anvil-find-keywords

anvil-find-keywords is a skill for Claude Code, Codex from PNGTRID/AnvilWiki. It costs 110 tokens per session (3,542 once invoked), scanned A, original, MIT.

A research procedure for finding and evaluating game-related search terms across several sources. It checks search results and user intent, then records whether each idea should be pursued, rejected, or reviewed later.

In plain words
What is it for?
Use it to generate game-site keyword candidates, check whether search results satisfy the intended need, score opportunities, and maintain a decision table.
Why use it?
It replaces unsupported guesses about demand with a documented evidence trail. Missing measurements remain marked as unknown instead of being treated as zero.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to generate game-site keyword candidates, check whether search results satisfy the intended need, score opportunities, and maintain a decision table.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pngtrid/anvilwiki/anvil-find-keywords
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add PNGTRID/AnvilWiki --skill anvil-find-keywords
Clone the repo
git clone --depth 1 https://github.com/PNGTRID/AnvilWiki

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for anvil-find-keywords

README.md
[![agentmods](https://agentmods.dev/badge/skills/pngtrid/anvilwiki/anvil-find-keywords/github.svg)](https://agentmods.dev/skills/pngtrid/anvilwiki/anvil-find-keywords)
Your own site
<a href="https://agentmods.dev/skills/pngtrid/anvilwiki/anvil-find-keywords"><img src="https://agentmods.dev/badge/skills/pngtrid/anvilwiki/anvil-find-keywords/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for anvil-find-keywords

Your own site · 80×15
<a href="https://agentmods.dev/skills/pngtrid/anvilwiki/anvil-find-keywords"><img src="https://agentmods.dev/badge/skills/pngtrid/anvilwiki/anvil-find-keywords.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 110 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,542 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00110 $0.03542
Opus 5 $0.00055 $0.01771
Sonnet 5 $0.00022 $0.00708
Haiku 4.5 $0.00011 $0.00354

Measured yesterday against content hash b6892190a374, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

anvil-find-keywords scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agent/skills/anvil-find-keywords/SKILL.md · 114 lines

How it starts

The opening of the file, as written. The whole thing — 114 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AnvilWiki 挖词选品(自动找词)

给「下一个站做哪个游戏」这个问题供弹药:多渠道挖候选 → 逐个快验 → 判决打分 → 落盘决策管理表。只读研究技能——不改任何代码与内容文件,只写 seo-reports/ 下的报告(该目录已 gitignore)。

方法论来源(先读再动手,本文件是它们的可执行版):

  1. docs/sourcing.md — 9 个挖词渠道 + 意图满足度 + 判决框架(打分表 / KD 分档 / 早期爆发轨 / 两判据 / 复查节奏)
  2. docs/game-selection.md — 四层漏斗(候选定级后的终审,在本技能之外)
  3. docs/handbook/zh/find-candidates.md — 「每天 20 分钟填候选池」的人工节奏(本技能是它的自动化版;英文版 docs/handbook/en/find-candidates.md

红线(违反即报告作废)

  1. 禁止编造数据。搜索量 / KD / 在线人数 / 播放量,任何查不到的数字一律标「未测」并写明原因——不许估算,不许拿印象充当数据,不许把旧数据当本周数据。
  2. 未测 ≠ 零。缺证据的项不计 0 分,最终建议必须点名哪些项是未测。「没测出机会」和「测出了没机会」是两句话。
  3. 平台内流量 ≠ 独立需求。聚合站推荐位、TikTok 播放量只证明平台愿意推;只有平台内信号的候选留在观察,除非 SERP / 搜索萌芽佐证。
  4. 分数是参考,拍板在用户。给出建议判级 + 证据链,不替用户把「做」写死;表格里【决定】列只写「建议:X」,由用户改定。
  5. 不覆盖用户结论。决策管理表里用户已填过「做 / 不做」的行,只追加复查记录,不推翻重写。

Step 0 — 输入收集(缺什么问什么,一次问完再开工)

  • 目标市场(默认英语 / 美国——多数游戏词的最大盘)
  • 已有站点与已判过「不做」的词(避免重复挖、避免撞自己的站)
  • 有没有付费工具账号(Ahrefs / SEMrush / Similarweb)——有则解锁渠道 8 与搜量 / KD 实测
  • 本轮预算(默认:一轮新增 3-5 个候选,宁缺毋滥)

新手提示:第一次挖词先按 docs/handbook/zh/find-candidates.md(03-05 课)人工跑一轮,建立判读手感再回到本技能提速——技能替你抓与算,判读的眼力来自人工那一轮。上一轮全军覆没的,先过「全军覆没排障」清单再开新轮。

Step 1 — 多渠道挖候选

渠道编号对齐 docs/sourcing.md 的 9 渠道;其中渠道 2(社媒)拆成 A2(Reddit,可抓)与 B1(TikTok / YouTube,登录墙)。优先跑 A 组,抓不到就换通道,不硬试也不空手而归。

A 组 · agent 自助通道(直接搜索 / 抓取)

渠道 怎么执行
1 · Steam 新游信号 🚨 steamdb.info 反爬严格,抓不到别硬试:换 steamcharts.com 抓近期上榜,或搜「trending steam games this week」类二手汇总。判据:玩家曲线最近几天才出现的才是真新游——发布日期会骗人(老游戏改名重发)
2a · Reddit 异常值 抓 old.reddit.com 的 r/WebGames、r/incremental_games、r/playmygame 等版块:低赞账号的高互动帖、同一小游戏被多个账号自发提起 = 信号(抓不动就退回 site:reddit.com 搜索)
3 · CrazyGames 新页 crazygames.com/sitemap.xml 拉最新游戏页,逐个看玩过人数 / 评分 / 上线时间——两周以内、数据在涨、评分不差,记入候选
4 · Trends 飙升词 抓 Trends RSS:https://trends.google.com/trending/rss?geo=US(geo 换目标市场),从飙升词里筛游戏词;RSS 失效就搜「Google trending searches today」二手汇总
5 · 开发者 / 系列追更 用户有追更表就逐个查新作动态;没有就从本轮候选的开发商反查历史爆款与续作——过去产过爆款,新作起量有保底
6 · 经典爆款二创 对已知爆款搜「<游戏名> alternative / similar / like」,筛高热度平替新作;发现某老玩法还没有像样新作,本身就是选题;语言本地化空位(只有英文站的小众玩法)一并记下
7 · 预告游戏 搜近期游戏展新品汇总、Steam 愿望单榜新闻;预告期反应强烈的记入候选池分散下注(不重仓单一押注——开发解散 / 发布不及预期两种风险)
9 · AI 类游戏 AI dungeon alternativesAI text adventure games 一类词——词新、站少、传统渠道覆盖不到

Read the full file on GitHub · 114 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +13 lines b6892190a374
  2. 5d ago First seen · 101 lines · 110 tokens per session scan A a447709db50e

Subscribe to this mod's changes

anvil-find-keywords is a skill published in the GitHub repository PNGTRID/AnvilWiki (137 stars, last pushed today), licensed MIT. It adds 110 tokens to every session and 3,542 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.

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