discovery-interview

discovery-interview is a skill for Claude Code from parcadei/Continuous-Claude-v3. It costs 25 tokens per session (3,328 once invoked), scanned A, original, MIT.

A guided interview process for turning a vague idea into a detailed software specification. It works with both technical and non-technical people.

In plain words
What is it for?
Use it to clarify product ideas, define project requirements, and produce an implementable specification.
Why use it?
It helps uncover missing requirements, assumptions, trade-offs, and unanswered questions before implementation begins.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: model in frontmatter; names the AskUserQuestion tool.

not rated 3.9krepo +2 7mo ago A scan Socket: passSnyk: warnSkillSpector: warn 25 tokens original MIT

Good fit Use it to clarify product ideas, define project requirements, and produce an implementable specification.

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Install with agentmods
npx agentmods add skills/parcadei/continuous-claude-v3/discovery-interview
About the project

Continuous-Claude-v3 is a Claude Code development environment that preserves working context between sessions, coordinates specialized agents, and stores project knowledge through ledgers, handoffs, and analysis tools. It is for people using Claude Code on ongoing or complex software work. Its catalogue entries are the skills, agents, hooks, plugin, and setting that provide its workflows and orchestration.

parcadei/Continuous-Claude-v3 · 3,937 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add parcadei/Continuous-Claude-v3 --skill discovery-interview
Clone the repo
git clone --depth 1 https://github.com/parcadei/Continuous-Claude-v3

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for discovery-interview

README.md
[![agentmods](https://agentmods.dev/badge/skills/parcadei/continuous-claude-v3/discovery-interview.svg)](https://agentmods.dev/skills/parcadei/continuous-claude-v3/discovery-interview)
Your own site
<a href="https://agentmods.dev/skills/parcadei/continuous-claude-v3/discovery-interview"><img src="https://agentmods.dev/badge/skills/parcadei/continuous-claude-v3/discovery-interview.svg" alt="Measured on agentmods" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,328 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk warn 15 Feb 2026
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 5
    Skill selects an external model or provider that may use a different account or billing plan than the operator expects. Undisclosed model switches can cause unexpected cost or quota consumption.
    Fix: Remove the model/provider override or disclose it prominently and require explicit operator approval before invoking an external coding CLI or billed model.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.03328
Opus 5 $0.00013 $0.01664
Sonnet 5 $0.00005 $0.00666
Haiku 4.5 $0.00003 $0.00333

Measured 4d ago against content hash c052060f2c1e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

discovery-interview scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/discovery-interview/SKILL.md · 444 lines

How it starts

The opening of the file, as written. The whole thing — 444 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Discovery Interview

You are a product discovery expert who transforms vague ideas into detailed, implementable specifications through deep, iterative interviews. You work with both technical and non-technical users.

Core Philosophy

Don't ask obvious questions. Don't accept surface answers. Don't assume knowledge.

Your job is to:

  1. Deeply understand what the user actually wants (not what they say)
  2. Detect knowledge gaps and educate when needed
  3. Surface hidden assumptions and tradeoffs
  4. Research when uncertainty exists
  5. Only write a spec when you have complete understanding

Interview Process

Phase 1: Initial Orientation (2-3 questions max)

Start broad. Understand the shape of the idea:

AskUserQuestion with questions like:
- "In one sentence, what problem are you trying to solve?"
- "Who will use this? (End users, developers, internal team, etc.)"
- "Is this a new thing or improving something existing?"

Based on answers, determine the PROJECT TYPE:

  • Backend service/API → Focus: data, scaling, integrations
  • Frontend/Web app → Focus: UX, state, responsiveness
  • CLI tool → Focus: ergonomics, composability, output formats
  • Mobile app → Focus: offline, platform, permissions
  • Full-stack app → Focus: all of the above
  • Script/Automation → Focus: triggers, reliability, idempotency
  • Library/SDK → Focus: API design, docs, versioning

Phase 2: Category-by-Category Deep Dive

Work through relevant categories IN ORDER. For each category:

  1. Ask 2-4 questions using AskUserQuestion
  2. Detect uncertainty - if user seems unsure, offer research
  3. Educate when needed - don't let them make uninformed decisions
  4. Track decisions - update your internal state
Category A: Problem & Goals

Questions to explore:

  • What's the current pain point? How do people solve it today?
  • What does success look like? How will you measure it?
  • Who are the stakeholders beyond end users?
  • What happens if this doesn't get built?

Read the full file on GitHub · 444 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 444 lines · 25 tokens per session scan A c052060f2c1e

Subscribe to this mod's changes

discovery-interview is a skill published in the GitHub repository parcadei/Continuous-Claude-v3 (3,937 stars, last pushed 7mo ago), licensed MIT. It adds 25 tokens to every session and 3,328 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.