abd-design

abd-design is a skill for Claude Code from RealDougEubanks/ClaudeMarketplace. It costs 26 tokens per session (236 once invoked), scanned A, original, MIT.

A design role in an agent-based development workflow. It turns an existing plan into architecture diagrams, a list of components, data flows, and design decisions.

In plain words
What is it for?
Use it to create a design artifact in handoffs/designs/ from a plan in handoffs/plans/.
Why use it?
It gives implementation work a documented technical design and makes the intended system easier to review. It requires a planning handoff to exist first.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the agent-based-development plugin — 12 skills shipped together

Good fit Use it to create a design artifact in handoffs/designs/ from a plan in handoffs/plans/.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/realdougeubanks/claudemarketplace/abd-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add RealDougEubanks/ClaudeMarketplace --skill abd-design
Clone the repo
git clone --depth 1 https://github.com/RealDougEubanks/ClaudeMarketplace

Made for: Claude Code.

Or install agent-based-development, the plugin that ships this one along with the rest of its 12 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for abd-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/realdougeubanks/claudemarketplace/abd-design/github.svg)](https://agentmods.dev/skills/realdougeubanks/claudemarketplace/abd-design)
Your own site
<a href="https://agentmods.dev/skills/realdougeubanks/claudemarketplace/abd-design"><img src="https://agentmods.dev/badge/skills/realdougeubanks/claudemarketplace/abd-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for abd-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/realdougeubanks/claudemarketplace/abd-design"><img src="https://agentmods.dev/badge/skills/realdougeubanks/claudemarketplace/abd-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 236 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.00236
Opus 5 $0.00013 $0.00118
Sonnet 5 $0.00005 $0.00047
Haiku 4.5 $0.00003 $0.00024

Measured 10d ago against content hash cb03d1c5c5ca, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

abd-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/agent-based-development/skills/abd-design/SKILL.md · 23 lines

What it actually says

ABD — Design

Adopt the Design role in the Agent-Based Development workflow.

Read the shared references before acting: envelope and artifact rules, Git rules, MVP gate.

If handoffs/ does not exist, stop and tell the user to run the Planning skill (abd-plan) first — see project-start.md.

Instructions:

  1. Use Read to read the current plan from handoffs/plans/.
  2. Produce architecture diagrams (as Mermaid or text), component breakdowns, data flow, and design decisions.
  3. Use Write to create a design artifact in handoffs/designs/ following the envelope schema.

Follow the output format in envelope.md when reporting.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 23 lines · 26 tokens per session scan A cb03d1c5c5ca

Subscribe to this mod's changes

abd-design is a skill published in the GitHub repository RealDougEubanks/ClaudeMarketplace (1 stars, last pushed today), licensed MIT. It adds 26 tokens to every session and 236 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

ux-design

Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.

IdoCohen560/claude-unity-game-studio · 61 tokens

ux-review

Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED verdict with specific gaps.

IdoCohen560/claude-unity-game-studio · 51 tokens

art-bible

Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /brainstorm is approved and before /map-systems or any GDD authoring begins.

IdoCohen560/claude-unity-game-studio · 47 tokens

unity-ui-patterns

Unity UI/UX pattern design-to-code translation. Screen flow architecture, View/ViewModel separation, HUD architecture, feedback & juice systems, dynamic list/grid views, transition & animation contracts. UI Toolkit only. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.

IdoCohen560/claude-unity-game-studio · 78 tokens

unity-ui

Unity 6 UI development guide. Use when building user interfaces, menus, HUD, buttons, or any UI elements. Covers UI Toolkit (recommended for new projects — USS, UXML, UI Builder, data binding), uGUI/Canvas (legacy runtime UI), and IMGUI. Based on Unity 6.3 LTS documentation.

IdoCohen560/claude-unity-game-studio · 71 tokens

uw-unity-editor-tools

Generate custom editor tooling including Custom Inspectors, PropertyDrawers, EditorWindows, Gizmos, and Handles. Use when building designer-facing tools, spatial visualization, batch operations, or custom component UIs. Triggers on requests like "create a custom inspector", "add gizmos", "build an editor window"…

IdoCohen560/claude-unity-game-studio · 117 tokens