implement-ticket

implement-ticket is a skill for Claude Code from phobologic/claude_code_helpers. It costs 28 tokens per session (2,047 once invoked), scanned A, original, MIT.

A workflow for implementing one or more tk tickets, which are tracked software work items.

In plain words
What is it for?
Selecting and implementing individual tickets or eligible child tickets from an epic, a larger related work item.
Why use it?
It loads ticket context and checks available work so implementation can follow the ticket’s requirements rather than starting from incomplete information.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter. Also seen: mentions CLAUDE.md.

Good fit Selecting and implementing individual tickets or eligible child tickets from an epic, a larger related work item.

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Install with agentmods
npx agentmods add skills/phobologic/claude_code_helpers/implement-ticket
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add phobologic/claude_code_helpers --skill implement-ticket
Clone the repo
git clone --depth 1 https://github.com/phobologic/claude_code_helpers

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for implement-ticket

README.md
[![agentmods](https://agentmods.dev/badge/skills/phobologic/claude_code_helpers/implement-ticket/github.svg)](https://agentmods.dev/skills/phobologic/claude_code_helpers/implement-ticket)
Your own site
<a href="https://agentmods.dev/skills/phobologic/claude_code_helpers/implement-ticket"><img src="https://agentmods.dev/badge/skills/phobologic/claude_code_helpers/implement-ticket/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for implement-ticket

Your own site · 80×15
<a href="https://agentmods.dev/skills/phobologic/claude_code_helpers/implement-ticket"><img src="https://agentmods.dev/badge/skills/phobologic/claude_code_helpers/implement-ticket.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 28 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,047 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00028 $0.02047
Opus 5.5 $0.00011 $0.00819
Sonnet 5.5 $0.00006 $0.00409
Haiku 4.5 $0.00003 $0.00205

Measured 12d ago against content hash 4c4e1450b7f8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

implement-ticket scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/implement-ticket/SKILL.md · 188 lines

How it starts

The opening of the file, as written. The whole thing — 188 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Implement Ticket

Phase 0 — Argument parsing

Parse $ARGUMENTS:

  • Ticket IDs are space-separated tokens before any --
  • Everything after -- is extra instructions that inform the design phase
  • Examples:
    • /implement-ticket 42 — single ticket
    • /implement-ticket 42 43 — process both, sequentially
    • /implement-ticket 42 -- focus on error handling, skip migration — ticket with constraints

Phase 1 — Ticket selection

If ticket IDs were provided: run tk show-multi <ids> to load full context.

If any loaded ticket has type == "epic":

  1. Run tk query '.parent == "<epic-id>"' to find its child tickets
  2. Filter to only eligible children (status is not closed or in-progress)
  3. If no eligible children remain, inform the user the epic is fully complete or all work is in-progress, and stop
  4. Present suggested next tickets with reasoning (same UX as the no-args path: 2–3 picks + full list)
  5. Ask the user which child ticket(s) to proceed with
  6. Continue the rest of the skill with those child IDs — never implement the epic itself

If no IDs provided:

  1. Run tk ready to get unblocked work
  2. Read each ticket's description to understand scope and context
  3. Present two things to the user:
    • Suggested next tickets (2–3 picks with reasoning — e.g., "unblocks the most downstream work", "highest priority", "quickest win based on scope")
    • Full ready list for their reference
  4. Ask the user which ticket(s) to proceed with

Phase 2 — Complexity triage

Read the selected ticket(s) and parent epic (if set). Make a judgment call:

Straightforward — typo, config change, single clear action with no design ambiguity:

  • Describe what you'll do in 1–2 sentences
  • Ask the user for a quick go-ahead
  • Skip Phases 3–4 and proceed directly to implementation

Complex — new feature, tricky bug, or non-obvious design decisions:

  • Proceed through the full design and planning flow below

Phase 3 — Requirements clarification + acceptance criteria

Read the full file on GitHub · 188 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago Changed 4c4e1450b7f8
  2. 1mo ago First seen · 188 lines · 28 tokens per session scan A b1e63b5e1ac8

Subscribe to this mod's changes

implement-ticket is a skill published in the GitHub repository phobologic/claude_code_helpers (5 stars, last pushed 5d ago), licensed MIT. It adds 28 tokens to every session and 2,047 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.