heygen-avatar

heygen-avatar is a skill for Claude Code from OpenCoven/coven. It costs 293 tokens per session (4,563 once invoked), scanned C, a copy of heygen-avatar, MIT.

A workflow for creating persistent HeyGen avatars: reusable digital face-and-voice identities for an agent, person, or character. HeyGen is an online service that generates presenter videos and avatars.

In plain words
What is it for?
Use it to create prompt-based avatars, optionally make a digital twin from a person’s photo, choose a voice, and save avatar details for later videos.
Why use it?
It turns an avatar into a reusable identity instead of recreating the face and voice choices for every video. It also records the identity details for consistent future use.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions Claude Code; built for openclaw.

Good fit Use it to create prompt-based avatars, optionally make a digital twin from a person’s photo, choose a voice, and save avatar details for later videos.

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Install with agentmods
npx agentmods add skills/opencoven/coven/heygen-avatar
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OpenCoven/coven --skill heygen-avatar
Clone the repo
git clone --depth 1 https://github.com/OpenCoven/coven

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for heygen-avatar

README.md
[![agentmods](https://agentmods.dev/badge/skills/opencoven/coven/heygen-avatar/github.svg)](https://agentmods.dev/skills/opencoven/coven/heygen-avatar)
Your own site
<a href="https://agentmods.dev/skills/opencoven/coven/heygen-avatar"><img src="https://agentmods.dev/badge/skills/opencoven/coven/heygen-avatar/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for heygen-avatar

Your own site · 80×15
<a href="https://agentmods.dev/skills/opencoven/coven/heygen-avatar"><img src="https://agentmods.dev/badge/skills/opencoven/coven/heygen-avatar.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 293 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,563 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 89% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00293 $0.04563
Opus 5 $0.00147 $0.02282
Sonnet 5 $0.00059 $0.00913
Haiku 4.5 $0.00029 $0.00456

Measured 10d ago against content hash ab0dd798fc29, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade C, and why

heygen-avatar scanned grade C with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Downloads and executes remote codehighSupply chain

curl | sh runs whatever the server returns today, which is not necessarily what it returned when this was reviewed.

**Neither available:** Only if MCP is unavailable AND the CLI doesn't work, tell the user once: "To use this skill, connect the HeyGen MCP server or install the HeyGen CLI: `curl -fsSL https://static.heygen.ai/cli/instal

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

**Neither available:** Only if MCP is unavailable AND the CLI doesn't work, tell the user once: "To use this skill, connect the HeyGen MCP server or install the HeyGen CLI: `curl -fsSL https://static.heygen.ai/cli/instal
Origin

This is a copy

89% identical to heygen-avatar — 158 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/heygen-skills/heygen-avatar/SKILL.md · 325 lines

How it starts

The opening of the file, as written. The whole thing — 325 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HeyGen Avatar Designer

Create and manage HeyGen avatars for anyone: the agent, the user, or named characters. Handles identity extraction, avatar generation, voice selection, and saves everything to AVATAR-<NAME>.md for consistent reuse.

Start Here (Critical)

Default target = the agent. The primary use of this skill is giving the agent a face + voice so it can present videos. Route to "user" only on explicit "my avatar" / "me" / "my photo" language. When in doubt, make the agent's avatar.

Do NOT batch-ask questions. No "give me a photo, voice preference, duration, target platform, tone, key message" all at once. Walk phases in order. Each phase asks at most one or two things at a time.

For agent avatars: read SOUL.md and IDENTITY.md first, then go straight to prompt-based creation. Do NOT ask the user for a photo or appearance details first. The agent's identity lives in those workspace files. Only ask the user for traits that are genuinely missing.

Prompt-based is the default creation path. Photo is opt-in, only relevant when the user explicitly wants a real-person digital twin of themselves. Agents and named characters almost always use prompt-based creation.

Before You Start (environment detection)

Try to read SOUL.md from the workspace root.

  • Found → OpenClaw environment. Skip this entire section and go straight to Phase 0. Workspace-native identity (SOUL.md, IDENTITY.md) will drive agent onboarding.
  • Not found → Claude Code environment, no workspace identity files. Still go to Phase 0 next — do NOT skip ahead to listing user avatars or asking the user for a photo.

⚠️ AVATAR file caveat: Ignore any AVATAR-*.md files found in the workspace that belong to a different person or agent (e.g., AVATAR-Eve.md when creating an avatar for Claude). Only use an AVATAR file if its name matches the subject you're creating for right now.

⚠️ Do NOT fetch HeyGen avatars yet. That's a Phase 0 sub-step (only after target detection). Fetching before Phase 0 causes the agent to frame the conversation around "your existing avatars" when the default should be creating one for the agent itself.

Read the full file on GitHub · 325 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 325 lines · 293 tokens per session scan C ab0dd798fc29

Subscribe to this mod's changes

heygen-avatar is a skill published in the GitHub repository OpenCoven/coven (47 stars, last pushed 2d ago), licensed MIT. It adds 293 tokens to every session and 4,563 once invoked, about $0.0015 per session on Opus 5. A static security scan graded it C with 2 findings (downloads and executes remote code, makes network calls). It is 89% identical to heygen-avatar, differing in 158 lines, and is treated as a copy.

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