claude-scaffold: Skill for Claude Code

.claude/skills/skill-developer/SKILL.md

skill-developer is a skill for Claude Code from pyramidheadshark/claude-scaffold. It costs 0 tokens per session (851 once invoked), scanned A, original, MIT.

A guide for creating, changing, checking, and reorganising coding-agent skills. It explains how skill files and their supporting resources should be structured and when they should load.

In plain words
What is it for?
Use it when creating or modifying a skill, updating skill-rules.json, evaluating skill quality, or refactoring a skill library.
Why use it?
It helps avoid incomplete skill instructions, unclear activation rules, oversized files, and inconsistent skill libraries.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths.

This is pyramidheadshark/claude-scaffold's own configuration. It tells Claude Code how to work on claude-scaffold itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything claude-scaffold configures →

Reuse

Borrowing it

Nothing to install: this file belongs to pyramidheadshark/claude-scaffold. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/pyramidheadshark/claude-scaffold/main/.claude/skills/skill-developer/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/pyramidheadshark/claude-scaffold

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-developer

README.md
[![agentmods](https://agentmods.dev/badge/skills/pyramidheadshark/claude-scaffold/skill-developer/github.svg)](https://agentmods.dev/skills/pyramidheadshark/claude-scaffold/skill-developer)
Your own site
<a href="https://agentmods.dev/skills/pyramidheadshark/claude-scaffold/skill-developer"><img src="https://agentmods.dev/badge/skills/pyramidheadshark/claude-scaffold/skill-developer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-developer

Your own site · 80×15
<a href="https://agentmods.dev/skills/pyramidheadshark/claude-scaffold/skill-developer"><img src="https://agentmods.dev/badge/skills/pyramidheadshark/claude-scaffold/skill-developer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 851 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00851
Opus 5.5 $0.00000 $0.00340
Sonnet 5.5 $0.00000 $0.00170
Haiku 4.5 $0.00000 $0.00085

Measured 1mo ago against content hash 46896b099274, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-developer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/skill-developer/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Developer

When to Load This Skill

Load when: creating a new skill, modifying an existing skill, updating skill-rules.json, evaluating skill quality, or refactoring the skill library.

Skill Anatomy

Every skill follows this structure:

.claude/skills/{skill-name}/
├── SKILL.md                  # main file — MUST be under 500 lines
└── resources/
    ├── topic-1.md            # deep-dive subsections — under 500 lines each
    └── topic-2.md

SKILL.md is the entry point. It must:

  • State when to load the skill (trigger criteria)
  • Provide immediately actionable patterns (not just theory)
  • Reference resources/ files for details rather than inlining everything
  • Stay under 500 lines — if growing beyond this, extract to resources

Creating a New Skill

Step 1: Define the trigger

Ask: "What file patterns or prompt keywords make this skill relevant?" These go into skill-rules.json under the skill's triggers.

Step 2: Write SKILL.md

Structure:

# {Skill Name}

## When to Load This Skill
{file patterns and keywords}

## {Core Concept or Setup}
{immediately actionable content}

## {Main Pattern 1}
{code example or steps}

## {Main Pattern 2}
{code example or steps}

## Further Resources

Step 3: Register in skill-rules.json

{
  "skill": "my-new-skill",
  "triggers": {
    "files": ["*.relevant-ext", "specific-file.py"],
    "keywords": ["relevant keyword", "another trigger phrase"],
    "always_load": false
  },
  "priority": 11
}

Priority determines load order when the 3-skill limit is reached. Lower number = higher priority.

Step 4: Test activation

Open a test project, mention a trigger keyword, and verify the skill appears in context via the hook output.

Quality Standards

A good skill is:

  • Actionable: Contains copy-paste-ready code, not just descriptions
  • Specific: Covers our actual stack (uv, FastAPI, YC, etc.) not generic patterns
  • Concise: Every line earns its place — no padding
  • Self-contained: Does not require reading another skill to use
  • Honest: Notes limitations and when NOT to use the pattern

Read the full file on GitHub · 118 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 118 lines · 0 tokens per session scan A 46896b099274

Subscribe to this mod's changes

skill-developer is a skill published in the GitHub repository pyramidheadshark/claude-scaffold (4 stars, last pushed 5mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 851 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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