Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ourobx/agent-ebpf --skill design-uigit clone --depth 1 https://github.com/ourobx/agent-ebpfWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ourobx/agent-ebpf/design-ui)<a href="https://agentmods.dev/skills/ourobx/agent-ebpf/design-ui"><img src="https://agentmods.dev/badge/skills/ourobx/agent-ebpf/design-ui/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ourobx/agent-ebpf/design-ui"><img src="https://agentmods.dev/badge/skills/ourobx/agent-ebpf/design-ui.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00140 | $0.01547 |
| Opus 5.5 | $0.00056 | $0.00619 |
| Sonnet 5.5 | $0.00028 | $0.00309 |
| Haiku 4.5 | $0.00014 | $0.00155 |
Grade A, and why
design-ui scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
- Rendered and eyeballed in a browser (see AGENTS.md verification), not just curl. How it starts
The opening of the file, as written. The whole thing — 123 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Design & UI
Make interfaces that look intentional and premium, not template-generic. This is
the single biggest quality lever in the app builder. Apply it to DOM / overlay
UI — pages, chrome, HUD, menus, forms. (For a 3D game's gameplay canvas, see
the building-games skill; this skill governs the DOM UI layered over it.)
Read references/ for depth (loaded on demand — don't inline it all):
references/refined-ui.md— the full product-chrome/overlay design system.references/typography.md— type scale, pairing, rhythm.references/surfaces.md— elevation, borders, shadows, layering.references/animations.md— motion, easing, transitions.references/performance.md— keep UI smooth (60fps, no jank).
1. Design-system-first (do this before styling anything)
Define the system once, then compose from it. Never sprinkle ad-hoc values.
- Tokens in CSS (Tailwind v4 is CSS-first). Put the palette, radii, and fonts
in
src/styles.cssunder@themeas CSS variables; consume them as Tailwind utilities. One source of truth.@import "tailwindcss"; @theme { --color-bg: #0b0b0f; --color-surface: #16161d; --color-fg: #e7e7ea; --color-muted: #a0a0ab; --color-primary: #14b8a6; --color-border: #26262f; --radius: 0.75rem; --font-sans: "Inter", system-ui, sans-serif; } - Use shadcn/ui components (Radix primitives +
cvavariants +tailwind-merge) for buttons, dialogs, dropdowns, inputs, etc. They're accessible and consistent. Generate them intosrc/components/ui; style via tokens, not inline hex. - Tailwind v4 base fix — buttons need a pointer cursor. v4's Preflight makes
<button>usecursor: default, which feels broken. Add this once insrc/styles.cssso buttons/clickable roles show a pointer:@layer base { button:not(:disabled), [role="button"]:not(:disabled) { cursor: pointer; } } - Ban ad-hoc styling: no raw hex in JSX, no
text-white/bg-blackliterals, no arbitrary values likep-[16px]ortext-[13px]. If you need a value, it becomes a token or a scale step.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 123 lines · 140 tokens per session scan A 5ac56024db22
design-ui is a skill published in the GitHub repository ourobx/agent-ebpf (1 stars, last pushed 1mo ago), licensed MIT. It adds 140 tokens to every session and 1,547 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.
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