paywall-pricing-optimizer

paywall-pricing-optimizer is a skill for Claude Code, Codex from robertguss/claude-code-toolkit. It costs 143 tokens per session (3,563 once invoked), scanned A, original, MIT.

A planning guide for monetizing mobile apps through paywalls, subscription levels, pricing, experiments, and billing integrations. A paywall is the screen that asks users to pay for access or extra features.

In plain words
What is it for?
Use it to choose a monetization model, design subscription tiers and paywall screens, set prices, plan A/B tests, and prepare RevenueCat, Apple, or Google billing work.
Why use it?
It helps turn an app concept into a pricing plan that matches how often people use the app and what it costs to operate. It also helps organize tests of different prices and offers.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/robertguss/claude-code-toolkit/paywall-pricing-optimizer
Any agent
npx skills add robertguss/claude-code-toolkit --skill paywall-pricing-optimizer
Clone the repo
git clone --depth 1 https://github.com/robertguss/claude-code-toolkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for paywall-pricing-optimizer

README.md
[![agentmods](https://agentmods.dev/badge/skills/robertguss/claude-code-toolkit/paywall-pricing-optimizer.svg)](https://agentmods.dev/skills/robertguss/claude-code-toolkit/paywall-pricing-optimizer)
Your own site
<a href="https://agentmods.dev/skills/robertguss/claude-code-toolkit/paywall-pricing-optimizer"><img src="https://agentmods.dev/badge/skills/robertguss/claude-code-toolkit/paywall-pricing-optimizer.svg" alt="Measured on agentmods" height="20"></a>
Per session 143 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,563 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00143 $0.03563
Opus 5 $0.00072 $0.01782
Sonnet 5 $0.00029 $0.00713
Haiku 4.5 $0.00014 $0.00356

Measured 4d ago against content hash 4542de84ad9f, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

paywall-pricing-optimizer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/mobile-app-dev/paywall-pricing-optimizer/SKILL.md · 393 lines

How it starts

The opening of the file, as written. The whole thing — 393 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prerequisites

  • A defined app concept (what it does, who it serves)
  • Target platform (iOS, Android, or both)
  • Revenue goal (hobby $1K/mo vs business $10K/mo)
  • No tools required — this skill produces strategy and implementation guidance

Workflow Overview

1. Assess the App
2. Choose Monetization Model
3. Design Subscription Tiers
4. Set Pricing
5. Design the Paywall Screen
6. Plan Pricing Experiments

Step 1: Assess the App

Gather these inputs before making any monetization decisions:

Questions to ask:

  1. What core value does the app provide? (entertainment, productivity, health, utility)
  2. How often do users engage? (daily, weekly, occasionally)
  3. Who is the target audience? (age, income, tech savviness)
  4. What do competitors charge? (research 3-5 direct competitors)
  5. Does the app have ongoing costs? (AI API calls, server infrastructure, content creation)

Usage frequency determines model viability:

Frequency Best Models Why
Daily Subscription High engagement justifies recurring cost
2-3x per week Subscription or freemium Moderate engagement, needs strong value
Weekly or less One-time purchase or consumable Hard to justify subscription
Sporadic/urgent One-time purchase or pay-per-use Users pay when they need it

Step 2: Choose Monetization Model

Decision Framework

Does the app provide ongoing, evolving value?
├── YES → Does it have significant per-use costs (AI, API)?
│   ├── YES → Freemium with consumables (credits/tokens)
│   └── NO → Subscription
└── NO → Is it a tool with finite, clear value?
    ├── YES → One-time purchase (or lifetime unlock)
    └── NO → Freemium with ads + optional ad removal

Model Deep-Dive

Subscription (~70% of top-grossing apps)

Read the full file on GitHub · 393 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 393 lines · 143 tokens per session scan A 4542de84ad9f

Subscribe to this mod's changes

paywall-pricing-optimizer is a skill published in the GitHub repository robertguss/claude-code-toolkit (108 stars, last pushed 27d ago), licensed MIT. It adds 143 tokens to every session and 3,563 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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