kolea: Skill for Claude Code

.claude/skills/design-principles/SKILL.md

design-principles is a skill for Claude Code from robconery/kolea. It costs 143 tokens per session (1,656 once invoked), scanned A, original, MIT.

A reference guide to object-oriented design principles for TypeScript, including coupling, cohesion, DRY, YAGNI, and composition over inheritance. These principles help organize code so changes affect fewer places.

In plain words
What is it for?
Use it when designing, refactoring, or reviewing TypeScript code outside the guide's separate SOLID-principles and design-pattern topics.
Why use it?
It provides guidance for keeping code understandable and limiting the impact of future edits.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is robconery/kolea's own configuration. It tells Claude Code how to work on kolea itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything kolea configures →

Reuse

Borrowing it

Nothing to install: this file belongs to robconery/kolea. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/robconery/kolea/main/.claude/skills/design-principles/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/robconery/kolea

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-principles

README.md
[![agentmods](https://agentmods.dev/badge/skills/robconery/kolea/design-principles/github.svg)](https://agentmods.dev/skills/robconery/kolea/design-principles)
Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-principles

Your own site · 80×15
<a href="https://agentmods.dev/skills/robconery/kolea/design-principles"><img src="https://agentmods.dev/badge/skills/robconery/kolea/design-principles.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 143 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,656 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00143 $0.01656
Opus 5.5 $0.00057 $0.00662
Sonnet 5.5 $0.00029 $0.00331
Haiku 4.5 $0.00014 $0.00166

Measured 2mo ago against content hash a29b8060cdca, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

design-principles scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

.claude/skills/design-principles/SKILL.md · 115 lines

How it starts

The opening of the file, as written. The whole thing — 115 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Principles in TypeScript (beyond SOLID & GoF)

The design heuristics that predate and underpin SOLID: how to measure and reduce coupling, maximize cohesion, avoid premature/false abstraction, and keep objects in charge of their own data — adapted to idiomatic TypeScript.

🎯 Why: Design for Change

The goal of writing software is to be able to change it safely. Coupling is the cost of the next change; cohesion is its locality. Tell-Don't-Ask, Demeter, encapsulation, composition-over-inheritance — all of these exist to shrink the blast radius of an edit. DRY and YAGNI cut both ways: too little abstraction and a change ripples; too much and the seam is in the wrong place. Pick the abstraction that makes the next diff small.

Scope — how this differs from the other two skills

  • solid-principles owns SRP, OCP, LSP, ISP, DIP. This skill does not re-explain those. Where a principle here is adjacent (Separation of Concerns ≈ SRP at the architecture level; Program-to-an-Interface ≈ DIP/ISP), the reference file states the distinction and defers to solid-principles.
  • gof-patterns owns the 23 named patterns. This skill explains the forces (coupling, cohesion, Tell-Don't-Ask) that motivate those patterns but never re-documents a pattern. "Composition over inheritance" here is the general principle; the patterns that apply it (Strategy, Decorator) live in gof-patterns.

How to use this skill

  1. Match the symptom in the decision guide to a principle.
  2. Open references/principles.md for that principle's full before/after TypeScript example and its "when this is over-engineering" note.
  3. Apply the smallest change that removes real pain. These are heuristics that trade off against each other (DRY vs. coupling, YAGNI vs. extensibility) — resolve the conflict in favor of the code that is cheapest to change now.

Reference file

  • references/principles.md — all principles with intent, a smell, a bad example, a refactor, TypeScript-specific notes, and when not to apply.

Read the full file on GitHub · 115 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 115 lines · 143 tokens per session scan A a29b8060cdca

Subscribe to this mod's changes

design-principles is a skill published in the GitHub repository robconery/kolea (11 stars, last pushed 28d ago), licensed MIT. It adds 143 tokens to every session and 1,656 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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