design-ui

design-ui is a skill for Claude Code from ourobx/agent-ebpf. It costs 140 tokens per session (1,547 once invoked), scanned A, original, MIT.

A design guide for building polished interfaces in TanStack Start, React, Tailwind, and shadcn/Radix. It covers pages, dashboards, forms, navigation, dialogs, and game overlay screens.

In plain words
What is it for?
Use it when creating or restyling web pages, product interfaces, forms, menus, dashboards, or the screen-based interface around a game.
Why use it?
It helps keep colors, spacing, typography, surfaces, motion, and performance consistent across an interface instead of styling each part independently.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: mentions AGENTS.md.

Good fit Use it when creating or restyling web pages, product interfaces, forms, menus, dashboards, or the screen-based interface around a game.

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Install with agentmods
npx agentmods add skills/ourobx/agent-ebpf/design-ui
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ourobx/agent-ebpf --skill design-ui
Clone the repo
git clone --depth 1 https://github.com/ourobx/agent-ebpf

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-ui

README.md
[![agentmods](https://agentmods.dev/badge/skills/ourobx/agent-ebpf/design-ui/github.svg)](https://agentmods.dev/skills/ourobx/agent-ebpf/design-ui)
Your own site
<a href="https://agentmods.dev/skills/ourobx/agent-ebpf/design-ui"><img src="https://agentmods.dev/badge/skills/ourobx/agent-ebpf/design-ui/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-ui

Your own site · 80×15
<a href="https://agentmods.dev/skills/ourobx/agent-ebpf/design-ui"><img src="https://agentmods.dev/badge/skills/ourobx/agent-ebpf/design-ui.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 140 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,547 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00140 $0.01547
Opus 5.5 $0.00056 $0.00619
Sonnet 5.5 $0.00028 $0.00309
Haiku 4.5 $0.00014 $0.00155

Measured 1mo ago against content hash 5ac56024db22, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

design-ui scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- Rendered and eyeballed in a browser (see AGENTS.md verification), not just curl.
v2/.grok/skills/design-ui/SKILL.md · 123 lines

How it starts

The opening of the file, as written. The whole thing — 123 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design & UI

Make interfaces that look intentional and premium, not template-generic. This is the single biggest quality lever in the app builder. Apply it to DOM / overlay UI — pages, chrome, HUD, menus, forms. (For a 3D game's gameplay canvas, see the building-games skill; this skill governs the DOM UI layered over it.)

Read references/ for depth (loaded on demand — don't inline it all):

  • references/refined-ui.md — the full product-chrome/overlay design system.
  • references/typography.md — type scale, pairing, rhythm.
  • references/surfaces.md — elevation, borders, shadows, layering.
  • references/animations.md — motion, easing, transitions.
  • references/performance.md — keep UI smooth (60fps, no jank).

1. Design-system-first (do this before styling anything)

Define the system once, then compose from it. Never sprinkle ad-hoc values.

  • Tokens in CSS (Tailwind v4 is CSS-first). Put the palette, radii, and fonts in src/styles.css under @theme as CSS variables; consume them as Tailwind utilities. One source of truth.
    @import "tailwindcss";
    @theme {
      --color-bg: #0b0b0f;      --color-surface: #16161d;
      --color-fg: #e7e7ea;      --color-muted: #a0a0ab;
      --color-primary: #14b8a6; --color-border: #26262f;
      --radius: 0.75rem;        --font-sans: "Inter", system-ui, sans-serif;
    }
    
  • Use shadcn/ui components (Radix primitives + cva variants + tailwind-merge) for buttons, dialogs, dropdowns, inputs, etc. They're accessible and consistent. Generate them into src/components/ui; style via tokens, not inline hex.
  • Tailwind v4 base fix — buttons need a pointer cursor. v4's Preflight makes <button> use cursor: default, which feels broken. Add this once in src/styles.css so buttons/clickable roles show a pointer:
    @layer base {
      button:not(:disabled),
      [role="button"]:not(:disabled) { cursor: pointer; }
    }
    
  • Ban ad-hoc styling: no raw hex in JSX, no text-white/bg-black literals, no arbitrary values like p-[16px] or text-[13px]. If you need a value, it becomes a token or a scale step.

Read the full file on GitHub · 123 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 123 lines · 140 tokens per session scan A 5ac56024db22

Subscribe to this mod's changes

design-ui is a skill published in the GitHub repository ourobx/agent-ebpf (1 stars, last pushed 1mo ago), licensed MIT. It adds 140 tokens to every session and 1,547 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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