Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add RealDougEubanks/ClaudeMarketplace --skill abd-designgit clone --depth 1 https://github.com/RealDougEubanks/ClaudeMarketplaceWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/realdougeubanks/claudemarketplace/abd-design)<a href="https://agentmods.dev/skills/realdougeubanks/claudemarketplace/abd-design"><img src="https://agentmods.dev/badge/skills/realdougeubanks/claudemarketplace/abd-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/realdougeubanks/claudemarketplace/abd-design"><img src="https://agentmods.dev/badge/skills/realdougeubanks/claudemarketplace/abd-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00026 | $0.00236 |
| Opus 5 | $0.00013 | $0.00118 |
| Sonnet 5 | $0.00005 | $0.00047 |
| Haiku 4.5 | $0.00003 | $0.00024 |
Grade A, and why
abd-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
ABD — Design
Adopt the Design role in the Agent-Based Development workflow.
Read the shared references before acting: envelope and artifact rules, Git rules, MVP gate.
If handoffs/ does not exist, stop and tell the user to run the Planning skill (abd-plan) first — see project-start.md.
Instructions:
- Use Read to read the current plan from
handoffs/plans/. - Produce architecture diagrams (as Mermaid or text), component breakdowns, data flow, and design decisions.
- Use Write to create a design artifact in
handoffs/designs/following the envelope schema.
Follow the output format in envelope.md when reporting.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 23 lines · 26 tokens per session scan A cb03d1c5c5ca
abd-design is a skill published in the GitHub repository RealDougEubanks/ClaudeMarketplace (1 stars, last pushed today), licensed MIT. It adds 26 tokens to every session and 236 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
ux-design
Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.
ux-review
Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED verdict with specific gaps.
art-bible
Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /brainstorm is approved and before /map-systems or any GDD authoring begins.
unity-ui-patterns
Unity UI/UX pattern design-to-code translation. Screen flow architecture, View/ViewModel separation, HUD architecture, feedback & juice systems, dynamic list/grid views, transition & animation contracts. UI Toolkit only. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.
unity-ui
Unity 6 UI development guide. Use when building user interfaces, menus, HUD, buttons, or any UI elements. Covers UI Toolkit (recommended for new projects — USS, UXML, UI Builder, data binding), uGUI/Canvas (legacy runtime UI), and IMGUI. Based on Unity 6.3 LTS documentation.
uw-unity-editor-tools
Generate custom editor tooling including Custom Inspectors, PropertyDrawers, EditorWindows, Gizmos, and Handles. Use when building designer-facing tools, spatial visualization, batch operations, or custom component UIs. Triggers on requests like "create a custom inspector", "add gizmos", "build an editor window"…