unstuck

unstuck is a skill for Claude Code from Q00/ouroboros. It costs 18 tokens per session (4,593 once invoked), scanned A, original, MIT.

A set of thinking perspectives for reframing a problem when progress has stalled.

In plain words
What is it for?
Use it in solo mode with one perspective or debate mode with several, including hacker, researcher, and simplifier viewpoints. It is for getting unstuck during problem solving.
Why use it?
It offers different ways to look at the same problem, which can reveal missing information, reduce unnecessary scope, or suggest a new direction.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; mentions Claude Code; mentions Codex.

Part of the ouroboros plugin — 22 skills, 3 hooks, 1 MCP server shipped together

Good fit Use it in solo mode with one perspective or debate mode with several, including hacker, researcher, and simplifier viewpoints. It is for getting unstuck during problem solving.

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Install with agentmods
npx agentmods add skills/q00/ouroboros/unstuck
About the project

Q00/ouroboros is an Agent OS for running coding agents through interviews, staged evaluation, and repeated improvement cycles. It helps developers turn vague requests into tested code across multiple agent runtimes. Its catalogue add-ons provide workflows, agents, hooks, instructions, and integrations for operating those processes.

Q00/ouroboros · 5,789 stars · on GitHub · ouroboros.page

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Q00/ouroboros --skill unstuck
Clone the repo
git clone --depth 1 https://github.com/Q00/ouroboros

Made for: Claude Code.

Or install ouroboros, the plugin that ships this one along with the rest of its 22 skills, 3 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unstuck

README.md
[![agentmods](https://agentmods.dev/badge/skills/q00/ouroboros/unstuck.svg)](https://agentmods.dev/skills/q00/ouroboros/unstuck)
Your own site
<a href="https://agentmods.dev/skills/q00/ouroboros/unstuck"><img src="https://agentmods.dev/badge/skills/q00/ouroboros/unstuck.svg" alt="Measured on agentmods" height="20"></a>
Per session 18 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,593 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Prompt Injection · line 100
    Hidden instructions were detected in comments or invisible text. These could contain malicious directives. Manual review is recommended.
    Fix: Audit all comments and invisible characters. Remove any instructions that direct the agent to perform unauthorized actions. Use plain, reviewable content.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00018 $0.04593
Opus 5 $0.00009 $0.02296
Sonnet 5 $0.00004 $0.00919
Haiku 4.5 $0.00002 $0.00459

Measured 8d ago against content hash 40c3c561be9e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

unstuck scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/unstuck/SKILL.md · 294 lines

How it starts

The opening of the file, as written. The whole thing — 294 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/ouroboros:unstuck

Break through stagnation with lateral thinking personas. Two modes:

  • Solo — one persona reframes the problem (fast, cheap).
  • Debate — multiple personas run in parallel as sub-agents and the user picks the verdict (visual, thorough).

Usage

ooo lateral                       # debate (default) — all 5 lateral personas
ooo lateral <persona>             # solo — single persona
ooo lateral debate <p1> <p2> ...  # debate with explicit members
ooo lateral @<preset>             # debate with preset (Phase 1: only @all = 5 personas)

Trigger keywords: "I'm stuck", "think sideways", "ooo lateral", "/ouroboros:unstuck".

Personas (Lateral Pool)

The lateral pool is stateless mindset personas only — five reframing lenses. Stateful roles (evaluator, qa-judge, ontologist, socratic-interviewer, etc.) are NOT mixed into this pool; they have their own SKILLs.

Persona Style When to Use
hacker "Make it work first, elegance later" When overthinking blocks progress
researcher "What information are we missing?" When the problem is unclear
simplifier "Cut scope, return to MVP" When complexity is overwhelming
architect "Restructure the approach entirely" When the current design is wrong
contrarian "What if we're solving the wrong problem?" When assumptions need challenging

When to Call

Direct user invocationooo lateral … from the prompt.

Autonomous chain from another SKILL — when you (the main session) are operating in another SKILL's persona (e.g., socratic-interviewer during ooo interview, or any agent role) and judge that the current question requires multi-perspective deliberation, you MAY invoke this SKILL on your own. No forced trigger; this is your self-assessment. After the debate, summarize the options for the user, return to the original SKILL's flow, and let the user decide. The user will see the sub-agent fan-out as it happens — that visibility is the point.

Read the full file on GitHub · 294 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 294 lines · 18 tokens per session scan A 40c3c561be9e

Subscribe to this mod's changes

unstuck is a skill published in the GitHub repository Q00/ouroboros (5,789 stars, last pushed yesterday), licensed MIT. It adds 18 tokens to every session and 4,593 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.