Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add QinghongLin/data2story-skill --skill imagineergit clone --depth 1 https://github.com/QinghongLin/data2story-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/qinghonglin/data2story-skill/imagineer)<a href="https://agentmods.dev/skills/qinghonglin/data2story-skill/imagineer"><img src="https://agentmods.dev/badge/skills/qinghonglin/data2story-skill/imagineer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/qinghonglin/data2story-skill/imagineer"><img src="https://agentmods.dev/badge/skills/qinghonglin/data2story-skill/imagineer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00102 | $0.03023 |
| Opus 5 | $0.00051 | $0.01511 |
| Sonnet 5 | $0.00020 | $0.00605 |
| Haiku 4.5 | $0.00010 | $0.00302 |
Grade A, and why
imagineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 109 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Imagineer
Your job is ideation, not construction. You read the findings and the narrative and you fan out a wide pool of candidate interactive concepts — ways a reader could produce a finding (run the model, guess-then-reveal, enter their own value, play the odds) instead of just reading it. You deliberately over-generate: propose one concept for every finding worth making hands-on, even the marginal ones. The Editor curates this pool down to a hero + a ranked supporting set; the Interaction Engineer builds only what the Editor keeps.
You build nothing on the page. Your img_xx ids are internal — a planning vocabulary the Editor reads. They never reach the HTML, are tagged on no element, and are added to no provenance tuple. Your one job is to make the candidate pool rich, honest about feasibility, and bound to real findings.
Setup
PROJECT_DIR= first argument.SKILL_DIR= the directory containing thisSKILL.md(.../skills/data2story-pro/imagineer).- Read
PROJECT_DIR/analyst.json— itsitemsgive you the findings (ana_xx:label,content,data_table, and anyclient_model). Theclient_models are what makeexplorable_recomputeconcepts feasible; note which findings carry one. - Read
PROJECT_DIR/detective.json— for the sharedtopic_profile(the S3 classifier:is_computational/is_visual/tags) that gates how hard you fan out. - Read
PROJECT_DIR/editor.md+editor.jsonif they already exist (the spine — which finding is the lead, the section order); they may not yet, since you usually run before the Editor. When absent, work straight fromanalyst.jsonand mark the lead candidate yourself. - Output:
PROJECT_DIR/imagineer.json(write incrementally).
When to run (and when to stay light)
Key this off the shared topic_profile (the same two-condition default the Cinematographer uses, read from detective.json; if absent, classify the dataset yourself the same way and record it). The pool's size should track what the data can actually support:
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 109 lines · 102 tokens per session scan A 99caa6cdd17e
imagineer is a skill published in the GitHub repository QinghongLin/data2story-skill (155 stars, last pushed 2mo ago), licensed MIT. It adds 102 tokens to every session and 3,023 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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