effect-patterns-resource-management

effect-patterns-resource-management is a skill for Claude Code from PaulJPhilp/EffectPatterns. It costs 26 tokens per session (5,722 once invoked), scanned A, original, MIT.

A set of eight Effect-TS examples for managing resources that must be opened and later cleaned up, such as database connections. The patterns show how to pair resource setup with guaranteed release code.

In plain words
What is it for?
Use it when writing Effect-TS code that acquires and uses resources, including database connections and other objects that need cleanup.
Why use it?
It reduces the risk of leaving connections or other resources open when a program finishes or encounters an error.

Skill for Claude Code

Written for Claude Code: a Claude Code plugin manifest.

Part of the effect-patterns plugin — 24 skills, 2 commands shipped together

Good fit Use it when writing Effect-TS code that acquires and uses resources, including database connections and other objects that need cleanup.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pauljphilp/effectpatterns/effect-patterns-resource-management
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add PaulJPhilp/EffectPatterns --skill effect-patterns-resource-management
Clone the repo
git clone --depth 1 https://github.com/PaulJPhilp/EffectPatterns

Made for: Claude Code.

Or install effect-patterns, the plugin that ships this one along with the rest of its 24 skills, 2 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for effect-patterns-resource-management

README.md
[![agentmods](https://agentmods.dev/badge/skills/pauljphilp/effectpatterns/effect-patterns-resource-management/github.svg)](https://agentmods.dev/skills/pauljphilp/effectpatterns/effect-patterns-resource-management)
Your own site
<a href="https://agentmods.dev/skills/pauljphilp/effectpatterns/effect-patterns-resource-management"><img src="https://agentmods.dev/badge/skills/pauljphilp/effectpatterns/effect-patterns-resource-management/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for effect-patterns-resource-management

Your own site · 80×15
<a href="https://agentmods.dev/skills/pauljphilp/effectpatterns/effect-patterns-resource-management"><img src="https://agentmods.dev/badge/skills/pauljphilp/effectpatterns/effect-patterns-resource-management.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,722 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 256
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.05722
Opus 5.5 $0.00010 $0.02289
Sonnet 5.5 $0.00005 $0.01144
Haiku 4.5 $0.00003 $0.00572

Measured 1mo ago against content hash 4e27d03a0a54, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

effect-patterns-resource-management scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

config/.claude-plugin/plugins/effect-patterns/skills/effect-patterns-resource-management/SKILL.md · 828 lines

How it starts

The opening of the file, as written. The whole thing — 828 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Effect-TS Patterns: Resource Management

This skill provides 8 curated Effect-TS patterns for resource management. Use this skill when working on tasks related to:

  • resource management
  • Best practices in Effect-TS applications
  • Real-world patterns and solutions

🟢 Beginner Patterns

Safely Bracket Resource Usage with acquireRelease

Rule: Bracket the use of a resource between an acquire and a release effect.

Good Example:

import { Effect, Console } from "effect";

// A mock resource that needs to be managed
const getDbConnection = Effect.sync(() => ({ id: Math.random() })).pipe(
  Effect.tap(() => Effect.log("Connection Acquired"))
);

const closeDbConnection = (conn: {
  id: number;
}): Effect.Effect<void, never, never> =>
  Effect.log(`Connection ${conn.id} Released`);

// The program that uses the resource
const program = Effect.acquireRelease(
  getDbConnection, // 1. acquire
  (connection) => closeDbConnection(connection) // 2. cleanup
).pipe(
  Effect.tap((connection) =>
    Effect.log(`Using connection ${connection.id} to run query...`)
  )
);

Effect.runPromise(Effect.scoped(program));

/*
Output:
Connection Acquired
Using connection 0.12345... to run query...
Connection 0.12345... Released
*/

Explanation: By using Effect.acquireRelease, the closeDbConnection logic is guaranteed to run after the main logic completes. This creates a self-contained, leak-proof unit of work that can be safely composed into larger programs.

Anti-Pattern:

Using a standard try...finally block with async/await. While it handles success and failure cases, it is not interruption-safe. If the fiber executing the Promise is interrupted by Effect's structured concurrency, the finally block is not guaranteed to run, leading to resource leaks.

// ANTI-PATTERN: Not interruption-safe
async function getUser() {
  const connection = await getDbConnectionPromise(); // acquire
  try {
    return await useConnectionPromise(connection); // use
  } finally {
    // This block may not run if the fiber is interrupted!
    await closeConnectionPromise(connection); // release
  }
}

Read the full file on GitHub · 828 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 828 lines · 26 tokens per session scan A 4e27d03a0a54

Subscribe to this mod's changes

effect-patterns-resource-management is a skill published in the GitHub repository PaulJPhilp/EffectPatterns (807 stars, last pushed 4mo ago), licensed MIT. It adds 26 tokens to every session and 5,722 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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