media-asset-management

media-asset-management is a skill for Claude Code from rampstackco/claude-skills. It costs 111 tokens per session (2,722 once invoked), scanned A, original, MIT.

A guide to storing, processing, organizing, and delivering images, video, and downloadable files. It covers the systems and workflows behind media used on websites, email, and other platforms.

In plain words
What is it for?
Use it to choose media delivery services, plan responsive images, organize a brand asset library, select video hosting, or move media between platforms.
Why use it?
It helps prevent slow pages, scattered files, unsuitable formats, and confusing upload workflows. It also supports planning media storage and delivery as the collection grows.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the rampstack-skills plugin — 103 skills shipped together

Good fit Use it to choose media delivery services, plan responsive images, organize a brand asset library, select video hosting, or move media between platforms.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rampstackco/claude-skills/media-asset-management
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rampstackco/claude-skills --skill media-asset-management
Clone the repo
git clone --depth 1 https://github.com/rampstackco/claude-skills

Made for: Claude Code.

Or install rampstack-skills, the plugin that ships this one along with the rest of its 103 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for media-asset-management

README.md
[![agentmods](https://agentmods.dev/badge/skills/rampstackco/claude-skills/media-asset-management/github.svg)](https://agentmods.dev/skills/rampstackco/claude-skills/media-asset-management)
Your own site
<a href="https://agentmods.dev/skills/rampstackco/claude-skills/media-asset-management"><img src="https://agentmods.dev/badge/skills/rampstackco/claude-skills/media-asset-management/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for media-asset-management

Your own site · 80×15
<a href="https://agentmods.dev/skills/rampstackco/claude-skills/media-asset-management"><img src="https://agentmods.dev/badge/skills/rampstackco/claude-skills/media-asset-management.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 111 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,722 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00111 $0.02722
Opus 5 $0.00056 $0.01361
Sonnet 5 $0.00022 $0.00544
Haiku 4.5 $0.00011 $0.00272

Measured 7d ago against content hash 85055e955d5b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

media-asset-management scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/media-asset-management/SKILL.md · 312 lines

How it starts

The opening of the file, as written. The whole thing — 312 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Media Asset Management

Design how images, video, and downloadable files get stored, processed, organized, and served. Stack-agnostic. The principles apply whether you're running a custom pipeline or using a hosted service.


When to use

  • Designing or redesigning the image and media pipeline
  • Choosing a media CDN or image service
  • Setting up responsive image delivery
  • Planning a digital asset management (DAM) system
  • Auditing media performance issues
  • Picking video hosting and embedding strategy
  • Setting up workflows for designers and writers to upload assets
  • Migrating media from one platform to another

When NOT to use

  • Performance optimization beyond media (use performance-optimization)
  • Brand identity or photography direction (use brand-identity, art-direction)
  • Content production strategy (use content-strategy)
  • Single-image optimization (covered in performance-optimization)

Required inputs

  • Current media inventory: where assets live, in what formats
  • Volume: how many assets, how much storage, how much traffic
  • Sources: who creates and uploads media (designers, writers, automated tools)
  • Platforms: where media is consumed (web, email, app, partners)
  • Performance baseline: current image sizes, load times
  • Budget reality: hosted services have monthly costs

The framework: 4 stages

The media pipeline has four stages. Each has its own decisions.

Stage 1: Source

Where assets enter the system.

Sources:

  • Designers (Figma exports, Photoshop, Illustrator)
  • Photographers (RAW or JPEG from camera)
  • Stock photo libraries
  • AI-generated images
  • User-generated content (uploads)
  • Automated systems (e.g., screenshots, generated thumbnails)

At source, decide:

  • File formats accepted (RAW, TIFF, PSD, AI vs delivered formats)
  • Naming conventions
  • Required metadata (alt text, captions, credits, rights)
  • Maximum source resolution (high enough to derive any size; not so high it's wasteful)
  • Where source files live (separate from delivered assets)

Read the full file on GitHub · 312 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 312 lines · 111 tokens per session scan A 85055e955d5b

Subscribe to this mod's changes

media-asset-management is a skill published in the GitHub repository rampstackco/claude-skills (838 stars, last pushed 3d ago), licensed MIT. It adds 111 tokens to every session and 2,722 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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