valuing-information

valuing-information is a skill for Claude Code, Codex from romainsimon/skills-for-decision-making. It costs 84 tokens per session (2,224 once invoked), scanned A, original, MIT.

A decision tool for judging whether research or testing is worth doing before it starts. It estimates how much new information could improve a decision, including cases where the answer would not change what you do.

In plain words
What is it for?
Use it to assess proposed A/B tests, surveys, market studies, competitor research, dashboards, or experiments by defining the decision, possible outcomes, actions, and expected value of the information.
Why use it?
It helps avoid spending time or money on studies whose results would have no effect on the decision.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is node scripts/calc.js voi study.json.

Good fit Use it to assess proposed A/B tests, surveys, market studies, competitor research, dashboards, or experiments by defining the decision, possible outcomes, actions, and expected value of the information.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/romainsimon/skills-for-decision-making
agentmods
npx agentmods add skills/romainsimon/skills-for-decision-making/valuing-information

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for valuing-information

README.md
[![agentmods](https://agentmods.dev/badge/skills/romainsimon/skills-for-decision-making/valuing-information/github.svg)](https://agentmods.dev/skills/romainsimon/skills-for-decision-making/valuing-information)
Your own site
<a href="https://agentmods.dev/skills/romainsimon/skills-for-decision-making/valuing-information"><img src="https://agentmods.dev/badge/skills/romainsimon/skills-for-decision-making/valuing-information/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for valuing-information

Your own site · 80×15
<a href="https://agentmods.dev/skills/romainsimon/skills-for-decision-making/valuing-information"><img src="https://agentmods.dev/badge/skills/romainsimon/skills-for-decision-making/valuing-information.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 84 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,224 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00084 $0.02224
Opus 5 $0.00042 $0.01112
Sonnet 5 $0.00017 $0.00445
Haiku 4.5 $0.00008 $0.00222

Measured 11d ago against content hash 31f1a2c8340c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

valuing-information scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

valuing-information/SKILL.md · 206 lines

How it starts

The opening of the file, as written. The whole thing — 206 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Valuing information

The value of an observation is the increase in expected utility from making it:

VOI(O) = sum over outcomes P(o) * max_a EU(a | o)  -  max_a EU(a)

It is never negative. It is exactly zero whenever the best action is the same whatever you learn. That zero is the entire point of this skill: most proposed research is decoration, and this is the calculation that says so before the money is spent rather than after.

Workflow

- [ ] 1. Name the decision the information would serve
- [ ] 2. State the actions and what you would do today with no new data
- [ ] 3. State the hidden variable, its states, and the prior
- [ ] 4. Score every action-state pair
- [ ] 5. Compute the perfect-information ceiling before pricing any real study
- [ ] 6. State honestly how discriminating each candidate observation is
- [ ] 7. Run the calculator and read the "changes decision" column
- [ ] 8. If it is worth it, size the study

Put the tables in the answer. The decision table and the likelihood table are not scratch work: write them out. A reader who cannot see the numbers cannot challenge them, and the numbers are the only part of this that is falsifiable.

1. Name the decision

Write the sentence: "We are trying to decide whether to ___, and we would act differently if we learned ___."

If you cannot complete it, there is no decision, so there is no value of information. That does not make the research illegitimate - curiosity and background understanding are real - but it does mean it should compete for time as a discretionary activity, not be waved through as diligence.

2-4. Build the decision

Same construction as the framing-decisions skill: actions, states, prior, one utility scale. If that skill has already been run, reuse its table verbatim.

Write the table out, states as rows and actions as columns:

State P raise 40% raise 15% hold
tolerates +40% 0.35 45000 20000 0
tolerates +15% 0.40 5000 18000 0
tolerates nothing 0.25 -28000 -6000 0

Read the full file on GitHub · 206 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 206 lines · 84 tokens per session scan A 31f1a2c8340c

Subscribe to this mod's changes

valuing-information is a skill published in the GitHub repository romainsimon/skills-for-decision-making (11 stars, last pushed 1mo ago), licensed MIT. It adds 84 tokens to every session and 2,224 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.