phaserjs/phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

40kStars on the repository
28Mods indexed here, across every type
12d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

time-and-timers

25

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when using timers and time-based events in Phaser 4. Covers TimerEvent, delayed calls, looping timers, the Clock plugin, and time scaling. Triggers on: timer, delay, delayedCall, TimerEvent, Clock, time event.

40k +14 12d ago A 57 tokens original MIT

tweens

26

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when animating properties over time in Phaser 4. Covers tweens, tween chains, easing functions, stagger, yoyo, repeat, callbacks, number tweens, and the TweenManager. Triggers on: tween, ease, animate, this.tweens.add, tween chain, stagger.

40k +14 12d ago A 67 tokens original MIT

v3-to-v4-migration

27

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. Covers renderer changes (pipelines to render nodes), FX/masks to filters, tint system, camera matrix, texture coordinates, DynamicTexture, shaders, lighting…

40k +14 12d ago A 118 tokens original MIT

v4-new-features

28

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when learning about new features, game objects, components, and rendering capabilities added in Phaser 4. Covers Filters, RenderNodes, CaptureFrame, Gradient, Noise, SpriteGPULayer, TilemapGPULayer, Lighting component, RenderSteps, and new tint modes. Triggers on: new in v4, Phaser 4 features…

40k +14 12d ago A 122 tokens original MIT