test-assets

test-assets is a skill for Claude Code from robium-ai/robium. It costs 168 tokens per session (2,911 once invoked), scanned A, a copy of test-assets, MIT.

A catalogue and sourcing guide for the test data used by robotics projects, such as simulated worlds, robot models, datasets, recorded sensor data, and expected outputs.

In plain words
What is it for?
Use it to choose and organise the worlds, models, datasets, recordings, and expected results needed for smoke and regression tests.
Why use it?
It keeps tests reproducible by documenting where their fixtures came from and whether they are referenced externally or stored in the project.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the robium plugin — 72 skills, 1 agent, 6 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/robium-ai/robium/test-assets
Any agent
npx skills add robium-ai/robium --skill test-assets
Clone the repo
git clone --depth 1 https://github.com/robium-ai/robium

Made for: Claude Code.

Or install robium, the plugin that ships this one along with the rest of its 72 skills, 1 agent, 6 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for test-assets

README.md
[![agentmods](https://agentmods.dev/badge/skills/robium-ai/robium/test-assets.svg)](https://agentmods.dev/skills/robium-ai/robium/test-assets)
Your own site
<a href="https://agentmods.dev/skills/robium-ai/robium/test-assets"><img src="https://agentmods.dev/badge/skills/robium-ai/robium/test-assets.svg" alt="Measured on agentmods" height="20"></a>
Per session 168 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,911 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00168 $0.02911
Opus 5 $0.00084 $0.01456
Sonnet 5 $0.00034 $0.00582
Haiku 4.5 $0.00017 $0.00291

Measured 2d ago against content hash 7c88735bd84c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

test-assets scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/fetch_assets.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to test-assets — 59 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/test-assets/SKILL.md · 215 lines

How it starts

The opening of the file, as written. The whole thing — 215 lines — stays where its author put it; the contents beside it link to each section on GitHub.

test-assets

The test-data umbrella for robium. Every smoke, regression, or policy-eval test consumes data (a world to load, a robot model to spawn, a dataset slice to train on, a bag to replay, a golden to diff against), and picking those assets ad hoc produces unrecognizable, irreproducible fixtures. This skill owns which canonical assets to test against for a given robot type, the standard test-assets folder layout with its provenance manifest, and the sourcing decision (pointer vs vendored). It does not own the test pyramid and pass bars (testing), training-data sourcing strategy (data), simulator selection rationale (simulation), or asset loading/spawning mechanics (gazebo, isaac-sim).

When to use this skill

  • Setting up test data for any new robotics project; load together with testing: that skill decides which pyramid layers to build; this one supplies the data those layers run against.
  • The trigger phrases in the description: 'test assets', 'test world', 'test fixture', 'download a test dataset', 'sample rosbag', 'which world should I test in', 'golden output', 'regression fixture'.
  • Choosing a world, robot model, or sample dataset for a smoke or regression test, including "we should own copies of these" vendoring decisions.
  • Standing up a test-assets/ folder (or auditing an existing one) for a repo's apps.
  • Cross-references: go to the sibling skill instead when the question is:
    • Test structure, layers, and pass bars (what to test, when it counts as done) → testing. This skill only supplies the data.
    • Sourcing training data for robot learning (offline vs sim-generated vs teleop) → data. Same funnel instinct, different artifact: data feeds policies, this skill feeds tests.
    • Which simulator to use at all → simulation; this skill's matrix names a best-fit simulator per robot type for testing but cites simulation for the selection rationale.
    • Loading/spawning mechanics for the chosen assets → gazebo or isaac-sim; MuJoCo asset usage inside LeRobot environments → lerobot.
    • Hub download/upload mechanics and auth → huggingface; the LeRobotDataset format itself → lerobot.

Read the full file on GitHub · 215 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 215 lines · 168 tokens per session scan A 7c88735bd84c

Subscribe to this mod's changes

test-assets is a skill published in the GitHub repository robium-ai/robium (9 stars, last pushed 8d ago), licensed MIT. It adds 168 tokens to every session and 2,911 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to test-assets, differing in 59 lines, and is treated as a copy.

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