os-design

os-design is a skill for Claude Code, Codex from open-software-network/os-clovy. It costs 180 tokens per session (2,117 once invoked), scanned A, original, MIT.

A set of instructions for designing and building user-interface work in Open Software projects. It directs developers to use the project's existing design system, including its visual rules, reusable components, and spacing conventions.

In plain words
What is it for?
Planning, building, redesigning, polishing, or reviewing interface surfaces in supported Open Software repositories.
Why use it?
It helps keep new screens consistent with the rest of the product and avoids inventing competing styles or unnecessary decoration.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/open-software-network/os-clovy/os-design
Any agent
npx skills add open-software-network/os-clovy --skill os-design
Clone the repo
git clone --depth 1 https://github.com/open-software-network/os-clovy

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for os-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/open-software-network/os-clovy/os-design.svg)](https://agentmods.dev/skills/open-software-network/os-clovy/os-design)
Your own site
<a href="https://agentmods.dev/skills/open-software-network/os-clovy/os-design"><img src="https://agentmods.dev/badge/skills/open-software-network/os-clovy/os-design.svg" alt="Measured on agentmods" height="20"></a>
Per session 180 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,117 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00180 $0.02117
Opus 5 $0.00090 $0.01059
Sonnet 5 $0.00036 $0.00423
Haiku 4.5 $0.00018 $0.00212

Measured 6d ago against content hash fa76250de94e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

os-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/os-design/SKILL.md · 159 lines

How it starts

The opening of the file, as written. The whole thing — 159 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Standing up design work at Open Software

This skill carries the house design sensibility so anyone on the team can stand up design-featuring work the way Andrew would, whether or not they have his reference tools (Mobbin) or his skill set installed. It makes two commitments that override any general design instinct or external skill advice:

  1. The system is the source of truth. Every OS repo with UI has design blocks already: tokens, primitives, patterns, documented rules. Compose from those blocks. Inventing a parallel treatment for something the system already answers is the primary failure mode this skill exists to prevent.
  2. Quiet is the default. The interface should read sharp, not loud. Structure comes from spacing and hierarchy, not decoration. A surface earns emphasis; it does not get it for free. When in doubt, choose the quieter option.

Before any pixels: ground in the system

Do this before writing or changing any UI code. Find and read the repo's design system:

Repo Where the system lives
os-clovy docs/design/{foundations,components,conventions,taste}.md, enforceable rules in spec/ (read every spec in scope), tokens in src/styles/tokens.css, live gallery at styleguide.html (pnpm dev, then /styleguide.html?section=<id>)
os-scribe src/styles/tokens.css
os-marketing-page Tailwind theme + existing component families; per-repo judgment file if present
anything else Look for docs/design/, DESIGN.md, a tokens.css / theme file, and a components or ui/ directory

Then follow these rules without exception:

  • Token before value. Reach for an existing token (spacing, radius, shadow, type size, duration, easing, color) before hand-coding a number. If a value genuinely needs to exist and no token covers it, extract a new token so the system gains a knob, rather than scattering literals.
  • Primitive before bespoke. Check the repo's pattern-to-canonical map (os-clovy: docs/design/components.md) or ui/ directory before writing new markup for a button, input, toggle, select, tooltip, dialog, chip, empty state, spinner, or menu. If a canonical block exists, use it.
  • Grep before coining. In flat-CSS repos (os-clovy's app.css), grep for a class name before creating it, and prefix by feature.
  • No system yet? Then the first deliverable of the work is the start of one: mine the existing CSS for de facto tokens and write a short foundations doc, rather than adding a third ad-hoc treatment. (If impeccable is installed, its document / extract commands do this well.)

Read the full file on GitHub · 159 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 159 lines · 180 tokens per session scan A fa76250de94e

Subscribe to this mod's changes

os-design is a skill published in the GitHub repository open-software-network/os-clovy (357 stars, last pushed 5d ago), licensed MIT. It adds 180 tokens to every session and 2,117 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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