hyperframes

hyperframes is a skill for Claude Code, Codex from OpenMinis/MinisSkills. It costs 118 tokens per session (6,187 once invoked), scanned A, original, MIT.

A framework for creating videos as HTML compositions, including animated titles, captions, overlays, audio, voiceovers, and scene changes.

In plain words
What is it for?
Use it to build HTML-based videos with GSAP animations, subtitles, transitions, audio-reactive effects, and text-to-speech voiceovers.
Why use it?
It provides a structured way to control a video's layout, timing, media playback, and animation from web files.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python3 /var/minis/skills/hyperframes-cli/scripts/check-env.py.

Good fit Use it to build HTML-based videos with GSAP animations, subtitles, transitions, audio-reactive effects, and text-to-speech voiceovers.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/OpenMinis/MinisSkills
agentmods
npx agentmods add skills/openminis/minisskills/hyperframes

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hyperframes

README.md
[![agentmods](https://agentmods.dev/badge/skills/openminis/minisskills/hyperframes/github.svg)](https://agentmods.dev/skills/openminis/minisskills/hyperframes)
Your own site
<a href="https://agentmods.dev/skills/openminis/minisskills/hyperframes"><img src="https://agentmods.dev/badge/skills/openminis/minisskills/hyperframes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hyperframes

Your own site · 80×15
<a href="https://agentmods.dev/skills/openminis/minisskills/hyperframes"><img src="https://agentmods.dev/badge/skills/openminis/minisskills/hyperframes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 118 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,187 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium MCP Rug Pull · line 356
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00118 $0.06187
Opus 5.5 $0.00047 $0.02475
Sonnet 5.5 $0.00024 $0.01237
Haiku 4.5 $0.00012 $0.00619

Measured 1mo ago against content hash 5cf743a7c6ff, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hyperframes scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/animation-map.mjs, scripts/contrast-report.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

Install reusable blocks/components via `hyperframes add <name>` (or on Minis: `curl` the registry JSON and copy files manually).
hyperframes/SKILL.md · 466 lines

How it starts

The opening of the file, as written. The whole thing — 466 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HyperFrames

First time? Run the environment check before starting:

python3 /var/minis/skills/hyperframes-cli/scripts/check-env.py

This verifies minis-browser-use, ffmpeg, and required skills are installed. If hyperframes-cli skill is missing, install it:

python3 /var/minis/skills/hyperframes-cli/scripts/install-skill.py \
  hyperframes-cli --repo heygen-com/hyperframes --subdir skills

HTML is the source of truth for video. A composition is an HTML file with data-* attributes for timing, a GSAP timeline for animation, and CSS for appearance. The framework handles clip visibility, media playback, and timeline sync.

Approach

Before writing HTML, think at a high level:

  1. What — what should the viewer experience? Identify the narrative arc, key moments, and emotional beats.
  2. Structure — how many compositions, which are sub-compositions vs inline, what tracks carry what (video, audio, overlays, captions).
  3. Timing — which clips drive the duration, where do transitions land, what's the pacing.
  4. Layout — build the end-state first. See "Layout Before Animation" below.
  5. Animate — then add motion using the rules below.

For small edits (fix a color, adjust timing, add one element), skip straight to the rules.

Visual Identity Gate

Check in this order:

  1. DESIGN.md exists in the project? → Read it. Use its exact colors, fonts, motion rules, and "What NOT to Do" constraints.
  2. visual-style.md exists? → Read it. Apply its style_prompt_full and structured fields. (Note: visual-style.md is a project-specific file. visual-styles.md is the style library with 8 named presets — different files.)
  3. User named a style (e.g., "Swiss Pulse", "dark and techy", "luxury brand")? → Read visual-styles.md for the 8 named presets. Generate a minimal DESIGN.md with: ## Style Prompt (one paragraph), ## Colors (3-5 hex values with roles), ## Typography (1-2 font families), ## What NOT to Do (3-5 anti-patterns).
  4. None of the above? → Ask 3 questions before writing any HTML:
    • What's the mood? (explosive / cinematic / fluid / technical / chaotic / warm)
    • Light or dark canvas?
    • Any specific brand colors, fonts, or visual references? Then generate a minimal DESIGN.md from the answers.

Read the full file on GitHub · 466 lines

Files

What ships with it

38 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 466 lines · 118 tokens per session scan A 5cf743a7c6ff

Subscribe to this mod's changes

hyperframes is a skill published in the GitHub repository OpenMinis/MinisSkills (502 stars, last pushed 2d ago), licensed MIT. It adds 118 tokens to every session and 6,187 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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