mobile-design

Guidance for designing mobile apps on iOS and Android, including React Native and Flutter projects. It covers touch use, performance, platform conventions, navigation, offline behavior, and testing.

In plain words
What is it for?
Use it when creating or reviewing mobile interfaces, interactions, backend behavior, or device testing.
Why use it?
It helps account for phone-specific limits and habits instead of treating a phone like a small desktop computer.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/phuonghx/aim-cli/mobile-design
Any agent
npx skills add phuonghx/aim-cli --skill mobile-design
Clone the repo
git clone --depth 1 https://github.com/phuonghx/aim-cli

Made for: Claude Code, Codex.

Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,233 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00070 $0.02233
Opus 5 $0.00035 $0.01117
Sonnet 5 $0.00014 $0.00447
Haiku 4.5 $0.00007 $0.00223

Measured yesterday against content hash b4dcd26682c3, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

mobile-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/mobile_audit.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

aim/templates/aim-agents/skills/mobile-design/SKILL.md · 219 lines

How it starts

The opening of the file, as written. The whole thing — 219 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobile Design System

Build for thumbs, not cursors. Respect the battery, respect the platform, survive offline. A phone is its own medium, not a shrunken desktop. Reason about the constraints first, then confirm the platform before you commit to anything.


Validation script

There is one helper script. Run it; you do not need to read its source.

Script What it does How to run
scripts/mobile_audit.py Scans RN/Flutter source for touch, performance, and platform issues python scripts/mobile_audit.py <project_path>

Read the reference files first

Do not begin coding until you have opened the references that apply to the work in front of you. Each one goes deeper than the summaries below.

Read on every mobile task

File Focus
mobile-design-thinking.md Start here. Breaks the habit of reaching for memorized defaults
touch-psychology.md Fitts' Law, reach zones, gestures, haptics
mobile-performance.md 60fps lists and animations, memory, RN + Flutter
mobile-backend.md Push, offline sync, mobile-shaped APIs
mobile-testing.md Test pyramid, E2E on devices, platform splits
mobile-debugging.md JS vs native crashes, DevTools, Logcat
mobile-navigation.md Tabs, stacks, drawers, deep links
mobile-typography.md System fonts, dynamic text, readability
mobile-color-system.md OLED, dark mode, sunlight, battery
decision-trees.md Choosing framework, state, storage

The thinking guide comes before everything else. It is what keeps the output tailored to the project instead of generic.

Read the one that matches your target

Target File Covers
iPhone / iPad platform-ios.md HIG, SF Pro, SwiftUI conventions
Android platform-android.md Material 3, Roboto, Compose conventions
Cross-platform both of the above Where the two diverge

Read the full file on GitHub · 219 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 219 lines · 70 tokens per session scan A b4dcd26682c3

Subscribe to this mod's changes

mobile-design is a skill published in the GitHub repository phuonghx/aim-cli (1 stars, last pushed 2mo ago), licensed MIT. It adds 70 tokens to every session and 2,233 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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