive layouts, custom view modifiers, and stack- or grid-based components.
Why use it?
It helps you structure navigation, state, layouts, and reusable views consistently when creating or refactoring an app interface.

Skill for Claude CodeCodex

Written for Claude Code and Codex: installed under .claude/, but also agents/openai.yaml present.

This is omarshahine/apple-pim's own configuration. It tells Claude Code and Codex how to work on apple-pim itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything apple-pim configures →

Part of the apple-pim plugin — 16 skills, 7 commands shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to omarshahine/apple-pim. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/omarshahine/apple-pim/main/.claude/skills/swiftui-ui-patterns/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/omarshahine/apple-pim

Made for: Claude Code, Codex.

Or install apple-pim, the plugin that ships this one along with the rest of its 16 skills, 7 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for swiftui-ui-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/omarshahine/apple-pim/swiftui-ui-patterns.svg)](https://agentmods.dev/skills/omarshahine/apple-pim/swiftui-ui-patterns)
Your own site
<a href="https://agentmods.dev/skills/omarshahine/apple-pim/swiftui-ui-patterns"><img src="https://agentmods.dev/badge/skills/omarshahine/apple-pim/swiftui-ui-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 84 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,556 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00084 $0.01556
Opus 5 $0.00042 $0.00778
Sonnet 5 $0.00017 $0.00311
Haiku 4.5 $0.00008 $0.00156

Measured 8d ago against content hash 83099a9386e8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

swiftui-ui-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to swiftui-ui-patterns — 1 line differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/swiftui-ui-patterns/SKILL.md · 97 lines

How it starts

The opening of the file, as written. The whole thing — 97 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SwiftUI UI Patterns

Quick start

Choose a track based on your goal:

Existing project

  • Identify the feature or screen and the primary interaction model (list, detail, editor, settings, tabbed).
  • Find a nearby example in the repo with rg "TabView\(" or similar, then read the closest SwiftUI view.
  • Apply local conventions: prefer SwiftUI-native state, keep state local when possible, and use environment injection for shared dependencies.
  • Choose the relevant component reference from references/components-index.md and follow its guidance.
  • If the interaction reveals secondary content by dragging or scrolling the primary content away, read references/scroll-reveal.md before implementing gestures manually.
  • Build the view with small, focused subviews and SwiftUI-native data flow.

New project scaffolding

  • Start with references/app-wiring.md to wire TabView + NavigationStack + sheets.
  • Add a minimal AppTab and RouterPath based on the provided skeletons.
  • Choose the next component reference based on the UI you need first (TabView, NavigationStack, Sheets).
  • Expand the route and sheet enums as new screens are added.

General rules to follow

  • Use modern SwiftUI state (@State, @Binding, @Observable, @Environment) and avoid unnecessary view models.
  • If the deployment target includes iOS 16 or earlier and cannot use the Observation API introduced in iOS 17, fall back to ObservableObject with @StateObject for root ownership, @ObservedObject for injected observation, and @EnvironmentObject only for truly shared app-level state.
  • Prefer composition; keep views small and focused.
  • Use async/await with .task and explicit loading/error states. For restart, cancellation, and debouncing guidance, read references/async-state.md.
  • Keep shared app services in @Environment, but prefer explicit initializer injection for feature-local dependencies and models. For root wiring patterns, read references/app-wiring.md.
  • Prefer the newest SwiftUI API that fits the deployment target and call out the minimum OS whenever a pattern depends on it.
  • Maintain existing legacy patterns only when editing legacy files.
  • Follow the project's formatter and style guide.
  • Sheets: Prefer .sheet(item:) over .sheet(isPresented:) when state represents a selected model. Avoid if let inside a sheet body. Sheets should own their actions and call dismiss() internally instead of forwarding onCancel/onConfirm closures.
  • Scroll-driven reveals: Prefer deriving a normalized progress value from scroll offset and driving the visual state from that single source of truth. Avoid parallel gesture state machines unless scroll alone cannot express the interaction.

Read the full file on GitHub · 97 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 97 lines · 84 tokens per session scan A 83099a9386e8

Subscribe to this mod's changes

swiftui-ui-patterns is a skill published in the GitHub repository omarshahine/apple-pim (51 stars, last pushed yesterday), licensed MIT. It adds 84 tokens to every session and 1,556 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to swiftui-ui-patterns, differing in 1 line, and is treated as a copy.

Related

Other skills, from other repositories

swift-expert

Expert-level Swift development for iOS, macOS with SwiftUI, Combine, and modern Swift 5.9+. Use when the user mentions iOS, macOS, SwiftUI, Combine, async await, or Apple platforms, or when the task involves Modern Swift Features, Basics and Optionals, Functions and Closures, or Structs and Classes.

personamanagmentlayer/pcl · 76 tokens

expo-modules

Writing Swift/Kotlin native modules with the Expo Modules API, requireNativeModule, async functions, view modules, and the event-emitter pattern. Triggers on expo modules, native module, swift, kotlin, requireNativeModule, expo-module-scripts, expo.modules.json, view module, event emitter, native function, async…

fatihkan/badi · 77 tokens

swiftui-view-refactor

Refactor a SwiftUI view file for consistent property ordering, MV patterns, view model handling, and Observation usage; split an oversized body via same-file computed view properties or MARK-organized extensions. Use when asked to clean up a SwiftUI view's layout, reorder its properties, or standardize…

patrickserrano/lacquer · 103 tokens

watchos-development

Use when building or reviewing a watchOS app or WatchKit extension — app structure and independent-app configuration, Watch Connectivity / companion-app sync, complications and Smart Stack widgets, controls or Live Activities on watch, background refresh and networking limits, watchOS-specific SwiftUI design…

patrickserrano/lacquer · 71 tokens

cmp-upgrade

Migrate an existing Kotlin/Compose Multiplatform (CMP/KMP) project to the next PROVEN-GREEN dependency version set. Use this when the user wants to upgrade Kotlin, KSP, Compose Multiplatform, Room, AGP, Koin, or Ktor versions in a KMP project, bump their KMP dependencies, or asks "upgrade kotlin/compose/KMP versions"…

kvdm-co-pilot/create-cmp · 205 tokens

Swift Patterns

Use this skill when working on Swift projects (SwiftPM packages, iOS/macOS apps) and you want consistent patterns for concurrency, structure, and safety.

AmariahAK/atlarix-skills · 2 tokens