Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Pixel-Process-UG/superkit-agents --skill mobile-designgit clone --depth 1 https://github.com/Pixel-Process-UG/superkit-agentsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/pixel-process-ug/superkit-agents/mobile-design)<a href="https://agentmods.dev/skills/pixel-process-ug/superkit-agents/mobile-design"><img src="https://agentmods.dev/badge/skills/pixel-process-ug/superkit-agents/mobile-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/pixel-process-ug/superkit-agents/mobile-design"><img src="https://agentmods.dev/badge/skills/pixel-process-ug/superkit-agents/mobile-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00079 | $0.02346 |
| Opus 5.5 | $0.00032 | $0.00938 |
| Sonnet 5.5 | $0.00016 | $0.00469 |
| Haiku 4.5 | $0.00008 | $0.00235 |
Grade A, and why
mobile-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 282 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Mobile Design
Overview
Design and build mobile applications that feel native on each platform. This skill covers React Native, Flutter, and SwiftUI with deep knowledge of platform-specific Human Interface Guidelines (Apple HIG) and Material Design, gesture handling, responsive layouts, offline-first patterns, and app store submission requirements.
Phase 1: Platform Analysis
- Identify target platforms (iOS, Android, both)
- Choose framework (React Native, Flutter, SwiftUI, or cross-platform)
- Review platform-specific design guidelines
- Define navigation architecture
- Map offline requirements
STOP — Present platform and framework recommendation with rationale before design.
Framework Selection Decision Table
| Requirement | React Native | Flutter | SwiftUI | Kotlin/Compose |
|---|---|---|---|---|
| iOS only | Possible | Possible | Best | No |
| Android only | Possible | Possible | No | Best |
| Cross-platform | Good | Best | No | No |
| Native performance critical | OK | Good | Best | Best |
| Existing React web team | Best | Learning curve | Learning curve | Learning curve |
| Complex animations | Good | Best | Good | Good |
| Rapid prototyping | Good | Good | Best (iOS) | OK |
| Large existing codebase (JS) | Best | Rewrite | Rewrite | Rewrite |
Phase 2: Design Implementation
- Build component library with platform variants
- Implement navigation (tab bar, stack, drawer)
- Handle safe areas and notches
- Add gesture recognizers
- Implement responsive layouts for phone/tablet
STOP — Present navigation architecture and component inventory for review.
Platform-Specific HIG Compliance
Apple Human Interface Guidelines
| Area | Guideline |
|---|---|
| Navigation | UINavigationController (push/pop), tab bars at bottom (max 5) |
| Typography | SF Pro / SF Pro Rounded, support Dynamic Type (all 11 sizes) |
| Safe Areas | Respect safeAreaInsets — never under notch/home indicator |
| Gestures | Swipe-back for navigation, long press for context menus |
| Haptics | UIFeedbackGenerator (impact, selection, notification) |
| Colors | Semantic system colors (label, secondaryLabel, systemBackground) |
| Modals | Sheets (.sheet, .fullScreenCover) with drag-to-dismiss |
| Lists | Grouped inset for settings, plain for content feeds |
| Icons | SF Symbols library (5000+ icons, variable weight/size) |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 282 lines · 79 tokens per session scan A 87c8d9e5c121
mobile-design is a skill published in the GitHub repository Pixel-Process-UG/superkit-agents (3 stars, last pushed 7mo ago), licensed MIT. It adds 79 tokens to every session and 2,346 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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