racecraft-plugins-public: Skill for Claude Code

.claude/skills/scaffold-skill/SKILL.md

scaffold-skill is a skill for Claude Code from racecraft-lab/racecraft-plugins-public. It costs 91 tokens per session (777 once invoked), scanned A, original, MIT.

A project helper that creates the files for a new coding-agent skill, including the required settings and optional supporting files.

In plain words
What is it for?
Use it to start a new skill in a marketplace plugin, optionally create a Codex copy, and check that the result has the expected structure.
Why use it?
It removes the need to remember the folder layout, file format, and validation commands when adding a skill to a plugin.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions CLAUDE.md; mentions Claude Code; mentions Codex.

This is racecraft-lab/racecraft-plugins-public's own configuration. It tells Claude Code how to work on racecraft-plugins-public itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything racecraft-plugins-public configures →

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python3 tests/speckit-pro/run-all.py --layer 1.

Reuse

Borrowing it

Nothing to install: this file belongs to racecraft-lab/racecraft-plugins-public. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/racecraft-lab/racecraft-plugins-public/main/.claude/skills/scaffold-skill/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/racecraft-lab/racecraft-plugins-public

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for scaffold-skill

README.md
[![agentmods](https://agentmods.dev/badge/skills/racecraft-lab/racecraft-plugins-public/scaffold-skill/github.svg)](https://agentmods.dev/skills/racecraft-lab/racecraft-plugins-public/scaffold-skill)
Your own site
<a href="https://agentmods.dev/skills/racecraft-lab/racecraft-plugins-public/scaffold-skill"><img src="https://agentmods.dev/badge/skills/racecraft-lab/racecraft-plugins-public/scaffold-skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for scaffold-skill

Your own site · 80×15
<a href="https://agentmods.dev/skills/racecraft-lab/racecraft-plugins-public/scaffold-skill"><img src="https://agentmods.dev/badge/skills/racecraft-lab/racecraft-plugins-public/scaffold-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 777 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.00777
Opus 5.5 $0.00036 $0.00311
Sonnet 5.5 $0.00018 $0.00155
Haiku 4.5 $0.00009 $0.00078

Measured 1mo ago against content hash a3706e6ec975, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

scaffold-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/scaffold-skill/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

scaffold-skill

Scaffolds a new skill in a marketplace plugin. Both user-invocable and Claude-invocable.

Inputs to ask for

  1. Plugin — which plugin (default: speckit-pro)
  2. Skill name — kebab-case, e.g. my-skill
  3. Description — one sentence with concrete trigger phrases (the description is what Claude matches on; vague descriptions = skill never fires)
  4. Codex mirror — required for a speckit-pro skill: Layer 1 fails when skills/<name>/ has no codex-skills/<name>/SKILL.md. Create it with the Codex frontmatter and sidecar described below.
  5. References / scripts — does the skill need supporting files? Default: no (start minimal per CLAUDE.md "Simplest change" rule)

What this creates

<plugin>/skills/<name>/
└── SKILL.md

With frontmatter:

---
name: <name>
description: <description>
license: MIT
---

Codex mirror (required for speckit-pro):

<plugin>/codex-skills/<name>/
├── SKILL.md
└── agents/openai.yaml

The Codex SKILL.md frontmatter carries name and description only: Layer 1 rejects the Claude Code-only keys license, user-invocable, disable-model-invocation, and argument-hint there. Copy the agents/openai.yaml shape from a sibling Codex skill.

Optional references/ and scripts/ subdirs (only if user said yes).

Post-create

First, if you created a Codex mirror, add the new skill's name to validate_codex_skills_SKILLS in tests/speckit-pro/layer1-structural/validate-skill-contracts.py. Layer 1 runs the Codex frontmatter checks only for skills listed there, so a Layer 1 run before registration can pass invalid Codex frontmatter.

Then run Layer 1 from the repository root:

python3 tests/speckit-pro/run-all.py --layer 1

If Layer 1 fails, fix the SKILL.md before reporting success. A new skill under speckit-pro/ changes shipped source, so also run python3 scripts/refresh-release-artifacts.py; the artifact-consistency CI job fails without it.

What this does NOT do

Read the full file on GitHub · 69 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed a3706e6ec975
  2. 1mo ago First seen · 69 lines · 91 tokens per session scan A d388186a5b2b

Subscribe to this mod's changes

scaffold-skill is a skill published in the GitHub repository racecraft-lab/racecraft-plugins-public (5 stars, last pushed 6d ago), licensed MIT. It adds 91 tokens to every session and 777 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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