Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add PrendsTaPart/Plugin-Claude-MCP-BraindCode- --skill ideation-gamificationgit clone --depth 1 https://github.com/PrendsTaPart/Plugin-Claude-MCP-BraindCode-Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/prendstapart/plugin-claude-mcp-braindcode-/ideation-gamification)<a href="https://agentmods.dev/skills/prendstapart/plugin-claude-mcp-braindcode-/ideation-gamification"><img src="https://agentmods.dev/badge/skills/prendstapart/plugin-claude-mcp-braindcode-/ideation-gamification/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/prendstapart/plugin-claude-mcp-braindcode-/ideation-gamification"><img src="https://agentmods.dev/badge/skills/prendstapart/plugin-claude-mcp-braindcode-/ideation-gamification.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00031 | $0.00591 |
| Opus 5.5 | $0.00012 | $0.00236 |
| Sonnet 5.5 | $0.00006 | $0.00118 |
| Haiku 4.5 | $0.00003 | $0.00059 |
Grade A, and why
ideation-gamification scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Gamification
Catégorie : Idéation
Durée : 45-60 min
Pourquoi
La gamification augmente l'engagement de 100% à 150%. Un mini-jeu ou élément interactif rend ton site mémorable et encourage le partage.
Objectif
Ajouter un élément interactif engageant à ton site.
Livrable attendu
Mini-jeu ou élément interactif intégré au site
Étape 0 — Contexte (obligatoire)
Charger ./rapido-kb/ — surtout ./rapido-kb/startup/ (vision, persona,
offre, hypothèses construits par dossier-startup-360 et
interview-business-plan). La KB PRIME : ne jamais redemander une
information déjà validée, la reformuler pour confirmation. Les chiffres
réels viennent des MCP — jamais de mémoire ; tout chiffre sans source datée
porte la mention « hypothèse fondateur, confiance faible ».
Étapes
- Choisir le type d'interaction — Quiz, calculateur, configurateur, jeu...
- Définir l'objectif — Capturer des leads, éduquer, divertir ?
- Concevoir l'expérience — Étapes, mécaniques, récompenses
- Développer avec Lovable — Prompt décrivant l'interaction
Prompt: Crée un calculateur de ROI interactif où l'utilisateur entre [DONNÉES] et obtient [RÉSULTAT personnalisé]
- Tester et optimiser — UX, performance, mobile
Pro tips
- L'interaction doit apporter de la valeur, pas juste être fun
- Capture l'email en échange du résultat
- Rends-le partageable sur les réseaux sociaux
Erreurs fréquentes
- Gamification forcée sans valeur ajoutée
- Trop complexe pour un premier contact
- Pas de CTA clair après l'interaction
Données & serveurs MCP
- RapidoCRM (
rapidocrm) — données réelles, lecture d'abord
Livrable — toujours dans la KB du client
Écrire le livrable daté dans
./rapido-kb/startup/forge/ideation/ideation-gamification.md (le dossier du client,
dans SON répertoire de travail — jamais dans le plugin). Si des chiffres
clés en sortent, proposer de mettre à jour
./rapido-kb/startup/business-plan/hypotheses.md (source + date).
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 66 lines · 31 tokens per session scan A a65427e7500c
ideation-gamification is a skill published in the GitHub repository PrendsTaPart/Plugin-Claude-MCP-BraindCode- (8 stars, last pushed 6d ago), licensed Apache-2.0. It adds 31 tokens to every session and 591 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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