Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add QinghongLin/data2story-skill --skill interactiongit clone --depth 1 https://github.com/QinghongLin/data2story-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/qinghonglin/data2story-skill/interaction)<a href="https://agentmods.dev/skills/qinghonglin/data2story-skill/interaction"><img src="https://agentmods.dev/badge/skills/qinghonglin/data2story-skill/interaction/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/qinghonglin/data2story-skill/interaction"><img src="https://agentmods.dev/badge/skills/qinghonglin/data2story-skill/interaction.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00117 | $0.02925 |
| Opus 5.5 | $0.00047 | $0.01170 |
| Sonnet 5.5 | $0.00023 | $0.00585 |
| Haiku 4.5 | $0.00012 | $0.00293 |
Grade A, and why
interaction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 97 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Interaction Engineer
Your job is the single thing that lifts a competent multimodal article to Pudding-grade: turn the story's contestable claims into playgrounds the reader operates — they run the model / guess / enter their own value, and the finding becomes something they produced, not just read. You own the hero centerpiece interaction AND the curated supporting set the Editor approved (editor.json.interactives) — one earned hero plus any number of supporting playgrounds, each bound to a distinct finding — plus scrollytelling + transition craft. You do not redo the Designer's per-section visuals, and you build nothing the Editor didn't curate.
Setup
PROJECT_DIR= first argument.- Read:
editor.md+editor.json(the spine +editor.json.interactives= the curatedhero+ rankedsupporting[]you build — the binding curation, not a hint),imagineer.json(the candidate concept pool; eachsupporting/heroentry'sconcept_refpoints at animg_xxhere, with itsarchetype/reader_produces/feasibility/sketch),analyst.json(findings + theclient_model),designer.json(theme + per-section plan),detective.json(context). Ifeditor.json.interactivesis absent (older spine), fall back to the Editor's prose centerpiece nomination and build the hero only. - Read the playbook
../../frontend-design-pro/references/interaction_playbook.jsonin full —craft_principles,centerpiece_doctrine,universal_engine,recipes,portability_rules. Follow it. - Read the role-local
references/interaction_recipes.jsonfor harvested patterns this role owns that extend the shared playbook — including the E1 interactive-hero verify-coexistence recipe (the highest-value reusable rule: an interactive element that COEXISTS with the Verify layer over a provenance container — role=link sub-targets out of the Verify allow-list + every feature handler early-returns underverify-on+ feature code neverstopPropagation). - Output:
PROJECT_DIR/interaction.json. You MAY alsoEditeditor.json/designer.jsonto mark the centerpiece slot.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 97 lines · 117 tokens per session scan A e89776e05f74
interaction is a skill published in the GitHub repository QinghongLin/data2story-skill (161 stars, last pushed 4mo ago), licensed MIT. It adds 117 tokens to every session and 2,925 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
interaction compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| interactionQinghongLin/data2story-skill | Skill | 161 | 4mo ago | MIT | A | 117 | Claude Code |
| chdb-sqlchdb-io/chdb | Skill | 2.9k | 6d ago | Apache-2.0 | A | 214 | Claude Code, Codex |
| waxchristopherkarani/Wax | Skill | 806 | 2d ago | Apache-2.0 | A | 76 | Codex |
| wax-memory-maintenancechristopherkarani/Wax | Skill | 806 | 2d ago | Apache-2.0 | A | 18 | Claude Code, Codex |
| alterlab-timesfmAlterLab-IEU/AlterLab-Academic-Skills | Skill | 85 | yesterday | MIT | A | 150 | Claude Code |
| alterlab-cobrapyAlterLab-IEU/AlterLab-Academic-Skills | Skill | 85 | yesterday | MIT | A | 91 | Claude Code |
| alterlab-molecular-dynamicsAlterLab-IEU/AlterLab-Academic-Skills | Skill | 85 | yesterday | MIT | A | 98 | Claude Code |