firewall skills

88 tagged firewall, measured the same way as everything else here.

Browse within: fortinet 34cisco 33juniper 31kernel-module 18kernel-module-development 18kernel-module-programming 18chinese 17cli-reference 17network-automation 17network-cli 17networking 7cis 6home-lab 6agents 5

xops-agent

01

wentf9/xops-cli

Skill Claude CodeCodex

Use the xops CLI to manage SSH hosts, run remote or batch commands, inspect and edit remote files, transfer data, create SSH tunnels, and automate operations with Playbooks. Apply when the user wants server operations or network diagnostics through XOps.

not rated 21 changed 5d ago A ✓ AI review 54 tokens original MIT

parsing-srx-configs

02

fastrevmd-lab/fwskillsshare

Skill Codex

Parse Juniper SRX and Junos display-set or hierarchical configurations into the shared firewall schema. Use when input contains set security, zones, policies, address-book, from-zone, to-zone, NAT rule-set, chassis cluster, logical-systems, or routing-instances, including audit, conversion, diff, summary, and…

not rated 9 19d ago A SkillSpector: pass 75 tokens original MIT

aaa-auth-config

03

nanxiaoyao/network-huawei-skills

Skill Claude CodeCodex

This skill should be used when the user asks to configure or troubleshoot AAA (Authentication / Authorization / Accounting) on Huawei S / CE / USG series devices — including 802.1X, MAC authentication, Portal authentication, RADIUS, HWTACACS (TACACS+), local authentication, authentication profiles, free-rule, NAC…

not rated 2 2mo ago A 165 tokens original MIT

generate2dsprite

04

ourobx/agent-ebpf

Skill Claude Code

Generate and postprocess 2D game sprites and animation sheets: pixel-art characters, NPCs, creatures, spells, projectiles, impacts, props, summons, and transparent PNG/GIF exports. Use when building browser games that need real sprite sheets (not code-drawn placeholders), matching a map art style, or producing…

not rated 1 1mo ago A 118 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: