remotion-interactivity

remotion-interactivity is a skill for Codex from remotion-dev/cursor-plugin. It costs 12 tokens per session (2,971 once invoked), scanned A, a copy of remotion-interactivity, MIT.

Guidance for structuring Remotion video components so Remotion Studio can expose their elements, styles, and animation settings for editing.

In plain words
What is it for?
Use it when building interactive Remotion compositions with selectable elements, draggable layouts, editable CSS, keyframes, and easing.
Why use it?
It helps keep generated video markup understandable and makes the intended parts editable in the visual studio.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it when building interactive Remotion compositions with selectable elements, draggable layouts, editable CSS, keyframes, and easing.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/remotion-dev/cursor-plugin/remotion-interactivity
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add remotion-dev/cursor-plugin --skill remotion-interactivity
Clone the repo
git clone --depth 1 https://github.com/remotion-dev/cursor-plugin

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for remotion-interactivity

README.md
[![agentmods](https://agentmods.dev/badge/skills/remotion-dev/cursor-plugin/remotion-interactivity/github.svg)](https://agentmods.dev/skills/remotion-dev/cursor-plugin/remotion-interactivity)
Your own site
<a href="https://agentmods.dev/skills/remotion-dev/cursor-plugin/remotion-interactivity"><img src="https://agentmods.dev/badge/skills/remotion-dev/cursor-plugin/remotion-interactivity/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for remotion-interactivity

Your own site · 80×15
<a href="https://agentmods.dev/skills/remotion-dev/cursor-plugin/remotion-interactivity"><img src="https://agentmods.dev/badge/skills/remotion-dev/cursor-plugin/remotion-interactivity.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 12 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,971 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 95% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00012 $0.02971
Opus 5.5 $0.00005 $0.01188
Sonnet 5.5 $0.00002 $0.00594
Haiku 4.5 $0.00001 $0.00297

Measured today against content hash 891d0bf373f7, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

remotion-interactivity scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

95% identical to remotion-interactivity — 193 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/remotion-interactivity/SKILL.md · 333 lines

How it starts

The opening of the file, as written. The whole thing — 333 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Studio edits the JSX nodes that create timeline items. Structure the code around what the user should be able to select, move, trim, or style independently. Keep editable values inline on each instance.

Before writing a scene or refactoring its layers, read editable timeline structure. It covers editing units, tracks, shared timing, plain layout containers, and a complete component-to-root example. For a timeline built from footage, also read editable video timelines.

Use connected compositions when a scene or reusable group needs its own timeline. Validate both its standalone view and the full parent timeline; a connection alone does not guarantee fewer visible rows.

Choose schema fields

Each key in the schema is a prop that Studio can read and edit at the call site. Props that are not in the schema still work, but are not editable in Studio. Keys may use dot notation, such as style.color.

Type Use for Keyframable
string Strings, such as a title, prompt, or code snippet No
number Numbers, with optional min, max, step, integer Yes
boolean On/off switches Yes (hold)
color CSS color strings Yes
enum A choice between variants, each with its own nested schema Opt-in (hold)
array Lists of numbers, colors, enums and more No
asset Media sources, with optional assetType No
font-family CSS font family No
font-weight Font weight Yes
translate, scale, rotation-css, rotation-degrees, transform-origin Transforms Yes
uv-coordinate A normalized [x, y] point on the element Yes
svg-path SVG path data Yes
remotion-captions Caption[] data No
hidden A value kept out of the controls —

Every field needs a default and should have a description, which Studio shows as the label. Set keyframable: false to show a static control.

Expose content and per-instance appearance, such as the text and an accent color. Do not add fields for style.translate, style.scale, style.rotate, style.transformOrigin and style.opacity: Interactive.create() adds them automatically.

To make CSS properties of the root editable per instance, spread the built-in schema fragments:

const cardSchema = {
  ...Interactive.textSchema, // style.color, style.fontSize, style.fontWeight, ...
  ...Interactive.backgroundSchema, // style.backgroundColor
  ...Interactive.borderRadiusSchema, // style.borderRadius, ...
} as const satisfies InteractivitySchema;

Read the full file on GitHub · 333 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed 891d0bf373f7
  2. 3d ago Changed 7a9704d4b2d6
  3. 10d ago Changed fc2573a7baf7
  4. 14d ago Changed 17effa2e5c58
  5. 17d ago Changed · -126 lines 0e34a676fe18
  6. 20d ago Changed · -26 lines 5fdef51e1805
  7. 24d ago Changed · -13 lines 049525691572
  8. 1mo ago Changed 0462f3134af3
  9. 1mo ago Changed · +4 lines a4e4a4ab3eec
  10. 1mo ago First seen · 494 lines · 12 tokens per session scan A 71b9834ef393

Subscribe to this mod's changes

remotion-interactivity is a skill published in the GitHub repository remotion-dev/cursor-plugin (6 stars, last pushed yesterday), licensed MIT. It adds 12 tokens to every session and 2,971 once invoked, about $0.0000 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 95% identical to remotion-interactivity, differing in 193 lines, and is treated as a copy.

Related

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