enforce-invariants-in-build

enforce-invariants-in-build is a skill for Claude Code from randommonicle/claude-skills. It costs 106 tokens per session (662 once invoked), scanned A, original, Apache-2.0.

Guidance for turning important project rules into checks that can fail the build. An invariant is a condition that must always remain true, such as using one source of truth or keeping two values matched.

In plain words
What is it for?
Use it when creating or reviewing rules about consistency, forbidden automatic actions, ownership of data, or other conditions that must always hold.
Why use it?
Rules written only in comments or documentation can be ignored accidentally. Build checks make violations visible before they become part of the released code.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the ash plugin — 43 skills, 3 hooks shipped together

Good fit Use it when creating or reviewing rules about consistency, forbidden automatic actions, ownership of data, or other conditions that must always hold.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/randommonicle/claude-skills/enforce-invariants-in-build
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add randommonicle/claude-skills --skill enforce-invariants-in-build
Clone the repo
git clone --depth 1 https://github.com/randommonicle/claude-skills

Made for: Claude Code.

Or install ash, the plugin that ships this one along with the rest of its 43 skills, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for enforce-invariants-in-build

README.md
[![agentmods](https://agentmods.dev/badge/skills/randommonicle/claude-skills/enforce-invariants-in-build/github.svg)](https://agentmods.dev/skills/randommonicle/claude-skills/enforce-invariants-in-build)
Your own site
<a href="https://agentmods.dev/skills/randommonicle/claude-skills/enforce-invariants-in-build"><img src="https://agentmods.dev/badge/skills/randommonicle/claude-skills/enforce-invariants-in-build/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for enforce-invariants-in-build

Your own site · 80×15
<a href="https://agentmods.dev/skills/randommonicle/claude-skills/enforce-invariants-in-build"><img src="https://agentmods.dev/badge/skills/randommonicle/claude-skills/enforce-invariants-in-build.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 106 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 662 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00106 $0.00662
Opus 5 $0.00053 $0.00331
Sonnet 5 $0.00021 $0.00132
Haiku 4.5 $0.00011 $0.00066

Measured 12d ago against content hash 540713b0cd71, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

enforce-invariants-in-build scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

enforce-invariants-in-build/SKILL.md · 49 lines

How it starts

The opening of the file, as written. The whole thing — 49 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Enforce invariants in the build

Three-repo convergence. A file declaring itself "the ONLY place model names appear" had zero importers and pinned stale model ids — dead code that looked authoritative. A safety carve-out ("never auto-N/A the lifts section") was enforced only by the absence of a line and regressed silently for five weeks. A design guarantee ("only field X crosses the boundary") had no code behind it. The counter-example that proves the pattern: a config kept honest by a byte-identical unit test never drifted.

The rule

When prose asserts an invariant, ask: can a violation exist without failing the build? If yes, back the invariant with a mechanism — a test, a constraint, a trigger, a lint rule — or delete the assertion. A documented lesson is not a control; only a mechanical step prevents recurrence.

How to apply

  • Grep any file that declares its own authority. "The single source of truth for X" is verified by counting its importers; zero importers means the claim is not just false but misleading — dead code that pins external identifiers is worse than ordinary dead code.
  • A deliberate duplicate needs a byte-identical test so divergence is a red build, not a discovery.
  • A safety carve-out needs a named, tested rule. Encode "never auto-X" as a function (autoNaCandidates() style) plus a test asserting the unsafe state cannot occur — never as the absence of a line someone can helpfully add back.
  • "These must match" needs a drift check — a zero-rows query, a checksum, a CI comparison — per blast-radius-grep's denormalisation rule.
  • On finding an unenforced invariant in existing code, add the mechanism in the same change or flag it per flag-deferred-items; do not add another sentence of prose.

What this skill does not do

It does not track deferred work (flag-deferred-items) and does not write the tests themselves (prove-it-can-fail governs their integrity). It converts assertions into mechanisms.

Why

Read the full file on GitHub · 49 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 49 lines · 106 tokens per session scan A 540713b0cd71

Subscribe to this mod's changes

enforce-invariants-in-build is a skill published in the GitHub repository randommonicle/claude-skills (23 stars, last pushed 5d ago), licensed Apache-2.0. It adds 106 tokens to every session and 662 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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