validate-fableplan-loop

validate-fableplan-loop is a skill for Claude Code from richkuo/rk-skills. It costs 59 tokens per session (1,438 once invoked), scanned A, original, MIT.

A chained workflow that validates a GitHub issue, optionally creates an implementation plan for harder work, and then takes the task through coding and pull-request review. It uses Fable only when the issue meets the stated complexity threshold.

In plain words
What is it for?
Use it when an issue should be checked, planned when needed, implemented, and driven through review automatically. It can update the issue with corrections or a plan before coding begins.
Why use it?
It prevents planning or implementation from starting with an issue that has inaccurate claims. It connects validation, optional detailed planning, coding, and review into one unattended process.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions CLAUDE.md; mentions subagents; mentions AGENTS.md.

Part of the rk-skills plugin — 37 skills, 1 command shipped together

Good fit Use it when an issue should be checked, planned when needed, implemented, and driven through review automatically. It can update the issue with corrections or a plan before coding begins.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/richkuo/rk-skills/validate-fableplan-loop
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add richkuo/rk-skills --skill validate-fableplan-loop
Clone the repo
git clone --depth 1 https://github.com/richkuo/rk-skills

Made for: Claude Code.

Or install rk-skills, the plugin that ships this one along with the rest of its 37 skills, 1 command.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for validate-fableplan-loop

README.md
[![agentmods](https://agentmods.dev/badge/skills/richkuo/rk-skills/validate-fableplan-loop.svg)](https://agentmods.dev/skills/richkuo/rk-skills/validate-fableplan-loop)
Your own site
<a href="https://agentmods.dev/skills/richkuo/rk-skills/validate-fableplan-loop"><img src="https://agentmods.dev/badge/skills/richkuo/rk-skills/validate-fableplan-loop.svg" alt="Measured on agentmods" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,438 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 30
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00059 $0.01438
Opus 5 $0.00030 $0.00719
Sonnet 5 $0.00012 $0.00288
Haiku 4.5 $0.00006 $0.00144

Measured 4d ago against content hash 5800ec61f5b7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

validate-fableplan-loop scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/validate-fableplan-loop/SKILL.md · 52 lines

How it starts

The opening of the file, as written. The whole thing — 52 lines — stays where its author put it; the contents beside it link to each section on GitHub.

validate-fableplan-loop

Chain validate-issue → (conditional) update issue → (conditional) fableplan → work-on-issue-loop into one autonomous run: your session model validates the issue against the code, the main agent fixes the issue description if needed, Fable 5.1 plans the implementation for non-trivial issues (plan posted to the issue), and work-on-issue-loop implements the plan and drives the PR through review to convergence.

This is fable-validate-loop with validation run through the plain validate-issue skill on your session model instead of a Fable 5.1 subagent. Only the planning is delegated to Fable 5.1, and only when the issue is complex enough to warrant it. Reach for this over fable-validate-loop when you want cheaper, session-model validation but still want a Fable-vetted plan for the harder issues.

Do not skip or reorder the chain. Validation gates planning (a plan built on refuted claims is wrong), and the plan gates implementation (that's the point of routing through fableplan). The only sanctioned skip is the step-4 score gate (a verdict signal of fableplan: no, which means both the title score and the recomputed score are below 71, bypasses fableplan). Every other step of each skill still runs; only the "wait for the user's reply" moments are replaced by the decision rules in the cited steps.

Input

Same defaults as validate-issue: issue URL, #<N> / <N> / owner/repo#N, or nothing (defaults to the latest open issue in the current repo).

Optional targetBranch (orchestration form { issue, targetBranch } or a prose "target branch "): passed unchanged to every validate, plan, and build step in the chain, so the baseline and the PR base are that branch instead of the repo default. work-on-issue step 1 ("Target") owns its validation.

Steps

Follow fable-validate-loop steps 1 through 6 with these changes:

Step 1 (validation): invoke the plain validate-issue skill (Skill tool, skill: validate-issue) instead of fable-validate. Let it run its full process — steps 0 through 8 — and produce the standard verdict block:

Read the full file on GitHub · 52 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago Changed · +2 lines 5800ec61f5b7
  2. 8d ago First seen · 50 lines · 59 tokens per session scan A ce5c4256ffa4

Subscribe to this mod's changes

validate-fableplan-loop is a skill published in the GitHub repository richkuo/rk-skills (49 stars, last pushed today), licensed MIT. It adds 59 tokens to every session and 1,438 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

loop-it

An automated workflow that repeatedly fetches open GitHub issues, orders them by dependencies, implements them, reviews the changes, and ships them.

smallnest/goal-workflow · 93 tokens

ship-it

A GitHub workflow for finishing an implemented issue: commit the relevant changes, push a branch, create a pull request, merge it, and close the issue. GitHub is a service for hosting code and reviewing changes, and a pull request is a proposed change for review.

smallnest/goal-workflow · 96 tokens

issue-fields-migration

Bulk-migrate metadata to GitHub issue fields from two sources: repo labels (e.g. priority labels to a Priority field) and Project V2 fields. Use when users say "migrate my labels to issue fields", "migrate project fields to issue fields", "convert labels to issue fields", "copy project field values to issue fields"…

boshi-xixixi/TraeSkill · 116 tokens

github-release

Guides IA through releasing a new version of a GitHub library end-to-end. Handles SemVer versioning and Keep a Changelog formatting automatically.

boshi-xixixi/TraeSkill · 34 tokens

brag-sheet

Turn vague "what did I do?" into evidence-backed impact statements for performance reviews, self-reviews, promotion packets, and weekly updates. Uniquely mines Copilot CLI session logs to reconstruct forgotten work, plus git commits and GitHub PRs. Enforces a 3-part impact contract (action → result → evidence). Works…

boshi-xixixi/TraeSkill · 200 tokens

dependabot

Comprehensive guide for configuring and managing GitHub Dependabot. Use this skill when users ask about creating or optimizing dependabot.yml files, managing Dependabot pull requests, configuring dependency update strategies, setting up grouped updates, monorepo patterns, multi-ecosystem groups, security update…

boshi-xixixi/TraeSkill · 136 tokens