ORG-2 is a local-first application for running coding agents while recording, replaying, and reviewing how they build software. Teams use it to connect requests, agent decisions, actions, and resulting code across sessions and supported agent command-line tools. Its catalogue add-ons provide skills, rules, and instructions for this agent-building workflow.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/org2ai/org2/frontend-ui-auditnpx skills add org2AI/ORG2 --skill frontend-ui-auditgit clone --depth 1 https://github.com/org2AI/ORG2Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/org2ai/org2/frontend-ui-audit)<a href="https://agentmods.dev/skills/org2ai/org2/frontend-ui-audit"><img src="https://agentmods.dev/badge/skills/org2ai/org2/frontend-ui-audit.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00075 | $0.01525 |
| Opus 5 | $0.00037 | $0.00763 |
| Sonnet 5 | $0.00015 | $0.00305 |
| Haiku 4.5 | $0.00007 | $0.00153 |
Grade A, and why
frontend-ui-audit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
The source is not reproduced here
Licensed AGPL-3.0
The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago Changed · +1 lines f01b19fdb3a3
- 6d ago First seen · 142 lines · 75 tokens per session scan A 0aaaa943b3e0
frontend-ui-audit is a skill published in the GitHub repository org2AI/ORG2 (2,648 stars, last pushed today), licensed AGPL-3.0. It adds 75 tokens to every session and 1,525 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
waitlist-page
Minimal pre-launch landing with email capture, brand logo, and optional decorative layer. Reads DESIGN.md for colors, typography, and layout rules. Best for: product launches, beta signups, early access programs, indie projects.
web-prototype
General-purpose desktop web prototype. Single self-contained HTML file built by copying the seed assets/template.html and pasting section layouts from references/layouts.md. Default for any landing / marketing / docs / SaaS page when no more specific skill matches.
webgl-particle-galaxy
A real-time particle galaxy — tens of thousands of additive-blended GPU points spiraling around a bright core, their orbits solved entirely in the vertex shader (from glVertexID), so the whole cloud draws in one call. Rendered as a single self-contained index.html. Use when the brief asks for a "particle field"…
webgl-liquid-metal
A real-time liquid-metal shader — a domain-warped noise field shaded as molten chrome, with a sweeping specular highlight over an iridescent thin-film (cosine-palette) sheen. No textures. Rendered as a single self-contained index.html. Use when the brief asks for "liquid metal", "molten chrome", "iridescent"…
webgl-neon-grid
A real-time synthwave scene — a perspective floor grid scrolling toward a banded retro sun under a neon starfield, all from one fragment shader. No textures. Rendered as a single self-contained index.html. Use when the brief asks for "synthwave", "outrun", "retro 80s", "neon grid", "perspective grid", "vaporwave", or…
webgl-depth-gallery
A scroll-reactive 3D image gallery in Three.js: Z-stacked images crossfade over per-image mood backgrounds with velocity breath, a glowing cursor trail and an editorial CMYK/RGB/HEX/PMS color card.