Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add perniemann/pnCore --skill pn-babylon-scaffoldinggit clone --depth 1 https://github.com/perniemann/pnCoreWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/perniemann/pncore/pn-babylon-scaffolding)<a href="https://agentmods.dev/skills/perniemann/pncore/pn-babylon-scaffolding"><img src="https://agentmods.dev/badge/skills/perniemann/pncore/pn-babylon-scaffolding/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/perniemann/pncore/pn-babylon-scaffolding"><img src="https://agentmods.dev/badge/skills/perniemann/pncore/pn-babylon-scaffolding.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00057 | $0.00444 |
| Opus 5 | $0.00028 | $0.00222 |
| Sonnet 5 | $0.00011 | $0.00089 |
| Haiku 4.5 | $0.00006 | $0.00044 |
Grade A, and why
pn-babylon-scaffolding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Babylon.js scaffolding
When to use
- Starting a new Babylon.js 3D project
- Adding a minimal scene (engine, canvas, camera, lighting)
- Setting up the first mesh or basic scene structure
Minimal scene
- Engine and canvas: Create
Enginewith canvas element; handle resize. Useengine.runRenderLoop()for the loop. - Scene: Create
Scenewith optionalclearColor. Attach to engine. - Camera: Use
ArcRotateCamerafor orbit, orUniversalCamerafor FPS. Attach controls if needed. - Lighting: Add
HemisphericLightas base;DirectionalLightorPointLightfor key light. - First mesh: Add
MeshBuilder.CreateBoxorCreateSpherefor placeholder. UseStandardMaterialorPBRMaterial. - Disposal: On unmount or scene switch, dispose scene and engine. Reference pn-babylon rule.
HTML + script setup
- One HTML file with
<canvas id="renderCanvas">and script tag, or use a bundler (Vite, webpack) for TypeScript/ESM. - Import from
@babylonjs/coreor CDN. Prefer npm + bundler for production.
One at a time
- Prefer scaffolding one scene or one feature per change. Add assets (GLTF loader) after base scene works.
Output
- Working scene with engine, camera, light, and at least one mesh.
- Disposal on teardown. Reference pn-babylon-dev for asset loading and performance.
Guardrails
- pn-babylon-dev — Scene structure, assets, camera, lighting, performance.
- pn-babylon — Rule for file-glob activation and disposal.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 41 lines · 57 tokens per session scan A 735fd913cbc2
pn-babylon-scaffolding is a skill published in the GitHub repository perniemann/pnCore (0 stars, last pushed 4d ago), licensed MIT. It adds 57 tokens to every session and 444 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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