ui-design-system

ui-design-system is a skill for Claude Code, Codex from Pixel-Process-UG/superkit-agents. It costs 72 tokens per session (2,919 once invoked), scanned A, original, MIT.

A guide for building a shared design system: reusable interface parts, named design values, themes, and responsive styles.

In plain words
What is it for?
It is used to define colors, spacing, typography, component styles, themes, dark mode, and Tailwind CSS settings.
Why use it?
It helps keep an interface consistent while making changes easier to apply across many screens and components.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is used to define colors, spacing, typography, component styles, themes, dark mode, and Tailwind CSS settings.

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Install with agentmods
npx agentmods add skills/pixel-process-ug/superkit-agents/ui-design-system
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Pixel-Process-UG/superkit-agents --skill ui-design-system
Clone the repo
git clone --depth 1 https://github.com/Pixel-Process-UG/superkit-agents

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ui-design-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/pixel-process-ug/superkit-agents/ui-design-system/github.svg)](https://agentmods.dev/skills/pixel-process-ug/superkit-agents/ui-design-system)
Your own site
<a href="https://agentmods.dev/skills/pixel-process-ug/superkit-agents/ui-design-system"><img src="https://agentmods.dev/badge/skills/pixel-process-ug/superkit-agents/ui-design-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ui-design-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/pixel-process-ug/superkit-agents/ui-design-system"><img src="https://agentmods.dev/badge/skills/pixel-process-ug/superkit-agents/ui-design-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,919 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.02919
Opus 5.5 $0.00029 $0.01168
Sonnet 5.5 $0.00014 $0.00584
Haiku 4.5 $0.00007 $0.00292

Measured 1mo ago against content hash 4b98ba23cde1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ui-design-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

templates/skills/ui-design-system/SKILL.md · 343 lines

How it starts

The opening of the file, as written. The whole thing — 343 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UI Design System

Overview

Build and maintain scalable design systems with a token-first architecture. This skill covers the full pipeline from primitive design tokens through semantic mapping to themed component libraries, with deep expertise in Tailwind CSS v4, CSS custom properties, and responsive design patterns.

Phase 1: Token Foundation

  1. Audit existing design assets (colors, fonts, spacing, shadows)
  2. Define primitive tokens (raw values with no semantic meaning)
  3. Create semantic token layer (map primitives to intentions)
  4. Build component token layer (map semantics to component parts)

STOP — Present the token hierarchy to user for review before building components.

Token Layer Decision Table

Layer Purpose Naming Convention Example
Primitive Raw values, single source of truth --color-blue-500, --space-4 oklch(0.55 0.18 250)
Semantic Map to purpose/intention --action-primary, --text-secondary var(--color-blue-600)
Component Scoped to specific components --button-height-md, --card-radius var(--space-4)

When to Create Each Layer

Situation Layers Needed
Brand new project All three (primitive + semantic + component)
Adding dark mode to existing Semantic + component (remap primitives)
Updating brand colors Primitive only (semantic/component auto-update)
Adding new component Component only (reference existing semantic)
Tailwind project with @theme Primitive via @theme, semantic via CSS vars

Phase 2: Token Implementation

Level 1: Primitive Tokens

Raw values with systematic naming. Single source of truth for all values.

/* Colors — using OKLCH for perceptual uniformity */
--color-blue-50: oklch(0.97 0.01 250);
--color-blue-100: oklch(0.93 0.03 250);
--color-blue-500: oklch(0.55 0.18 250);
--color-blue-900: oklch(0.25 0.10 250);

/* Spacing — 4px base unit */
--space-1: 0.25rem;   /* 4px */
--space-2: 0.5rem;    /* 8px */
--space-3: 0.75rem;   /* 12px */
--space-4: 1rem;      /* 16px */
--space-6: 1.5rem;    /* 24px */
--space-8: 2rem;      /* 32px */
--space-12: 3rem;     /* 48px */
--space-16: 4rem;     /* 64px */

/* Typography */
--font-sans: 'Inter', system-ui, sans-serif;
--font-mono: 'Geist Mono', monospace;
--font-size-xs: 0.75rem;
--font-size-sm: 0.875rem;
--font-size-base: 1rem;
--font-size-lg: 1.125rem;
--font-size-xl: 1.25rem;
--font-size-2xl: 1.5rem;
--font-size-3xl: 1.875rem;
--font-size-4xl: 2.25rem;

/* Line Heights */
--leading-tight: 1.25;
--leading-normal: 1.5;
--leading-relaxed: 1.75;

/* Border Radius */
--radius-sm: 0.25rem;
--radius-md: 0.375rem;
--radius-lg: 0.5rem;
--radius-xl: 0.75rem;
--radius-2xl: 1rem;
--radius-full: 9999px;

/* Shadows */
--shadow-sm: 0 1px 2px 0 oklch(0 0 0 / 0.05);
--shadow-md: 0 4px 6px -1px oklch(0 0 0 / 0.1);
--shadow-lg: 0 10px 15px -3px oklch(0 0 0 / 0.1);

Read the full file on GitHub · 343 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 343 lines · 72 tokens per session scan A 4b98ba23cde1

Subscribe to this mod's changes

ui-design-system is a skill published in the GitHub repository Pixel-Process-UG/superkit-agents (3 stars, last pushed 7mo ago), licensed MIT. It adds 72 tokens to every session and 2,919 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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