design

design is a skill for Claude Code from rshankras/claude-code-apple-skills. It costs 61 tokens per session (918 once invoked), scanned A, original, MIT.

A set of design guidance for Apple-platform interfaces, covering visual materials, animation, feedback, writing, icons, fonts, and layout. It is aimed at apps using Apple design systems such as SwiftUI.

In plain words
What is it for?
Use it when designing Liquid Glass effects, animations, haptics, sound feedback, screen structure, interface copy, SF Symbols, or Dynamic Type.
Why use it?
It helps solve interface problems such as unclear navigation, flat-feeling interactions, weak feedback, or inconsistent typography and icon use.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: names the AskUserQuestion tool.

Part of the apple-skills plugin — 147 skills shipped together , and of apple-skills

not rated 710repo +15 1mo ago A scan Socket: passSnyk: passSkillSpector: pass 61 tokens original MIT

Good fit Use it when designing Liquid Glass effects, animations, haptics, sound feedback, screen structure, interface copy, SF Symbols, or Dynamic Type.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rshankras/claude-code-apple-skills/design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rshankras/claude-code-apple-skills --skill design
Clone the repo
git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills

Made for: Claude Code.

Or install apple-skills, the plugin that ships this one along with the rest of its 147 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design

README.md
[![agentmods](https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/design/github.svg)](https://agentmods.dev/skills/rshankras/claude-code-apple-skills/design)
Your own site
<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/design"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design

Your own site · 80×15
<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/design"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 918 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 20 Apr 2026
  • Snyk pass 20 Apr 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.00918
Opus 5 $0.00030 $0.00459
Sonnet 5 $0.00012 $0.00184
Haiku 4.5 $0.00006 $0.00092

Measured 9d ago against content hash e9665a0455ef, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design/SKILL.md · 89 lines

How it starts

The opening of the file, as written. The whole thing — 89 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Skills

Skills for implementing Apple's modern design systems across platforms.

When This Skill Activates

Use this skill when the user:

  • Asks about Liquid Glass design
  • Wants to implement modern Apple UI effects
  • Needs guidance on visual design patterns
  • Asks about materials, transparency, or blur effects
  • Wants to create fluid animations
  • Asks about spring, bounce, or snappy animations
  • Wants PhaseAnimator or KeyframeAnimator help
  • Needs view transitions, matched geometry, or hero transitions
  • Wants SF Symbol effects (bounce, pulse, wiggle, breathe)
  • Asks about animation completions or withAnimation
  • Says the app feels flat or wants juice/game feel (celebrations, haptics, sound effects)
  • Wants a feedback audit — do events reach the user on the right channels?
  • Needs UX structure help: navigation clarity, discoverability, information architecture
  • Is writing or reviewing interface copy, alerts, or feature names
  • Asks about SF Symbols usage/authoring, fonts, Dynamic Type, or type hierarchy

Available Skills

liquid-glass/

Comprehensive Liquid Glass implementation for iOS 26+, macOS 26+.

  • SwiftUI .glassEffect() API
  • AppKit NSGlassEffectView
  • GlassEffectContainer patterns
  • Morphing transitions
  • Interactive effects
  • Button styles

animation-patterns/

SwiftUI animation patterns for iOS 13–18+.

  • Spring configurations (3 API generations)
  • PhaseAnimator and KeyframeAnimator (iOS 17+)
  • View transitions, matched geometry, navigation transitions
  • SF Symbol effects
  • Animation completions, transactions, timing curves

game-feel/

Game feel ("juice") as a discipline — the event×channel feedback audit, haptic vocabulary design (Core Haptics service architecture), and sound-effect layers that coexist with music. Routes to animation-patterns for motion technique and generators/milestone-celebration for generated code.

ui-prototyping/

Explore divergent UI directions for a screen as named, runnable Swift #Preview variants — compare, remix, and tune before committing to one design.

Read the full file on GitHub · 89 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 89 lines · 61 tokens per session scan A e9665a0455ef

Subscribe to this mod's changes

design is a skill published in the GitHub repository rshankras/claude-code-apple-skills (710 stars, last pushed 1mo ago), licensed MIT. It adds 61 tokens to every session and 918 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

brand-identity

Brand strategy and identity design for businesses and products. Use when creating brand guidelines, developing visual identity systems, or defining brand positioning.

travisjneuman/.claude · 30 tokens

graphic-design

Professional graphic design principles for digital and print media. Use when creating visual designs, choosing color palettes, typography, layouts, or providing design feedback.

travisjneuman/.claude · 32 tokens

generic-react-ux-designer

Professional UI/UX design expertise for React applications. Covers design thinking, user psychology (Hick's/Fitts's/Jakob's Law), visual hierarchy, interaction patterns, accessibility, performance-driven design, and design critique. Use when designing features, improving UX, solving user problems, or conducting design…

travisjneuman/.claude · 69 tokens

generic-design-system

Complete design system reference for any project - colors, typography, spacing, components, animations. Adapts to project theme and tech stack. Use when implementing UI, choosing colors, creating animations, or ensuring brand consistency. For new design systems, use ui-research skill first.

travisjneuman/.claude · 60 tokens

generic-react-design-system

Complete design system reference for React applications. Covers colors, typography, spacing, component patterns, glassmorphism effects, GPU-accelerated animations, and WCAG AA accessibility. Use when implementing UI, choosing colors, applying spacing, creating components, or ensuring brand consistency.

travisjneuman/.claude · 59 tokens

generic-ux-designer

Professional UX expertise for any project type. Covers user research, design thinking, interaction patterns, accessibility, and design critique. Use when designing new features, improving UX, conducting design reviews, or evaluating user flows. For visual UI work, combine with ui-research skill.

travisjneuman/.claude · 60 tokens