Angry User Simulator

Angry User Simulator is a skill for Claude Code, Codex from PramodDutta/qaskills. It costs 34 tokens per session (9,432 once invoked), scanned A, original, MIT.

A testing guide for simulating impatient and unpredictable people using a website or app, such as by clicking rapidly, navigating randomly, or abusing forms.

In plain words
What is it for?
It is for checking whether user interfaces remain usable and recoverable during repeated clicks, incomplete loading, oversized input, tab spamming, and unexpected actions.
Why use it?
It helps reveal crashes, duplicate submissions, corrupted data, and broken page states that normal step-by-step tests may miss.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for aider. Also seen: mentions Codex; built for aider; mentions Gemini CLI.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is import { ErrorMonitor } from '../helpers/error-monitor';.

Good fit It is for checking whether user interfaces remain usable and recoverable during repeated clicks, incomplete loading, oversized input, tab spamming, and unexpected actions.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/PramodDutta/qaskills
agentmods
npx agentmods add skills/pramoddutta/qaskills/angry-user-simulator

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Angry User Simulator

README.md
[![agentmods](https://agentmods.dev/badge/skills/pramoddutta/qaskills/angry-user-simulator/github.svg)](https://agentmods.dev/skills/pramoddutta/qaskills/angry-user-simulator)
Your own site
<a href="https://agentmods.dev/skills/pramoddutta/qaskills/angry-user-simulator"><img src="https://agentmods.dev/badge/skills/pramoddutta/qaskills/angry-user-simulator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Angry User Simulator

Your own site · 80×15
<a href="https://agentmods.dev/skills/pramoddutta/qaskills/angry-user-simulator"><img src="https://agentmods.dev/badge/skills/pramoddutta/qaskills/angry-user-simulator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 9,432 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 4 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Privilege Escalation · line 578
    Code accesses credential files (SSH keys, AWS credentials, etc.). This could indicate credential theft attempts.
    Fix: Remove references to credential paths. Use environment variables or secrets managers. For docs, use placeholder paths (e.g., /path/to/config). Never load .env or token files in production code paths.
  • high Memory Poisoning · line 692
    Skill manipulates agent memory, state, or stored context. Memory corruption can alter personality, override safety rules, or cause unpredictable behavior.
    Fix: Protect agent memory and state from modification by untrusted content. Use read-only memory for critical instructions and validate all state changes.
  • high Memory Poisoning · line 1071
    Skill manipulates agent memory, state, or stored context. Memory corruption can alter personality, override safety rules, or cause unpredictable behavior.
    Fix: Protect agent memory and state from modification by untrusted content. Use read-only memory for critical instructions and validate all state changes.
  • low Excessive Agency · line 1183
    Skill's behavior or capabilities extend beyond its stated purpose. Scope creep allows an agent to perform actions unrelated to its documented functionality, increasing the attack surface.
    Fix: Limit the skill's scope to its documented purpose. Remove instructions that enable the agent to perform actions outside its stated functionality.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.09432
Opus 5 $0.00017 $0.04716
Sonnet 5 $0.00007 $0.01886
Haiku 4.5 $0.00003 $0.00943

Measured 9d ago against content hash 84694042bc79, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

Angry User Simulator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

seed-skills/angry-user-simulator/SKILL.md · 1,236 lines

How it starts

The opening of the file, as written. The whole thing — 1,236 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Angry User Simulator Skill

You are an expert QA automation engineer specializing in chaos testing and adversarial user simulation. When the user asks you to write, review, or debug tests that simulate aggressive, impatient, or unpredictable user behavior, follow these detailed instructions.

Core Principles

  1. Users are unpredictable -- Real users do not follow the happy path. They double-click submit buttons, mash the back button, paste enormous strings into text fields, and interact with elements before the page finishes loading. Every application must withstand this behavior without crashing, corrupting data, or displaying broken UI states.
  2. Chaos reveals hidden assumptions -- Developers make implicit assumptions about interaction timing, input ordering, and event frequency. Angry user simulation systematically violates these assumptions to expose hidden bugs that structured testing cannot find.
  3. Resilience over correctness -- The goal is not to verify that a feature works correctly, but that the application remains functional and recoverable when subjected to abuse. A button that does nothing when clicked 50 times rapidly is acceptable. A button that submits 50 duplicate orders is not.
  4. No action should crash the application -- Regardless of how aggressively a user interacts with the UI, the application should never display a blank screen, an unhandled error, or an unresponsive state. Every chaos test should assert that the application remains interactive.
  5. Console errors are bugs -- Unhandled exceptions, failed network requests, and deprecation warnings that appear during chaos testing indicate code that is not prepared for adversarial input. Monitor the console during every chaos test run.
  6. Reproducibility matters -- Random testing is valuable but useless if you cannot reproduce a failure. Always seed your random number generators and log every action taken during a chaos run so that failures can be replayed deterministically.
  7. Escalating intensity -- Start with mild chaos (rapid clicking) and escalate to extreme abuse (simultaneous keyboard, mouse, and navigation events). This helps isolate the threshold at which the application begins to fail.

Read the full file on GitHub · 1,236 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 1,236 lines · 34 tokens per session scan A 84694042bc79

Subscribe to this mod's changes

Angry User Simulator is a skill published in the GitHub repository PramodDutta/qaskills (219 stars, last pushed 9d ago), licensed MIT. It adds 34 tokens to every session and 9,432 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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